Dedalus
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Content count
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File Comments posted by Dedalus
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How can i delete "missile launcher"?
I tried this:
[GroundObjectData]
DamagedModel=Cavalier.LOD
DestroyedModel=Cavalier.LOD
DestroyedEffect=TankerDestroyedEffect
EmptyMass=2020000.0
Component[001]=Hull
Component[002]=Superstructure
Component[003]=GunTower
Component[004]=LauncherD
[LauncherD]
ParentComponentName=Superstructure
ModelNodeName=Launcher
DestroyedNodeName=Launcher
DetachWhenDestroyed=TRUE
......but does not work!
RF-4E Pack for SF2 vers1.0
in F-4
Posted
What is SLAR?
// Station 1 = Left Wing Station Outboard - FT
// Station 2 = Right Wing Station Outboard - FT
// Station 3 = Left Wing Station Inboard -EP
// Station 4 = Right Wing Station Inboard -EP
// Station 5 = Centerline Fueslage Station - SLAR
// Station 6 = Centerline Fueslage Station - FT
// Station 7 = KS-87 Camera Station - RCN
// Station 10 = Photo Flash Bay M123
// Station 11 = Photo Flash Bay M112 Upper
// Station 12 = Photo Flash Bay M112 Lower
[Armed-Recon]
Loadout[01].WeaponType=Tank370_F4
Loadout[01].Quantity=1
Loadout[02].WeaponType=Tank370_F4
Loadout[02].Quantity=1
Loadout[03].WeaponType=ALE-38GE
Loadout[03].Quantity=1
Loadout[04].WeaponType=ALQ-101
Loadout[04].Quantity=1
Loadout[06].WeaponType=SLAR
Loadout[06].Quantity=1
Loadout[07].WeaponType=KS-87
Loadout[07].Quantity=1
Loadout[10].WeaponType=Photoflash_M123
Loadout[10].Quantity=20
Loadout[11].WeaponType=Photoflash_M112
Loadout[11].Quantity=27
Loadout[12].WeaponType=Photoflash_M112
Loadout[12].Quantity=27