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Intruder7011

JAGDSTAFFEL 11
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Everything posted by Intruder7011

  1. Beautiful morning... my last. At least I took them all with me!
  2. HF.... everything looks like what you said to have.... still no go, I still see the clock, and Wrench, in the cockpit.ini position 17 is RWR, but I couldnt find anything that just said clock, I have clockhour, clockminute and clocksecond.... do I replace all of them with what you put?
  3. Is that adjustment for the A and easy one or what?
  4. Yea, the FOTI one is what I have... I am assuming its the 3W one. Not really sure, just followed eburgers instructions on his SFV expansion pack install and it said to use that one.
  5. Guess I should have got more speed before turning so hard after take off. The A-6 reminded me of FOTI when they go feet wet.
  6. Im using the one from the FOTI mod.... not sure if that helps. Thanks!
  7. Some what on topic... Is there a quick way to get RWR in the A-6? Im tired of getting blown out of the sky cause I have to keep panning around outside lookinh for it.
  8. Thanks hf, ill give it a shot... have to work this weekend but ill let you know what happens
  9. Tried that. Still no go. I had a campaign already started with the A-6, and I can fly that and I do see more skin options and load screens so that seems to work. But as you can see below... the cockpit is not correct and I cant choose the A6A or B in single missions or trying to start a new campaign. Hrmm. ... cant seem to load screens.. but the cockpit looks like a Mig-17 or something
  10. Having this issue, not sure why. I just installed the Intruder superpack 1.11 and that is not working, not sure if it would be related. Any help is appericated. Thanks
  11. Problems.... I installed the common, the Vietnam, and did the campaigns and flare add ons. I then went and reinstalled the FOTI cockpit to make flyable but now I dont even have the option to select the A-6A or B. What did I do wrong? I still see the KA-6 and the Electronic A-6, Help!?
  12. Try updating drivers and software first
  13. Thanks Wrench, seems to have worked. If only we had air to air refuel and populated decks in Nam.... shame really.
  14. Intel® Core™ i7-3820 Quad-Core 3.60 GHz 10MB Intel Smart Cache LGA2011 Asetek 510LC Liquid Cooling System 120MM Radiator & Fan 2TB (2TBx1) SATA-III 6.0Gb/s 64MB Cache 7200RPM HDD (Single Drive) 8GB (2GBx4) DDR3/1600MHz Quad Channel Memory (Corsair Vengeance) (3-Way SLI Support) Gigabyte X79-UD3 Intel X79 Chipset Quad Channel DDR3 ATX Mainboard w/ UEFI DualBIOS, Dolby Home Theater 7.1 Audio, GbLAN, USB3.0, SATA-III RAID, 4 Gen3 PCIe X16, 2 PCIe X1 & 1 PCI Windows 7 Home Premium [+104] (64-bit Edition 850 Watts - Thermaltake Smart Series SP-850M 80 Plus Bronze Modular Power Supply NVIDIA GeForce GTX 570 HD 2.5GB 16X PCIe Video Card Have it on unlimited graphics, still getting around 65 FPS
  15. I know I have read something about this, but I cant seem to find anything in the search. I am having these really long shawdows on objects... not all the time, just occasionally. Heres a shot. I also want to know if I can tweak the graphics so buildings and stuff stop fading in and out when im close... I would like to have them fade but from much farther away. Thanks in advance guys!
  16. There are those training missions and you could always make your own with the mission editor
  17. HAHA, I am noticing that.... any way to populate the carrier decks in pre-NA or no?
  18. Just wanted to give a big thanks to all of you who have contributed to this game... the mods have made this game a fine piece of art. Also, how the hell do you control your wingmen? I didnt find anything in the manual that came with the DL of the game?!? I also want to populate my carriers and read this: http://combatace.com/topic/71456-populating-carriers/page__p__562034__hl__populating+carriers+__fromsearch__1?do=findComment&comment=562034 but cant find the data.ini anywhere. I have a merged V/E/I install. Also a big thanks to the knowledge base around here... if not for you I know for sure I would still be on the ground scratching my head wondering what to do. Thanks!
  19. Rail yard strike North Vietnam. Took some damage but AAA was suprisingly light...
  20. Sorry to be a bother. How can you tell if you are running a merged install? I have modded my SFV with lots of addons and everything seems to be working great, I can see the Israel planes as options in Vietnam as well as the germany terrian and israel. My question is I am starting to install mods for eurpoe and israel, but noithing is showing up. Tried the Afganistan terrian and starys germany tile set, put them in their respective folders.. ie /Israel and /europe, but I dont see anything new. Does that mean I need to install every mod into the /Vietnam folder since I can see the Israel planes and Europe planes along with the terrian there?
  21. Thanks eburger, anyway to downsize the tracers?
  22. Thats a good idea, ill look into those, any way to change the size of the tracer rounds? They seem too big
  23. Thanks guys, I went ahead and deleted everything, reinstalled and started over since now I know whats going on. Great mods everyone! One last question, I like this mod, http://combatace.com/files/file/12127-sf2-aaa-pack/, but thge only thing I would want to change is the big old red balls it throws up at you, is there a mod out there or text trick to change that effect? I didnt run into any on the DL section but maybe I didnt look hard enough
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