Hi everybody !
I'm quite new in this forum and it's my first post. Maybe it's a re-post. Sorry about it...
I really need your help about adding alpha objects.
I decided to make my own Vietnam vegetation on the stock terrain, because i miss the greenish paddy fields that disapeared in almost all the excellent quality terrain enhancement i can find on this site. (I found one on deuces's site, but the files are missing in the archive...)
Well, i found the Deuces's tut about adding trees alpha objects and i decided to make it...
As a noob, it was quite sure i will make a booboo...
So i created my TAR and BMP files of the trees respecting the x,x,x,x coordinates.
I followed all the steps of the tutorial at http://www.sfmods.com/tutorials/terrtut/trees.html
Everything was fine, until i tested it on WoV...
No trees...
I must have missed a step, right?.. but no...
My questions are :
- when you create your TGA and BMP, do you have an image size limitation ? A specific color for the background ?
- do i have to tweak some of the .ini files, and which one do i have to put, finally, in my VietnamSEA folder with the tiles bmp, tar and tod?
I think it's coming from my images, because if i use the stock trees, it seems to work... But i thought i made them properly (good format)... Strange...
I know i'm a noob... a rookie... a slimy little piece of s..t but I really need your help to understand how to make it WORK !!
Thanks a loooot for your help !!