I seen many a game not played because they was just to real. Any pilot will tell you flight is rather boring, aside from the take off and landing. Just think of how much combat a normal sim has per mission, vrs real life. this is alway a bit esscesive, but needed to prevent the game to be dreadfuly boring. To me the funnest game ive played was janes FA, a completely unrealistic game. But endlessly replayable.
BTW i'm new here, and im a coder mysefve, ive been coden with darkbasic, but now ive moved upto c++. i fuond this site because, i was working on my own flight sim, and ild admit this one completely humbles me. Welcome me aboard, i plan to be hanging aruond for a bit.
I just love how you guys picked the folkland wars, THIS was exactly the timeline i was after, this or a veitnam, but vietnam was a bit more common. i think the folkland war was very well balanced. also; i like the tech level. so many sim today are utra-modren. missles have to far range and too damn easy to fire to get your kill.In this timeline, your needed skill to get a missle kill. even the sarhs was very hard to fire. make many battles a battle of guns and pilot skill of manuvering.
one thing i want to see is heli operations, if the gruond deatil is nice with fair amount of foilage, it wuold be very exciting to do some troop drops from heli's. as other aircraft sopport us.
Burp~!