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Everything posted by sinbad
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Sopwith Strutter 1A2 - French
sinbad posted a topic in Thirdwire - First Eagles 1&2 File Announcements
File Name: Sopwith Strutter 1A2 - French File Submitter: sinbad File Submitted: 03 November 2010 File Category: Sopwith The French had three versions of the Strutter. The 1A2 for recon and artillery spotting, and two bombers, the 1B2, which carried a gunner, and the 1B1 which had only the pilot. The French prioritized delivery of the 1A2. The 1A2 Strutters, like the English 9400 series, had a fuel tank between the pilot and the observer. Consequently the 1A2 had greater range than the 1B2 and 1B1, which carried internal bomb bays in that same area. France began building Strutters under license in April 1916 to replace obsolete Farmans and Caudron G-4s. As the first French built Strutters were tested ten months later in February 1917, a 1B2 Strutter broke up in mid air. The British insisted over stressing by the pilot caused the crash but the French demanded a total design review. The review resulted in few changes, but French built Strutters were not put into combat until the Spring of 1917, when they were significantly outclassed by enemy aircraft. Bombing squadrons were routinely equipped with a mix of the 1B2 and 1B1 variants. and the 1B2 was often used to escort the 1B1. I find no evidence that the French mounted any external stores on the 1A2 or either of the 1B Strutters. The French produced approximately 4,500 Strutters through April 1918. Some American units were provided with French built Strutters, which they intensely disliked, in part because they were initially delivered without weapons. All versions of the Strutter had air brakes on the inboard lower wings, which are not operational on the model; these brakes were often not favored by the aircrews because they created “mushy” handling. Many pictures of Strutters nosed over, perhaps document this characteristic. The flight models attempt to reflect the known variations in the French aircraft. The windscreens on French Strutters were different (some would say more graceful) than the British. That, unfortunately has not been modeled in this version. Dagaith, my original partner in this project left to join the army before the 1A2 model was started. Perhaps one day I will become sufficiently adept with 3dMax to make the adjustment, but that is not possible today. I'd love to have some help with that, if there is someone interested who can make 3dMax sing and dance. We may eventually have a 1B1 Strutter, but, meanwhile there are production delays. . . Thanks to Dagaith for the original model, Peter01 for the flight model, Laton for the additional LODs, , Gustav for conseils français, as well as beta testing by Southside Bucky (for the original English versions) Panama Red and Ojcar, who prompted me to get this bird out of the coop. The included skin sets for the 1A2 depict aircraft flown by two French Escadrille, Sop 226, with silver dope and Sop 284, which operated 10 camo 1A2s from March 1918, the date the unit was formed, until the end of the war. Some sources incorrectly depict the Esc 226 aircraft in clear doped linen or light yellow dope, a mistake I made before discovering more recent and authoritative information. There are two files sets, on for FE2 and another for all previous versions of FE. Just drop them in and go. sinbad 3 Nov 2010 Click here to download this file -
Oeffag D.III Ba.53, 153, 253 - WIP
sinbad replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
I hope you can take a few to do a tutorial on what you have done. As far as I know this is an entirely new approach to modding. Totally outstanding! -
Here's a link to a series of sites that may be of interest - the links are deep http://www.moesslang.net/kanonen.htm Here are few samples.
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Oeffag D.III Ba.53, 153, 253 - WIP
sinbad replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
This work is really amazing, especially given the limitations of the tools. Now we can rework and improve older models. The diversity of models in the stable is a real strength of FE. Now we have a path to improvements of good work to better. Bravo!! -
*_data.ini file - GunnerAimOffset parameter?
sinbad replied to Mike Dora's topic in Thirdwire - First Eagles 1&2
I've never tested, and don't have time just now, but unless someone who knows chimes in here (Peter01 where are you?) why not just run a few flights with the values set significantly higher and lower as see what happens? -
Thanks Christian59! Now all we need is a good supply of ammo!
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Yes. Thanks for the effort! Keep at it!
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It isn't clear whether we are talking about FE2 or FE1 but here are two other mods for the viewlist ini that were prepared by Peter01 a while back for FE 1 series. They are posted somewhere but I DK exactly where, so I'll put them up here. Flight View Wide Mod Peter01.rar Flight View Mod Peter01.rar I didn't test but they might be ok for FE2 as well.
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Oeffag D.III Ba.53, 153, 253 - WIP
sinbad replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Excellent! Are you building these from scratch or modding those already in the stable? What editor did you say you were using? -
Finally! StrategicNodes for "Caporetto" campaign
sinbad replied to quack74's topic in Thirdwire - First Eagles 1&2
Outstanding! -
I have both,and would certainly try this.
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"Battle of Caporetto" Version 2.0
sinbad commented on quack74's file in First Eagles - WWI and Early Years - Missions and Campaigns
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Salute Ice man- The entire Nieuport line of add on aircraft was developed and released for the FE versions of the game. FE2 sets up a bit differently. I have not yet done adaptations for FE2 but I suspect it will involve work with the Gun Editor (and probably decals as well). Perhaps someone else can be more specific. Quack74 has Nieuports in the Caporetto campaign so he may have solved this issue. sinbad
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Stunning.
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The format for decals is different in FE2. It isn't difficult, just different. You can compare by DL both versions of my recent Sopwith 1A2 Strutter. http://combatace.com/files/category/381-sopwith/ I posted the correct form for both. If you need more help, let me know.
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Here's a little bit of fun for Halloween. I first saw this D.VII marking in a German magazine published in the late 1930s. Later I found it had also been included in a Windsock Datafile Anthology vol III. August Hartmann served late in the war with Jasta 30, after that unit had moved on from the Pfalz D.IIIa and the orange diamond markings that are probably better known than the yellow fuselage and tail seen here. Some believe the nose and tail colors were orange because the previous markings featured that color, but a British intelligence officer reported that the fuselage was brown and the nose and tail were yellow. After only a few weeks service, Hartman was wounded and never had any confirmed victories, so, you can conclude that the witch either helped or saved him! There are two files sets, one for FE and the other for FE2.as well as Halloween Fokker D7 Loading screens. sinbad
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File Name: August Hartmann Jasta 30 File Submitter: sinbad File Submitted: 31 October 2010 File Category: Fokker Skins Here's a little bit of fun for Halloween. I first saw this D.VII marking in a German magazine published in the late 1930s. Later I found it had also been included in a Windsock Datafile Anthology vol III. August Hartmann served late in the war with Jasta 30, after that unit had moved on from the Pfalz D.IIIa and the orange diamond markings that are probably better known than the yellow fuselage and tail seen here. Some believe the nose and tail colors were orange because the previous markings featured that color, but a British intelligence officer reported that the fuselage was brown and the nose and tail were yellow. After only a few weeks service, Hartman was wounded and never had any confirmed victories, so, you can conclude that the witch either helped or saved him! There are two files sets, one for FE and the other for FE2. Just drop the appropriate file set in the Objects folder and you should be good to go. Both the FE and FE2 file sets include Halloween Fokker D7 Loading screens. All you need to do to get rid of them is delete those files. If you have special loading screens for the D7, back those up before installing. If you rely on the stock loading screens, those will reappear as soon as you delete the special Halloween screens. Enjoy! sinbad Click here to download this file
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Version
75 downloads
Here's a little bit of fun for Halloween. I first saw this D.VII marking in a German magazine published in the late 1930s. Later I found it had also been included in a Windsock Datafile Anthology vol III. August Hartmann served late in the war with Jasta 30, after that unit had moved on from the Pfalz D.IIIa and the orange diamond markings that are probably better known than the yellow fuselage and tail seen here. Some believe the nose and tail colors were orange because the previous markings featured that color, but a British intelligence officer reported that the fuselage was brown and the nose and tail were yellow. After only a few weeks service, Hartman was wounded and never had any confirmed victories, so, you can conclude that the witch either helped or saved him! There are two files sets, one for FE and the other for FE2. Just drop the appropriate file set in the Objects folder and you should be good to go. Both the FE and FE2 file sets include Halloween Fokker D7 Loading screens. All you need to do to get rid of them is delete those files. If you have special loading screens for the D7, back those up before installing. If you rely on the stock loading screens, those will reappear as soon as you delete the special Halloween screens. Enjoy! sinbad -
"Battle of Caporetto" Ver 1.0 Part 1
sinbad replied to quack74's topic in Thirdwire - First Eagles 1&2 File Announcements
Thanks for the many hours of intense work. This mod will do a lot to enhance FE. -
Here are a few more recent screenies of Strutter skins. I'm now doing some Beta testing on the fabulous (and huge) Italian campaign Quack74 has slaved over, but these skins will only take a little bit of effort for release.The real drag on the French Strutter project has been my feeble grip on 3dMax. With a little tweaking the skins can go very soon. They are well aged! IF the model is ever fully morphed, the skins will still probably fit. Of course there are also a few baseball games I need to see . . .
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Well my Strutter work has been gathering dust as I mess with other things, but these are some WIP. I'll try to get back to this now that there is an interest. Meanwhile here are some screenies dragged down from the attic . there are also some Belgians somewhere . . .
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Third Wire is operational AFAIK. Did you try sending an e-mail to support@thirdwire.com
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Right. But the glare has been a fixture of ROF since release. Perhaps it's an attempt to compensate for the distance view problem. As I recall, glare off the cellon on the test eindekkers was the reason the Germans gave up that approach for the first stealth fighter. Perhaps with a special skin the E-III model would be accurate. The D.II camo is still too blue/gray.
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I use Track IR and have since the first version. The system is solid and really makes a diff in game. I later upgraded to TIR 3 and then to Vector. IMHO TIR3 w Vector still runs AOK and I see no immediate reason to spend another $150. It seems the Natural Point folks may agree as they have not upgraded the software for the TIR3 w Vector since July of 2009. The site reports that the version 5.1 software will support TIR3, but that appears to be a recorded announcement. TIR 5.0 was released in August of 2009.
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Well I've been impressed by the cockpit detail and airframe modeling, but significantly unimpressed by the external views. The reflections/glare off the airframes is wildly unrealistic, and for some models (e.g. the Alb D.II), the camo colors aren't even close . The game takes quite a while to load, even with a fast machine. Pretty but not much depth for SP. I dropped out of the Beta test program, and now I am remembering why.