winson
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Adding ground object in SF1
winson replied to winson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Wrench, thanks for the tip. It works nicely. I had tried BTR for armed recon mission also, it is totally not a good idea as a lot of BTRs from the convoy open up their AA gunfire on me, and i got shot down immediately. I was like . -
Adding ground object in SF1
winson replied to winson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The ship finally appeared on the sea! If i want to make a vehicle like russian BMP to appear in armed reconnaissance missions, what is the GroundObjectRole i should specify? Now i only can shoot at trucks in armed recon mission. -
Adding ground object in SF1
winson replied to winson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for help. I just able to add ground objects. It is fun! By the way, i had also added a warship to my WOV, but how can i make the warship appear in the anti-ship single mission so that i can shoot at the warship instead of shooting cargo ship? -
Adding ground object in SF1
winson posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi, Anybody can point me to the right direction on how to add a ground object like armor vehicle or ship to my SF1 WOV? I had tried to search this forum, i found how to add an aircraft, add weapons but i can't find the instruction for adding ground object. Anyone can help me? Thanks -
Good Work Dels! I tried it in SF1 WoI, after change all the .ini files to ANSI format it able to works. Just the Hanger and Loading screen background images did not show up. I did add the APKWS version of the rockets into the weapon folder, but the APKWS weapon did not show up for selection in the loadout screen, why this happen? Other weapons have no problem.
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AH-64 Apache model, work in SF1?
winson replied to winson's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I just tried it in SF1, it is works. All the .ini files need to re-save in ANSI format with notepad in order for it to work in SF1. SF2 use UNICODE format. Everything work normally somehow except the background image for Hanger and Loading screen did not show up. -
AH-64 Apache model, work in SF1?
winson posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello, This is the only AH-64 Apache attack helicopter model that i found http://combatace.com/files/file/12340-ah-64-package-for-sf2-ver-11/ The creator is Dels, design for SF2. Dels said it should work in SF1 but is untested. Anybody tried this model in SF1? Is it work? Thanks : ) -
B-52 MOD internal bomb load
winson replied to winson's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Roger! Thanks for the information. -
B-52 MOD internal bomb load
winson posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi, I had download a B-52 MOD from http://combatace.com/topic/49846-b-52-vietnam-era-upgrade-pack-4-0/, How can i open the B-52 bomb bay and drop the internal bomb load? I found that the B-52 have a tail gun, possible to fire this gun? Thanks -
B-52 Vietnam Era Upgrade Pack 4.0
winson replied to gbreuder's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hi, i had try to fly it. Very nice. How can i open the bomb bay and drop the internal bomb load?