Ok,
New to OFF, RABID fan of the era - beautiful looking game so far.
That said -
I have configured my game to DiD standard.
Aside from ripping my wings off a couple of times and having the unlucky happenstance of yet another pilot knock his left wheel off against a tree... (so a lot of dead pilots) - I finally managed to get around a complete set of waypoints to get to a mission objective area and begin my encounter with the enemy...
I'm flying Sept. 1915 in an E.III (though the roster says E.II) - I get jumped at 5k by three Scouts and quickly try to turn and burn in greatest Fokker Scourge tradition... problem is, I keep sending my little Eindecker into a sideways slip that maintains my airspeed, but drops my altitude QUICKLY and sucks all the energy out of my plane, leaving me to flop the ground like a rock.
Is it just a modelled problem with tolerences and I need to really nurse the thing around? (which makes it difficult to outmanuever the Scout) Can anyone give me a couple of simple tips on what I need to do with the E.III to conserve energy in a fight. As the Scouts appeared practically on top of me - they were able to dive onto my tail. We quickly resolve into a 'climbing whirlwind' in good ole Boelke fashion - the problem is, I cannot even turn into the arc of tail end charlie scout without losing energy and sideslipping into the dirt :(
Thanks!
Kilo33