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kreelin

+MODDER
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Everything posted by kreelin

  1. Ok Bingo... This is because you have a little difference between the doc and the version of KMD. Please take a look at the readme file you can find in the zip file. The essantial is there ;)
  2. Scrapper, It seems the ThustVectoring works for pitch down only... This is a game engine limitation ;)
  3. Duh... That's a sad news Dave... But I fully understand your feeling. As we discussed it in another board, maybe we, sfp1 modders vets, all need some break ;). Need to see anything else (RL stuff, another game or whatever). see you around ;)
  4. Well it just need a little training... And of course you have to do everything very gently
  5. And this is another training video with teh SeaHarrier FRS1 SHAR FRS1 somewhere near Falklands ;)
  6. There are lots of incoming Russian birds around (SU-27, SU-25; new Mig29A, maybe a Mig27...) They are still WIP so be patient ;)
  7. You can take a look a this little vid (little it old now..) AV-8C in WOE
  8. Do you mean that you cannot select the A6A's loadout ? If so, verify that you have the file A6A_LOADOUT.INI in you A6A folder.
  9. Grif, Only the AV-8C is fully modeled (3D, pit and FM) actually ;). The others are a melt of original 3D and the AV8's pit and FM. The next revamped Harrier will be the SHAR with a new FM (not a copy of th AV-8C) new pit (hud and radar) and new 3D model ;) And yeah the vince is its way (by Polak) but the game engine doesn't support the ramp. Hope TK will do something for it soon... But here is a little vid The Vince and its Harriers
  10. Well, First of all, you have to assign a target to your Migs Zerocinco. Unfortunately, one target to one flight. Then be sure that you have the "OBJECTIVE" waypoint around the place where migs have to hunt the other planes. Otherwise they will not attack. Timing is very important.
  11. Strike Fighters: AV-8C

    PM inbound Scary ;)
  12. Strike Fighters: AV-8C

    Hey Dante, Really happy to know that you like the AV-8C's FM. I did it with Deacon as betatester. Real life pilot's feedbacks are the point with this kind of stuff. I'm working on the GR3 and the SHAR at moment. I wish them to be better than the AV-8C ;)
  13. BUFF You have to play on these (_cockpit.ini) [CockpitSeat001] ..... ..... NightLightOn=0.25 <- 0 to 1 Light intensity NightLightColor=0.6,0.3,0.4 <- Light color R,G,B 0 = 0 and 1 = 255
  14. what am I doing now?

    Very promising screenshots guys... Can't wait the demo ;)
  15. Errr... In fact "Dogfight" is not a "Mission Type". It's one of the AI "state". For instance when an AI a/c is about to take off, its state will be "TAKE OFF". So if you try to shoot it down during this time, it will not try to evade... In the plane's _DATA.ini
  16. Hey Fubar, You can upload this mission here if you want ;)
  17. Incredible Harrier FLight Demo Footage

    Really amazing... Wonderfull video. Thanks for sharing Subarug.
  18. YES, you get the point about this issue... Of course FREINDLY plane cannot takeoff from ENEMY AB
  19. Well this is a little video i did for training. Su-15F Divx (~40Mo) Just for fun
  20. Yes I use FRAPS with my BARTON 3K+ 1Go Ram :) The theme songs are in russian ( 80s russian rock band)
  21. You get the point Starron. If the plane doesnt have its XXXloudout.ini file, QMD will not fill the drop list. Now which plane doesn't have its XXXloudout.ini file on your setup ? The only plane that i know there is no loadout file is AV8BII caus it's a beta version.
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