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peter01

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Everything posted by peter01

  1. EWS V1.0 for Bortdafarms 3D Models NOT for Expansion Pack View File These FMs were developed prior to the Expansion Pack. They won't work well, some won't work at all, with the Expansion pack. EWS V1.0, July 2007, peter01 Alternative Flight Models for Bortdafarms 3D Models. Thanks to Bort for the wonderful models, and allowing and encouraging me to do alternative Flight Models. Please contact me on the CombatAce forum not Bort if there are any issues. EWS "Early War Set" as they are "consistent" in terms of plane performance with themselves and the other EWS FMs I have done - as I see it, at least, with gameplay also a factor, and in Hard FM Mode only. There are quite a few differences between Normal and Hard Modes, impossible to have the planes consistent for both modes. However having said that, they are certainly flyable in Normal. These FMs are built on Borts set available at CombatAce in July 2007. Bort continues to update his models, and his changes may result in some anomalies in my FMs - usually pilot/gun positions. The pack includes 16 FMs - PfalzBI, FokkerBI, FokkerBII, FokkerDII, FokkerDIII, FokkerDIIIL, FokkerEIV, HalberstadtDII, HalberstadtDIII, AlbatrosDI, AlbatrosDII, AlbatrosDIIL, AlbatrosDIIoef, Avro504C, Avro504D, MartinsydeG100. Submitter peter01 Submitted 07/26/2007 Category Flight Models
  2. EWS V1.0 for Latons 3D Models NOT for Expansion Pack View File These FMs were developed prior to the Expansion Pack. They won't work well, some won't work at all, with the Expansion pack. Sorry, some problems with the files. Fixed 10:21am 27th July. Thanks to Tailspin for pointing this out. EWS V1.0, July 2007, peter01 Flight Models for Latons 3D Models. Thankyou to Laton for producing these great early war models, hopefully there will be many more! And its been a real pleasure working with Laton and v.Deutschmark as a team. EWS "Early War Set" as they are "consistent" in terms of plane performance with themselves and the other EWS FMs I have done - as I see it, at least, with gameplay also a factor, and in Hard FM Mode only. There are quite a few differences between Normal and Hard Modes, impossible to have the planes consistent for both modes. However having said that they are certainly flyable in Normal. The pack includes 16 FMs - PfalzEI, PfalzEIII, PfalzEIV, PfalzEV, PfalzEIIIAO, PfalzEIIILO, MSTypeH, MSTypeL, MSTypeLAO, MSTypeLO, FokkerEI, FokkerEIa, FokkerEII, FokkerEIIa, FokkerEIII, FokkerEIIIa. Please contact me on the CombatAce forum if there are any issues. See Readme for installation instructions - but its as simple as one drag and drop! Submitter peter01 Submitted 07/27/2007 Category Flight Models
  3. Alternative Late War Plane FMs NOT for Expansion Pack View File These FMs were developed prior to the Expansion Pack. They won't work well, some won't work at all, with the Expansion pack. UPDATE and additions. Flight Models for some of the A-Teams 3D Models, Aladars Dh2, Laton's fokkerD8 and most of Thirdwires planes. This will be the last change, until some time after TKs upcoming addon. This is an update to the previous download, with the addition of 5 2-seaters, PfalzD12, Fokker D8. But there have been quite a few changes to previous versions - see forum topic "What do you think?" Includes 26 FMs - Sopwith Pup, Sopwith Triplane, Fe2B, F2B Brisfit, AlbatrosD3, Dh2, Sopwith Camel, Sopwith Dolphin, Sopwith Snipe, SpadVII, PfalzD3, ShuckertD3, FokkerDr1, PfalzD8,PfalzD12, FokkerD7, FokkerD7F, AlbatrosD5a, Se5a, Spad13, AviatikC2, BE-2D, Bregeut14,DFWC5,RolandC2/Walfisch, FokkerD8. The FMs should be considered beta. They are optimised for Hard Flight Model. The AI is excellent. Contact me on the CombatAce forum not the A-Team or Charles, Laton, Aladar or even TK if there are any issues. And many thanks to these for allowing me to do alternative versions. Please read the readme file for fuller credits and installation instructions, but its as simple as one drag and drop! Submitter peter01 Submitted 08/31/2007 Category Flight Models
  4. Great skins Hansa. Keep 'em coming But should the N17 skin include the "propfast.tga" file?
  5. Are you using the formation.ini that I posted in the download? It probably makes a difference in that the bomber formation is spread out more so the AI bombers have room to make minor corrections in aim before bombing without rolling or changing course too wildly - once they do that they find it hard to get back into formation. I'm considering defining all two seater type bombers as "Bomber" instead of "Attack" in the data.ini after some more testing as I think that this spreqadout formation for bombers helps them in maintaining formation too. If defined as "bomber" they use the bomber formation defined in the formation.ini. On the other hand OlPaint, if your bombers are having trouble staying in formation bombing a bridge or something small - that is diifferent, I wrote about that, I don't believe any more than one AI will stay in formation because the "target area" is smaller.
  6. Its AI data, so anywhere between the [FlightControl] and [Aircraftdata] sections in data.ini, eg HP400_data.ini. I don't know whether it works or not placing it anywhere else. I don't think you can unload all bombs in one key press. It would be useful I agree.
  7. You need to place the gunner bmps in the specific plane folder into EACH skin folder. In fact you need to place several files for many planes into each skin folder (some modellers already did this, many did not - it was unnecessary in FE1)- clrglass/glass (they are named differently by various modellers), both the slow and fast props tgas too (otherwise no prop, also named differently). LOL, fun and games.
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