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DEVIL11

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Everything posted by DEVIL11

  1. Dont i need a tool to put aircraft and other campians on
  2. I read the knowlage base but its to complacated im use to the first gen where u just add the air craft to the objects
  3. Hi im new to the strike fighters 2 serious i was wondering how u put mods add planes and weapons and what wweapon editor and gun editor i use
  4. I love that range wish u can make it compatible with wings over europe
  5. Its a windows 7 compaq and 4\23\06
  6. I have wings over europe. And the game was running properly, now im having problems with the game? As i chose the germany enviroment and i start playin then when i down i press escape, and it crashes the game is their anything i can do to fix this problem and please verify thanks???....
  7. Is their ganna be the naval model as well or is it just the two seat b model rafale
  8. Its wings over europe
  9. Im sorry wrench :( my bad
  10. wrench thanks but i dont have any mods besides the marcelos proving grounds tomcats over europe and wings over vietnam exspanion pack
  11. Can any one help plz
  12. Its in my flight folder i cant explain it but when i dont have the flight engine my decals are normal but when i put the flight engine it makes them blurry can i fix it to not make them blurry
  13. My flight engine makes my decals on the plane blurry is there any way i can stop that from happening to the decals with out deleteing the flight engine
  14. I miss havin the rafale and the cobras
  15. Yes their is but not here their is one that is called a rafale B not the m model at A-teams site u need permission from them first before dowloading their aircraft
  16. Nato fighters four is putting files into the folders for example it doesnt have a running process like nato fighters 1 through 3 if u want the fighters from nato fighters 4 put them in ur objeck aircrafts folder
  17. U need to install all four nato fighters in order to make it work
  18. What should i do u guys some paint schemes look like the picutres its see tthrough in some areas
  19. Did u install all four nato fighters
  20. Grrrrrr the see throughs of some skins are starting to get me pissed
  21. Its an FA-18A Add on skin from wings over europe wings over isreal wings over veitnam and strike fighters1 idk why it shows up like that i read the readme
  22. Woops [Decal001] MeshName=Nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=FA-18a/VFA131/D/FNum Position=5.80,-0.01 Rotation=0.0 Scale=0.80 DecalMaxLOD=3 [Decal002] MeshName=Nose DecalLevel=2 DecalFacing=RIGHT FilenameFormat=FA-18a/VFA131/D/FNum Position=5.80,-0.01 Rotation=0.0 Scale=0.80 DecalMaxLOD=3 [Decal003] MeshName=LeftWing DecalLevel=0 DecalFacing=TOP FilenameFormat= Position=-3.8,-2.3 Rotation=0.0 Scale=0.76 DecalMaxLOD=2 [Decal004] MeshName=RightWing DecalLevel=0 DecalFacing=TOP FilenameFormat= Position=3.8,-2.3 Rotation=0.0 Scale=0.76 DecalMaxLOD=2 [Decal005] MeshName=Nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=FA-18a/VFA131/D/VFA-131 Position=1.15,0.5 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal006] MeshName=Nose DecalLevel=2 DecalFacing=RIGHT FilenameFormat=FA-18a/VFA131/D/VFA-131 Position=1.15,0.5 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal007] MeshName=fuselage DecalLevel=0 DecalFacing=LEFT FilenameFormat=FA-18a/VFA131/D/NavyL Position=-4.5,-0.22 Rotation=0.0 Scale=1.1 DecalMaxLOD=2 [Decal008] MeshName=fuselage DecalLevel=0 DecalFacing=RIGHT FilenameFormat=FA-18a/VFA131/D/NavyR Position=-4.5,-0.22 Rotation=0.0 Scale=1.1 DecalMaxLOD=2 [Decal009] MeshName=LeftVertail DecalLevel=2 DecalFacing=LEFT FilenameFormat=FA-18a/VFA131/D/TNum Position=-5.73,2.30 Rotation=0.0 Scale=0.65 DecalMaxLOD=3 [Decal010] MeshName=RightVertail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=FA-18a/VFA131/D/TNum Position=-5.73,2.30 Rotation=0.0 Scale=0.65 DecalMaxLOD=3 [Decal011] MeshName=Fuselage DecalLevel=2 DecalFacing=LEFT FilenameFormat=FA-18A/VFA131/D/JetintakeL Position=-0.91,-0.64 Rotation=0.0 Scale=1.1 DecalMaxLOD=3 [Decal012] MeshName=Fuselage DecalLevel=2 DecalFacing=RIGHT FilenameFormat=FA-18A/VFA131/D/JetintakeR Position=-0.91,-0.64 Rotation=0.0 Scale=1.1 DecalMaxLOD=3 [Decal013] MeshName=RudderLeft DecalLevel=0 DecalFacing=LEFT FilenameFormat= Position=-6.088,1.536 Rotation=0.0 Scale=0.88 DecalMaxLOD=3 [Decal014] MeshName=RudderRight DecalLevel=0 DecalFacing=RIGHT Reverse=TRUE FilenameFormat= Position=-6.088,1.536 Rotation=0.0 Scale=0.88 DecalMaxLOD=3 [Decal015] MeshName=LeftFinFuse DecalLevel=0 DecalFacing=LEFT FilenameFormat=FA-18a/VFA131/HookL Position=-7.04,-0.58 Rotation=0.0 Scale=0.3 DecalMaxLOD=2 [Decal016] MeshName=RightFinFuse DecalLevel=0 DecalFacing=RIGHT FilenameFormat=FA-18a/VFA131/HookR Position=-7.04,-0.58 Rotation=0.0 Scale=0.3 DecalMaxLOD=2 [Decal017] MeshName=LeftFlap DecalLevel=2 DecalFacing=TOP FilenameFormat=FA-18a/VFA131/D/FNum Position=-3.6,-3.85 Rotation=0.0 Scale=0.70 DecalMaxLOD=2 [Decal018] MeshName=RightFlap DecalLevel=2 DecalFacing=TOP FilenameFormat=FA-18a/VFA131/D/FNum Position=3.6,-3.85 Rotation=0.0 Scale=0.70 DecalMaxLOD=2
  23. Heres the texture entry [TextureSet017] Directory=VFA131 Name=VFA-131 WildCats Nation=USN Squadron=VFA-131 Specular=0.150000 Glossiness=0.025000 Reflection=0.000000
  24. Is their anything i can do to actually have the paint scheme instead of it bein half the paint scheme to half invisible
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