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bitwurst

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About bitwurst

  1. thanks Lexx for answering, have something to study now (is lexx luther a name from the book "fool on the hill"?) i made a testplan without putting any effort in it to see whats it all about with the INI thing flaps, rudder, elevators and ailerons are working engin mabe soon and gears go in wrong direction the problem is that the cockpit is beneath the aircraft, so i have to bring them to the same position http://www.f4.fhtw-berlin.de/~s0502121/sfp1/test1.jpg http://www.f4.fhtw-berlin.de/~s0502121/sfp1/test2.jpg bitwurst
  2. Thanks for answering USAFMTL, but those help sites are for USAF game or do i missunderstand something? bitwurst
  3. hi, i made a B-58 Hustler model (without skin an controls at the moment) today i exported the .LOD file and made a B-58_data.ini file by copying contents from some other aircraft. (also a F-16 cockit) i expeted the game to crash... but surprise surprise it didn't i saw the B-58 (or better 3 or 4 models). not bad for the first attempt of a newbe but now i am hot to make a proper .ini file. the problem is that i have no idea how to do deal with this stuff: ... CmqMachTableStartX=0.00 CmqMachTableData=1.000,1.000,1.000,23.468 MaxExtentPosition=-1.23,-5.63,-0.85 MinExtentPosition= 1.23, 1.80, 0.90 CollisionPoint[001]= 0.2883,5.7188,-0.7474 CollisionPoint[002]= -0.2817,5.7188,-0.7474 etc. etc. etc....... could anybody tell how to do or is there a tutorial or documentation anywhere?? thanks bitwurst
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