Norman_Knight
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File Name :: Fi156 Repaint (with swastikas) Author :: Norman_Knight Category :: 2K4 Mil Aircraft Repaints Description :: This repaint adds the swastika signs to Mike Werners Fi156 Add-On. The file contains the textures only. Updated Mon, May 30 2005 11:09 am View File
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F-111 cockpit beta released!
Norman_Knight replied to Norman_Knight's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A bug was reported: The RWR was not working because the node name must be RWR instead of RWRscreen. I changed this and uploaded a new Beta 0.13.10. (904kb download) http://www.schmidtwerner.de/products/e_f-111_pit.html You will have to uninstall old beta first or you have two uninnstallers after an over-installation of the new beta ... (its because I wrote the version number into the uninstaller, sorry) You may also download a Fix (330kb download) http://vwarrior.tripod.com/download_fix.html Of course you can also simply edit the cockpit.ini-files and change RWRscreen to RWR (0kb download ;) ). Greetings! -
F-111 cockpit beta released!
Norman_Knight posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi all! I just released a beta of my F-111 cockpit today. You will find it at www.schmidtwerner.de Greetings! Norman_Knight -
Hello, and 3DS Max Question
Norman_Knight replied to Spider's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you buy 3DS Max used at ebay, you and the seller must get a written permission from discreet. If you make the deal without contacting discreet to transfer the license, you will get no support and no updates for you MAX. -
Can't export from Max - 3wExporter.dlu seems not to work
Norman_Knight replied to Norman_Knight's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hmmm ... It realy seems to be a general problem with Max 3.1. It simply does not load the plug-in I think. It is the correct (3.1) plugin, put to 3dsmax/plugins folder but if I open the utility-list it isn't available there. A plug-in manager to manualy load a plug-in is not available in Max 3.1 I think - or at least I have never seen one (but maybee I was blind). But perhaps there is an plug-in-manager-plugin ;) I also did read something about a Max 4 plugin not working under Windows ME ... maybee Windows ME is the reason for the not working 3wExporter.dlu, too. Greetings, Norman_Knight -
Can't export from Max - 3wExporter.dlu seems not to work
Norman_Knight replied to Norman_Knight's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank you for your reply. I did everything like you say but I cant find the Exporter in the Utilities-List. Maybee it doesn't like German OS (but MAX is Ennglish version) or maybee I have an corrupted download of the plugin. Or perhaps I have to reinstall Max. I hope it is not a general problem with Max 3.1 because I don't like to buy an update only for this plugin. Greetings Norman_Knight -
Can't export from Max - 3wExporter.dlu seems not to work
Norman_Knight posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi all! I just downloaded the ThirdWire-Exporter and copied the 3wExporter.dlu to 3D Max plugin directory. But for some reason I can not find the StrikeFighters-Format in the export options. Also there is no export-tool available on the utilities-tab. So what could be wrong? I have 3D Studio Max 3.1 running on Windows ME. Greetings Norman_Knight