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ataribaby

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Everything posted by ataribaby

  1. Excelent! Enjoying RAF Jaguar campaing a lot now. I prefer Jaguar now over Buccaneer cos it has CCIP. Anyone know better FM for Jaguar? Current one is bit lazy and AI seems have prob to fly it.
  2. Very professionaly finshed aircraft. Thank you. I have question about HUD. I wondering what tat info means. From what i saw i think tick mark on bottom is airspeed and cirlce tickmark is radar alt. So maybe align this to some predefined position can be used to aim bombs? I wish there is small CCIP line or cross mod that simulates guy in back. Also found very small issue. ECM pod is not attached to pylon. Very small quirk on excelent aircraft.
  3. Very nice. Just small issue with markings on wings. They are paralel with plane axis with middle grey (red) segment and it points to the center. Darkest segment (blue) points forward. Bit silly but its how we have it on our planes :)
  4. Bingo! Thats made a trick! Thanks. Buildings now nicely fade out. Someone maybe do not like it as fadein is rather short bit i realy hate big citiblocks popups.
  5. Hmm thats strange. I have all 2nd games (actualy combo pack) with both EXP adons and some DLC planes. As far i know just one patch changed to fadding. My concern is with yout terrain mod i get just fading trees and buildings popup. In stock and in some other terrans (as far i remeber GH3 and Cuba plus, and both use custom tods) are ok and both trees and buildings fade out ok. Maybe i dont understand your latest post fully, maybe you cant do anything about this, dunno. First i though it is intentional from you and you wanted city blocks to popup.
  6. Nice nice. Tested a lot in my custom CZ MiG-21 campcaing. Just one question if its possilbe please to add alternative to popup buildings so they fade out like on stock terains? Personaly i like this.
  7. trocha nostalgie (Avia B-35)

    Moc pekne Kokpit bude?
  8. Cuba (OTC Plus) Terrain

    Excelent terrain!
  9. trocha nostalgie (Avia B-35)

    Fixed gear is avia b-35, rectractable is b-135. Avia had problem with gear retracting mechanism development so b-35 had fixed one. Later was under german flag sold to Bulgaria (i think 12 aircrafts).
  10. Sounds like a plan. Thanks for fixing this.
  11. Same result with that fix. I think Zatec was there from day zero of Wings Of Europe.
  12. No other terrain addons, just yours. Sure i use my Mig-21 pack and custom Mig-21R install with some red side enabled campaings by me too. None should influence terrain. Just stock game + your terrain.
  13. MiG-21 MF

    Uplne jsem zapomel na to Rko. Posilam i zeditovanou kampan pro 47. pruzkumny pluk. Dal sem ja na Zatec. Rko je pozbirane z toho co jsem na CA nasel. Opravil/pozmenil jsem do podoby migu v mig paku. Kontajner i vretena jsem udelal podvesitelne a nastavil ECM a chaffs kontajneru. Uz mas prebarveny kokpit pro Rko? V zipu je i opraveny PFM kokpit. Mig-21R Mig-21R Kampan
  14. Just saw trees on Zatec Airbase when i flew my custom Mig-21R campaign. Same with HireRes GermanyCE tiles form you (tods are shared?). Beside that excelent terrain. Can building fade away as trees or buildings in stock terrain?
  15. Mig-21 Complete Pack SF2 1.8

    Dont know why this file was reverted to 1.2. Lastest version is way newer 1.7! I reposted it again.
  16. MiG-21 MF

    Nekde mam upraveny Mig 21R co jsem delal pro mig pack. Take jsem pouzil PFM kokpit, mel ho i realny R. Problem je ze tam nejde dat funkcni RWR budil - byl nekde nahore palubovky v trosku v pravo. Bez toho Rko straci smysl :( Kdyz sem si upravil kampan a pridal pruzkumny 42 pluk a letal jsem pruzkumne mise k soudruhum na zapad tak me to dost chybelo. Slysel jsem jen RWR zvuky, ale z ktere strany me ozarili ne. Proto tam to RWR do Rka daly. Jinak repaint moc pekny. Nak sem to pak zavrhl ani neprebarvoval z cerne na tryrkysovou. Dokonce se me podarilo odstranit horni zrcatko z kokpitu. Pokud mas zajem tak nekde ten kompletni Mig-21R snad najdu. Kampan jako pruzkumny mig-21R byla super. Stejne clovek proti F-15 nema sanci a tak jedina sance je se u zeme proplizit do bavorska, vyfotit (preletet na cilem) a honem domu. Mel jsem i odendavaci RWR antenova vretena na koncich kridel. Rka je nemela kdyz nenesly recce kontajner - neplnila svuj ucel. TO by pripadalo v uvahu kdyz by leteli intercept. Rka byla plne bojeschopna a mohli nest dve rakety na vnitrnich zavesnikach. Vnejsi byly jen pro nadrze. V kampani jsem mel nastaveno 90% recce a 5% intercept Edit: ted na to koukam a to RWR by melo byt misto toho budiku s krizem ( asi neco jako ILS?).
  17. Yeah Mig-21 pits had similar prob. Its part without material specified that turns white. I bet.
  18. MiG-21R

    Great Work man! Especialy on SPO-3 pods. I work on R too some time and managed to hide mirros (cant hide just top one) but it loses openable canopy. I am not fan of it anyway and all migs in my pack have it cosed. Maybe you can take a look. Its fixed models Pladrian without white artifacts as in latest Mig-21 pack. http://www.prekladytextu.eu/tom/sf/Mig-21Rpit.zip Real R pit is like PFM pit with bule paint and pod control panel above gunsight. It also have RWR and AOA gauges. MF pit is good aproximation as i was not able to add RWR into PFM pit. Also i made SPO-3 as loadable pods and not like Fake pilot way - this way it is visible from pit. I want to sak you for permision to use some of your work in next mig pack and have question what FM you used as base, cos yours depart in spin and its manageable easily to go out of it. I have excelent Fubar512 early FM mig-21 SP4. It looks like real. Most spins are fatal as in real Mig-21.
  19. Big Thanks to Paladrian. He fixed all pits and it should be ok now in DX9 mode. No more white parts. New file v1.7 just awaits for its approval. http://combatace.com/files/file/11114-mig-21-complete-pack-sf2-all-17/
  20. I tried contact him again so lets see...
  21. In my mig-21 pack i am not able to correct this as i am not author of this 3d pits and not have 3d max sources. I tried contact author (Paradrian or how is his name? i am always confused who is real author of mig-21pits as i remeber name Mago and some one starting on B) but no luck. Years ago (maybe 6 or more) i exchanged my BMS Falcon F16 3d pit model for one 3ds mug-21 source but i forgot email and who was this and even not have file anymore. I converted lods to 3ds to some degree (lost hierachy etc - cant simply recreate pits from it) so maybe i can be able to recreate pits in 3D max and export but for that i need original author aprooval. If someone know real Mig-21 pits author and can point me how to contact him i can try. Even if i decide do new 21 pits i want start on top of this current ones as they catched geometry of 21 pits very well and it will be very helpful. Without agree from author i cant do it and i not go to reinvet wheel to start from scratch.
  22. I used TK SF2 FMs as basis. I dont think this changes will make big difference. You will lose important edits (engine spooltimes, throttle AB position, fuel tanks capacity. custom sounds...) if you just let game replace my edited FMs. Well your choice.
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