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umm

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Everything posted by umm

  1. AnatoliaProject_Version1.7z

    Nice work and thanks for your hard work
  2. img00094

    From the album Umm

  3. Umm

  4. img00088

    From the album Umm

  5. img00049

    From the album Umm

  6. img00044

    From the album Umm

  7. img00005

    From the album Umm

  8. Kuwaiti F-18

    From the album Umm

    This is my first pic and I hope you would like it.
  9. Hello, I have tried to modify some of the terrains so they lock more accurate. please see the pics although I have modified all the tiles I still get the old one and that is only the see line or the rivers . do I need to convert all the .tag files after I modified them back to tag or this is something else that i am missing? I have all the bitmap set to 1024/1024 I am using the game Desert terrains and I have modified them with my map and the one form DS (all the thanks to the maker and I am only using it for my work only) Thanks, umm
  10. Thanks for your support my friends I Will take your comment and hint in my work.
  11. Yes i did it bouth way with and without as i only repainted the old one
  12. Hello, To JSF_Aggie the creator of Operation Desert Storm. I would like to ask for help with the map that you have reacted for DS. as I would like to change it so we can have one before the war started so I can make some mission of the war that took please the day of the Iraqi invasion to Kuwait. therefore I would like you if you can chare with me the . HFD and TFD and any other files that will help me to redo the map. take care and looking for your assistant. umm
  13. OK I have map the file it looks like this: and these one too: Is that correct? as I have tryed to lood the file to teh editer but didn't work. What do I do when adding the missing texture do I add it to the end or i need to organize them as I have listed? Kuwait_TextureList.zip
  14. Thanks Kevin, Thant is one of my reasons to redo the map as I know what you have states is correct. I will try redoing the map myself but one thing is the tilts that have been used to make the map is not correct for example the trees and the farm area has too many agitation green in it. If i need any help I will try to post it. Thank to you all. Take care, Umm
  15. Sorry I was looking for the texturelist and thanks for your help gentlemen Hi Wrench can you add the Kuwaiti 2 Airbases to the new ODS that if you are remaking the map. Take care, Umm
  16. can someone please help me find a good web site to get dem information I have search the web for the last 48 HR without any luck. I need a dem information ( Digital elevation model ) about the Arabia Gulf with Iran to help me create a new terrain. Thanks, umm
  17. Thank a lot kevin, you are really a good man my friend Take care and good night. Umm
  18. OK two more question 1. In the airports there are trees around and in the middle of the runway. I have flatten the area around the airfield and am still getting tress. isn't correct that if you flatten the area it should be what you choose it to be for example city then it will be a city? I have chosen farm for the airbase and then desert but all the time I get grain area and trees. there is something not correct that I am doing. 2. When do I use the transition textures function?
  19. LOL yes that will be funny Thanks for the inforamtion. One more thing What Location=1 or 2 stand for in the _TARGETS.INI
  20. Yes you are correct it’s a f***ing nightmare. OK I think I see what I was missing I have created the City list that is done thanks. I will try to search more with regards to the Airport and ground object. One question Do I do that within the TE? If so then how do I do that? Many thanks for your help and support, it really means a lot to me. Take care, umm
  21. Hello, I need some help please. I have managed to get my map loaded and I have flown my first time over my new terrain. but i have two things that I need someone to clarify thing for me. 1. after i get my map what do I do to correct the mater line I know this is what I have to do"(BY THE WAY: If you fly a test mission over water, you will see, that something looks strange. The water is white. The reason is that the TE had overwritten the Kashmir_DATA.ini file with an old (incompatible) version. Thatswhy i told you in LESSON 1 to put your Kashmir_DATA.ini into your backup folder. Now its time to fetch it back to get back the blue water of the rivers and the sea. And this you must do every single time when you has saved something with the TE.) thank to Gepard " but what i am having a hard time with is do i replace all the file with the old one or there is some particular inks that i need to copy from the backup file to the new one? 2. making the airfield do I first crate it as a land then have it leveled for the airfield? and if so then i need to copy the X & Y for it and add it to the _targets_proto.ini file correct? please understand that I have been reading a lot and I have been trying for the last 4 days to get it right but somehow I need help to understand this part . Thanks for you help my friend. umm
  22. Is there a TextureList for isreal?
  23. Thank you all for your help. I will try it out as soon as I can.
  24. Thanks for the detailed information and I will try to find the correct Terrain editor. Take care, umm
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