Hi everyone,
I know nothing about computer designing or graphics, but if I did, I would make a WWI combat flight simulation game with the simplicity of 1918: First Eagles and FE2 has in flight control. Such as taking-off and landing. I would have the variety in choosing planes, such as Rise Of Flight. I think tjete should be more ground activity.For once, I would like to see people, horses, automobiles, and so on. The battlefield trenches should have soldiers in it that you can see as they try to shoot you down as strafe them. When you go on baloon busting missions; just before the baloon explodes, you should be able to see the observer jump from the baloon in his parachute.I would also like to be able to fly a L2 Zeppelin and have the option of being a machine gunner at one of several stations on the zeppelin. Finally, I would want the option to play online or not which you don't have in FE2.
The one more thing I hate about First Eagles 2 is that you cannot choose rockets, ONLY bombs, unless you or a friend knows how to mod it.
The other thing I hate about FE2, is that when I'm flying the airplane out of cockpit view and in shoulder view, all of a sudden I get multiple angles of the airplane I'm trying to fly which in some cases makes me crash.
So, my dream of a great WWI combat fligjt simulation game would be a hybrid f RISE OF FLIGHT graphics, variety of airplanes, and multiplayer option combined with FIRST EAGLES 2 ease of flight controls and sound feedback, and peppered with some of my own ideas.
I really wish I knew how to make PC video games.