Thanks a lot Gterl, this reworked terrain is great.
It works fine for me in FE2, although in the Data.INI file I have changed the effects references to the FE2 versions, for example
EffectShaderName=terTerrainEffect.fx instead of EffectShaderName=TerrainEffect2.fx
One small problem I notice is that the cows and telephone poles look a bit odd, as if the TGA file for them is not working.
I see that they are on the file Venkov.TGA, and this is present and seems to be a proper TGA file, but the cows show up as a white rectangle with a cow painted on it, as if the TGA file is not working.
Same thing happens with the telephone poles.
Maybe this is a problem with FE2, I don't know.
Apart from this minor problem, great job!