PFunk, enjoy the skins very much. I'm having a problem with the Loadouts. I get four AIM-9Ls (no tanks) for all air-to-air missions and four AIM-9Ls and two 370s for surface attack. I have to individually load SA munitions. I am incredibly ignorant regarding modding, but I noticed a potential gotcha in the LOADOUT.INI. There are 11 stations in the INI file. The F-16A (Blk 10 and 15) that I flew only has 9 stations numbered from the left wingtip #1 to the right wingtip #9. So I edited the LOADOUT.INI, renumbering and building SCLs similar to what we used. Because I deleted stations 10 and 11, the loadout screen default loadout showed empty wingtips and I would up with a 370 default loaded on the left wing. OK, so I know my re-numbering edit messed up something that doesn't match stations. I removed/replaced my edit with your original LOADOUT.INI, but still there is no default surface attack weapons showing up.
FYI, with variations, a typical Standard Combat Load (SCL, pronounced "scal") for SA would be something like...
Sta #1- AIM-9P/L
Sta #2- (not mounted, clean wing)
Sta #3- MK-84 (parent mounted to the MAU) or 3 x MK-82 on a TER
Sta #4- 370 tank
Sta #5- ALQ-119/131
Sta #6- 370 tank
Sta #7- MK-84 (parent mounted to the MAU) or 3 x MK-82 on a TER
Sta #8- (not mounted, clean wing)
Sta #9- AIM-9P/L
Strictly speaking offensive counter-air (sweeps) were not part of our tasking, but air defense was. The SCL for that looked something like:
Sta #1- AIM-9P/L
Sta #2- AIM-9P/L
Sta #3- empty or not mounted
Sta #4- (not mounted, clean wing)
Sta #5- 300 tank
Sta #6-(not mounted, clean wing)
Sta #7- empty or not mounted
Sta #8- AIM-9P/L
Sta #9- AIM-9P/L
I have a fresh merged install (SF2V, SF2I, SF2E, SF3x1, and SF2x2) with only one other mod at this time (MiGBuster's Pack 4 Hi Res F-16A)