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Teras

JAGDSTAFFEL 11
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Everything posted by Teras

  1. thanks for helping kevin , i have stary's hollywoods effects pack i'll rename the folder and back edit : renamed the effects folder and still the same :(
  2. after installing jun2010 update i got this when i change effects to medium its gone but the lenz flare and so much effects gone also and the game looks bad so , any clue?
  3. hey man got it before several days and its wow!!! go ahead man and also dont forget to ask Dave
  4. gotcha !!! fixed! thanks guys and thank u malibu
  5. hmmm , maybe patch problem .it just work fine with SF2E instead , i'll try Dec9 you right i was asking about AAA tracers , now when i increased the attacking range and set it on heavy air defense the game lagging it looks good but lagging and tracers still swiming on the ground! am also have experince with sf sims but today i upgraded to sf2 and its a little bit diffrent just like u said " play the stock game for a couple weeks and reading through the SF2 Knowledge Base before adding those " anyway , thank you very much guys for the help by the way , i modefied f-14b and it is just like the hornet now but the problem is when i do a turn or hard turn on mach 1.38 the plane crach or destroyed in the air and i dont no why
  6. ohhh but its okay , you know military is very bad i wish i could quit now!! by the way i could help with terrain i know so much about baghdad and tikrit and all of iraq and this will be great to fly from iraq and strike iran please show us a pictures i would realy like to see that also i tried your code and nothing changed , i changed the range to 15000 kms for all of the AAA guns and changed the visible and attack range for zsu and zu and m-163 and now its look great i will post some shoots but still confused how to expand the bullet's trace life to 9 kms or even 7 kms @Ericj agine i solved the problem with the merged installation as mentioned in the above link proveded by wrench , i flowen yor e-18g nothing show up ( model - cockpit ... etc ) only the weapons so any cure?
  7. woooooha nice to meet you man ( respect to the officer .. respect ! respect ! ) its very nice to meet army mate iraqi special operation forces - golden angle battalion ( you heard about it am sure ) and because of al qaeda we beng hate artys! ( you know the reasion ) okay am going to try this now on shilka guns with changing some matters in the code saloute mate
  8. hey wrench thank you my friend well i am not merging the first gen with the modern one okay i have the gun editor now but wich choice for making the bullet trace visible for 15km? there are a lot of options in the editor and also when i open the gun data there are many slots so please which one man it will look very good for 7kms in the games just imaging it , the trace now remains only for 2 or 1 km and the guns start firing when thy see you but in the real life thy start firing randomly and this will give the game a nice look!
  9. i was saying that i've installed all of sf series in a one folder , means merged installation ( SF 2 , SF2:E , SF2:I , SF2:V ) and patch the whole folder with feb10! so i found that israel 2 and sf2 and europe 2 does not work so i re installed europe 2 and israel 2 each one instead and so on but i think i had made a big mistake! as u said that the Feb 2010 is for the SF2 series ONLY! i had installed Feb 2010 patch on SF2:E! okay u answered most of my question and i have my last one how to make bullet trace remains till 15kms?
  10. okay but why effects doesn't show up?
  11. hey guys just got my copy of sf2 vietnam and europe and israel and strike fighters golden and i install feb2010's patch directly with some planes of my favorite so i've got problems that the effects doesn't showing up when missile or bomb punch their targets! and also chaff & flares doesnt show up i have tried many times to solve this but the result is -! also i have installed wings over europe 2 instead & merged with her sisters so strike fighters doesn't work if its merged with the other babes and the same with israel the only one works is vietnam so i installed israel and europe as instead here are some more questions i've downloaded f-15 pack for sf2 and found that the f-15e or all f-15s are bad on maneuver ability same problem with f-14a and b but f-18s are very good! so i headed to f-15e_data trying to make it just like f-18s by maneuver by playing with the control surfaces but thats doesn't work so what is the plan here? please help with this coz i really love f-15e and also tried the same with f-14b but not work and ef-2000 when i do a maneuver at mach 1.10 the plane broken also the same with f-18 but at mach 1.38 , any cure here? last question : how to makes bullet remains visible till 15kms? its remains only for 1km in the game so any chance with this to increase the visible distance? and how? thanks in advance
  12. ho la la la!!!! nice job and congratulation to the red dragon keep on the good work , asia now have 2 kind of 5th fighters... and thy are great! and again i congrat chines ppl for this great job
  13. Teras

    MiG-23BN Iraq

    our boyz!!!!!
  14. well i am wondering about that afa or naf recon camera i did load it on my mig21 wings and f18 and its not work and if work i cant control it! i cant change the view of that recon cams so i need to learn how to make that recon cams controllable and how to control it! just like f-117 cams it stay tracking target even when u far away so any way to do that on f15 or 18 or any other jet? second question and its important for all could any one please explain to me the porpus of each one of the flowing engine points [Engine1] Reference Name= Pratt & Whitney F100_PW-229 Afterburning Turbofan SystemType=JET_ENGINE <------------------------- what this for? InputName=THROTTLE_CONTROL <------------------------- what this for? EngineID=1 <------------------------- what this for? HasAfterburner=TRUE <------------------------- what this for? NumAfterburnerStages=5 <------------------------- what this for? SLThrustDry=77620.00 <------------------------- what this for? SLThrustWet=129400.00 <------------------------- what this for? ThrustAngles=0.0,0.0,0.0 <------------------------- what this for? ThrustPosition=-0.721,-8.826,-0.019 <------------------------- what this for? ThrottleRate=0.35 <------------------------- what this for? NozzleAnimationID=10 <------------------------- what this for? IdleThrottle=0.10 <------------------------- what this for? IdleRPM=0.27 <------------------------- what this for? IdleNozzle=0.0 <------------------------- what this for? CruiseThrottle=0.70 <------------------------- what this for? CruiseRPM=0.80 <------------------------- what this for? CruiseNozzle=0.8 <------------------------- what this for? MilThrottle=0.90 <------------------------- what this for? MilRPM=0.995 <------------------------- what this for? MilNozzle=1.0 <------------------------- what this for? MaxThrottle=0.95 <------------------------- what this for? MaxRPM=1.02 <------------------------- what this for? MaxNozzle=1.0 <------------------------- what this for? FullABThrottle=1.12 <------------------------- what this for? FullABRPM=1.02 <------------------------- what this for? FullABNozzle=0.0 <------------------------- what this for? AltitudeTableNumData=91 <------------------------- what this for? AltitudeTableDeltaX=304.8 <------------------------- what this for? AltitudeTableStartX=0.0 <------------------------- what this for? AltitudeTableData=1,0.971106394,0.942855852,0.915238387,0.888244103,0.861863187,0.836085916,0.81090265,0.786303837,0.762280013,0.738821797,0.715919894,0.693565098,0.671748283,0.650460414,0.629692538,0.609435786,0.589681377,0.570420613,0.55164488,0.533345649,0.515514475,0.498142997,0.481222939,0.464746105,0.448704388,0.433089758,0.417894274,0.403110075,0.388729381,0.374744499,0.361147815,0.347931799,0.335089002,0.322612056,0.310493678,0.298726662,0.285193242,0.27240596,0.26022405,0.248620308,0.237562406,0.226989891,0.216908987,0.207331873,0.198193216,0.18941235,0.181041534,0.173024394,0.165388417,0.157978038,0.150909904,0.143808453,0.137043248,0.131316926,0.125837043,0.120517912,0.115176317,0.110071472,0.105192884,0.100530525,0.096074811,0.091816584,0.087747089,0.083857963,0.08014121,0.076589191,0.073194605,0.069950474,0.066850129,0.063887197,0.061055589,0.058349483,0.055763318,0.053291776,0.050929778,0.048672468,0.046515207,0.04445356,0.042483289,0.040600345,0.038800856,0.037081125,0.035437615,0.033866949,0.032365898,0.030931377,0.029560436,0.028250259,0.026998151,0.025801539 <------------------------- what this for? DryMachTableNumData=4 <------------------------- what this for? DryMachTableDeltaX=0.4 <------------------------- what this for? DryMachTableStartX=0.0 <------------------------- what this for? DryMachTableData=1.000,0.980,1.172,0.000 <------------------------- what this for? WetMachTableNumData=7 <------------------------- what this for? WetMachTableDeltaX=0.4 <------------------------- what this for? WetMachTableStartX=0.0 <------------------------- what this for? WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 <------------------------- what this for? MaxInletTemperature=120 <------------------------- what this for? GasTempMaxRPM=690.0 <------------------------- what this for? GasTempIdleRPM=420.0 <------------------------- what this for? GasTempChangeRate=5.0 <------------------------- what this for? OverheatTemp=800.0 <------------------------- what this for? DamageTempDelta=300.0 <------------------------- what this for? OilPressMaxRPM=35.0 <------------------------- what this for? OilPressIdleRPM=55.0 <------------------------- what this for? OilPressChangeRate=0.5 <------------------------- what this for? LowOilPress=12.0 <------------------------- what this for? LowOilTempDelta=400.0 <------------------------- what this for? GyroscopicInertia= <------------------------- what this for? TSFCM0=0.811 <------------------------- what this for? TSFCM1=1.198 <------------------------- what this for? AfterburnerTSFC=1.770 <------------------------- what this for? MinFuelFlow=0.01 <------------------------- what this for? ExhaustPosition=-0.721,-8.826,-0.019 <------------------------- what this for? ExhaustEmitterName=CleanExhaustEmitter <------------------------- what this for? AfterburnerNodeName=AfterburnerL <------------------------- what this for? AfterburnerEmitterName=EagleAfterburnerEmitter <------------------------- what this for? AfterburnerEffectSize=0.92 <------------------------- what this for? DetachWhenDestroyed= <------------------------- what this for? DamageRating=DISABLED <------------------------- what this for? MinExtentPosition=-1.137,-4.159,0.377 <------------------------- what this for? MaxExtentPosition=-0.328,-8.445,-0.403 <------------------------- what this for? FireSuppression=TRUE <------------------------- what this for? thanks in advance
  15. thanks mate, these are iraqi air force saqar - 24 dead project's colors ( a friend of mine told me! )
  16. Teras

    TK store !

    nop... but i will , now! thanks for help
  17. Teras

    TK store !

    could any body help wid dis i cant buy sf2 with my debit card , all information is correct and in the last it says i waited this moment from a while, and now the store wont allowed me to purchase! wtf already pre-orded pes 11 and and Cod 7! and yes my debit card has visa logo in the right bottom!
  18. Teras

    img00206a.JPG

    heeeeellll yeahhhh
  19. Teras

    img00115a.JPG

    home boys
  20. where can i get the pak-fa for woe?
  21. What would you do if you were me? he leave me no answer i've just wanted to discuss the smoking with C/A members
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