Jump to content

Badfrank

SENIOR MEMBER
  • Content count

    727
  • Joined

  • Last visited

Posts posted by Badfrank


  1. don't remind me! If it weren't for Gerwin fixing that, the Northern Europe (Norway ww2) would have been a disaster.

     

    In theory, creating a terrain that's 10000 x 10000 km map is doable. You'd need  ALL the DEMs for the region(s) in question, and then combine them in the TE.

     

    But Gepard's targeting point is the most valid ... there are places on this planet that are pretty empty (read: Pacific ocean), and then game scaling issues come into play.

     

    case in point, would be Lexx_Luthor's "6 million meter map". It would be impossible to target that, as you need points of reference to place the various cities, rivers, airfields, etc. A nightmare of Lovecraftian proportions.

     

    And then there's the tiling issues ... NONE of the existing sets actually represent the world "as it is". Even if you used those, you'd be making HUNDREDS of new tiles for all the transitions between the various ecologies.

     

    I can't think of anyone crazy enough to attempt that -- not even me, and I'm know for my insanity!! :biggrin:

     

    Wrench, You think too complicated.

    Which are the size of the stock terrains?

    Rivers? No

    And as tiles Ice, Woodland/Jungle, Farmland, Desert...

    Think about the Risk Game


  2. LOD´s of Groundobjects and Planes have a different Position of the Middle / Zero Point. At a Groundobject it is under it. For a Plane it is inside the Model.

    So if you use a Plane LOD Model as Groundobject the lower Part sinks in the Terrain...

    Also annimations (Propeller, Gear, Ruder, Flaps...) are different.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..