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SilverDragon

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Everything posted by SilverDragon

  1. DCS: FW-190D-9

    Fw-190D-9 Pre-purchase available: http://forums.eagle.ru/showthread.php?p=2101312#post2101312 The Focke-Wulf Fw 190 is widely regarded as Germany's best fighter aircraft of World War II. Its appearance in the skies over France in August 1941 was a rude shock to the Allies, as it was clearly superior to any other plane. For nearly a year, the Fw 190 was the unmatched champion of the air war in Europe. The Fw 190 had speed and high altitude performance as its two great assets. The development of advanced allied fighters resulted in the Fw 190 D–9 variant which first saw service in September 1944. This variant had a larger nose that housed a more powerful Junkers Jumo engine that produced 2,100 hp with the MW-50 boost system. The D-9 was designed for high altitude aerial combat and is a worthy adversary to the P-51D Mustang. Key Features of the DCS: Fw 190 D-9 Dora: • Unmatched flight physics that allow you to truly feel what it's like to fly this legend. • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit. • Interact with cockpit controls with your mouse. • Accurate Fw 190 D-9 model, squadron markings, and weapons. • Detailed modelling the Fw 190 D-9 instruments, weapons, engine, radios, fuel, and electrical systems. • Battle the P-51D Mustang in single and multiplayer games. DCS: Fw 190 D-9 Dora will sell for $49.99 at August 5. Pre Purchase now for $39.99 and save 20%!
  2. EDGE news develop

    https://www.facebook.com/eagle.dynamics
  3. EDGE news develop

    The old A-10C nevada map was a 3rd party project, rescue by ED and build from scratch to the new EDGE engine. http://forums.eagle.ru/showpost.php?p=2097158&postcount=9 Again, these are WIP!
  4. EDGE news develop

    By Wags, ED NTTR progress http://forums.eagle.ru/showthread.php?t=80468 The NTTR map is essentially done. We are now waiting for EDGE to be incorporated into DCS and set up the a new file structure that will be required to support multiple maps.
  5. AvioDev: C-101

    http://forums.eagle.ru/showthread.php?t=125535
  6. AvioDev: C-101

    Aviodev C-101 Technical info: http://forums.eagle.ru/showthread.php?t=125532 C-101 AVIOJET SYSTEMS SIMULATION OVERVIEW Hi everyone! We are very excited to make this announcement regarding the C-101! The following is an overview of the systems modelling. ELECTRICAL SYSTEM * All relays, switches and breakers modelled * All busses modelled with complete switching logic * Battery drains under load without generator or external power connected (WIP) * Accurate electrical loads by electrical consumers (the more you try and run on the battery, the quicker it fails) WIP * Systems highly granular, with sub-systems tied to their respective bus and associated circuit breaker AIR DATA COMPUTER * Highly accurate air data simulation * ASI simulates effects of compressibility and effects due to angle of attack * VSI has lagged response * Mach meter * Organic simulation of blocked pitot and static systems - results in accurate "down stream" behavior of altimeter, VSI and ASI without special programming (WIP) HYDRAULIC SYSTEM * All flight controls dependent upon availability of hydraulic pressure (current SFM limitation means that aileron, elevator, and rudder operate regardless of configuration) * Hydraulic system manual reversion accurately simulated (WIP) * Flight controls accurately drain system pressure PRESSURIZATION/AIR CONDITIONING * Pressurization schedule accurately modelled * Pressurization affects oxygen usage * Incorrect configuration leads to pilot blackout (WIP) * Canopy fogging reacts to ambient conditions/"cold soak" (WIP) OXYGEN SYSTEM * Affected by cockpit pressurization * Accurate usage based upon conditions * Normal and high flow modelled (WIP) * Oxygen affected by crew member count (WIP) NAVIGATION SYSTEM * VOR, ILS and TACAN accurately modelled * "Cone of silence", and range vs. altitude determine reception area * Each beacon characteristics accurate to their type * TACAN test mode fully modelled, including failure states * Terrain masking (WIP) TARSYN SYSTEM * Highly accurate start-up/shutdown * Effects of maneuvering/acceleration introduce errors * Highly accurate self-erect function with inhibit modes implemented * Independent vertical and horizontal gyros * Manual modes fully implemented ALTIMETER * Effect of blocked static port (WIP) * Vibrator modelled with ability to tap glass (WIP) * Needle will stick if vibrator failed/no power BACKUP INSTRUMENTS * Turn coordinator and slip ball will react correctly on the ground * Turn coordinator will topple if start-up time not observed * Attitude indicator errors implemented FUEL SYSTEM * Fuel system fully modelled * Inverted fuel tank simulated and reacts to g and NOT aircraft attitude * All fuel tanks correct modelled with complete fuel transfer system and auto logic, as well as manual modes * Mis-configuration of fuel system can lead to fuel starvation and engine flame-out * Fuel quantity indicator system fully modelled * All functions tied to their respective busses and circuit breakers ENGINE SYSTEM * Engine start/stop logic fully implemented * Engine ignition system auto/continuous mode fully modelled * Engine flame outs under certain conditions modelled * Engine failure if abused/limits exceeded (WIP) NAVIGATION RADIO HEAD * VOR test mode implemented (WIP) * Display test mode * Display dimmer/OFF implemented * Independent of nav radio - can fail independently VHF RADIO HEAD * Display test mode * Display dimmer/OFF implemented * Blinks on invalid frequency selection * Independent of comm radio - can fail independently TACAN RADIO HEAD * Test mode implemented * TACAN X band implemented * TACAN able to tune any valid DME source from VOR/ILS/DME in addition to TACAN/DME * Independent of TACAN radio - can fail independently DME RECEIVER * Independent DME receiver can fail independently MORSE CODE IDENTS * All beacon types include correct frequency of tone, keying rate, repeat rate, and interleave * Audio panel WIP COCKPIT LIGHTING * Cockpit lighting integrated into model * Accurate area illumination (within limits of renderer) * All lights independently modelled (single lights can burn out/fail) * All lights tied to correct dimmers/switches EXTERIOR LIGHTING * All external lighting independently modelled (except formation lights) * Individual lights can fail (except formation lights) * All lights tied to correct switches * Multi-stage lighting ADDITIONAL EXTERNAL ANIMATIONS * Boarding ladders * Wheel chock * Pilots helmet(s) * GPU (when requested) ADDITIONAL INTERNAL ANIMATIONS * Boarding ladders * Helmet (WIP) * GPU All systems are tied to their respective busses, and circuit breaker(s) where installed. Items marked as WIP are experimental, may be missing, broken, or will not make it into the final product. THIS LIST IS NOT EXHAUSTIVE, AND EVERYTHING IS SUBJECT TO CHANGE. We hope you enjoyed reading some of the key features of the C-101 systems and depth of modelling. We aim to bring you the highest fidelity systems simulation possible, thanks to advice and feedback from our real-world pilots and maintenance technicians. We are extremely grateful for their help. Best regards, Tango.
  7. AvioDev: C-101

    Official promo of C-101 Aviojet of Aviodev 3rd party on ED forums http://forums.eagle.ru/showpost.php?p=2086863&postcount=1
  8. DCS: FW-190D-9

    From ED Facebook, new pics of Fw-190D-9
  9. VEAO Eurofighter update: http://forums.eagle.ru/showpost.php?p=2045887&postcount=1141 Typhoon external is in DCS, cockpit is being tweaked and once Hawk is out I'm going to focus on clickable cockpit test system. As you can imagine all focus is on getting Hawk ready in the next few weeks. We have separate teams working on different projects, all at different stages of development from modelling, skinning, coding, flight models, etc. plus projects I can't disclose right now. Would I like a functional Typhoon by the end of the year, yes. What level of functionality depends on classification and what we can do in that time. I'm not going to say a definitive time for Typhoon but long term to me means end of this year / Q1 2015. We already have it flyable in DCS, with our custom cockpit and basic animations internal and external. The time will be coding the systems but we've learnt a lot from Hawk and can use some of that. Hope that answers the question in a round a bout way. And to answer the tanker question, yes we need one for refueling Typhoon. It's on our development plan. Which plane is still being decided and another team will be doing that one. Cheers, Chris.
  10. VEAO Eurofighter

    VEAO tell over the diferences of "military version" vs "comercial version" http://forums.eagle.ru/showpost.php?p=2084198&postcount=9
  11. http://forums.eagle.ru/showthread.php?t=125166 http://forums.eagle.ru/showpost.php?p=2079523&postcount=5
  12. VEAO Q&A Ha1112 Buchon http://forums.eagle.ru/showthread.php?t=125149 In this thread feel free to ask any questions you have regarding this module and myself and the rest of the VEAO team will do our best to answer them as best we can. To cover a few commonly asked questions from the warbirds thread : • No ETA yet • The Buchon will have EFM to PFM standards • Full ASM • Our intention is to do the Spanish airforce variant • Potential for the converted Bf109 lookalike akin to those at IWM Duxford One of the primary questions that we are always being asked is why the Buchon rather than a real Bf109? Well there are a few reasons, one major one is that we can lay our hands on several real airworthy Buchon’s, we have access to pilots who have flown them, to detailed mechanical information (that is in English!). The engine is something that we also have ready access to. It is our philosophy that all of our modules will be completed to military specification. With that in mind having access to airworthy aircraft is very beneficial to us. That’s not to say that in the future we wouldn’t travel for access or do aircraft where we only have access to statics, but for our initial wave of releases it’s something that we had to consider. If you guys have any questions for us then this is the place for you! I can’t promise that we will answer all of them (usual NDA stuff applies etc etc) but we will certainly try! Keep an eye out for the Eye Candy thread and the Dev Diary not only for this aircraft but for the other warbirds as well! All the best Pman
  13. VEAO Ha-1112 Buchon

    Pman talk over VEAO Ha-1112 Buchon versions http://forums.eagle.ru/showpost.php?p=2078793&postcount=3
  14. EDGE news develop

    You missing the RRG Studios WW2 Normandy map and future expansions, and now, VEAO moving to search personal to build maps with EDGE. Others projects has in the shadows, but expected to future news. Meanwhile..... http://forums.eagle.ru/showthread.php?t=125345
  15. EDGE news develop

    Eagle Dynamics and oculus rift go to E3 with the F-86F Sabre and Fw-190D-9 http://forums.eagle.ru/showthread.php?t=125315 EAGLE DYNAMICS AT E3 2014 DUXFORD, UK, June 3rd 2014 –Eagle Dynamics at the Oculus booth for E3 2014. Showing its latest Digital Combat Simulator (DCS) titles, Eagle Dynamics will be pleased to showcase exciting cockpit experiences on the Oculus Rift DK2 (Development Kit 2). Eagle Dynamics is excited about this opportunity to display the amazing combination of its true-to-life cockpits with the virtual sense of presence possible only with Oculus VR. By press appointment only, Eagle Dynamics will also be available to demonstrate two new aircraft in development: The F-86F Sabre and the Fw190-D9. ABOUT DCS WORLD Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield game, focusing on a military aircraft simulation. It includes a FREE TF-P1D Mustang and a Su-25T attack aircraft. DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the 2008 conflict. Further maps will be available in 2014. Additionally, DCS World includes: • Powerful mission and campaign editors • Multiplayer • Massive inventory of air, land and sea combat units and weapons • Advanced AI • Fast mission generator • Dynamic weather and seasons • Training missions • Mission replay system • Pilot log book This all allows the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units. DCS World allows both realistic game play and more relaxed game play to suit the player. Download DCS World for free from: www.dcs-world.com About The Fighter Collection The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/ Contact: dcs@fighter-collection.com
  16. New update Bo-105. https://www.facebook.com/groups/bo105pah/
  17. Leatherneck: Mig-21Bis

    Leatherneck Mig-21Bis Urgent Info http://forums.eagle.ru/showthread.php?t=125172 Unfortunately, despite our best efforts, we are unable to procure the list of backers who financially contributed to the DCS: MiG-21 in 2012. We are left only with one alternative, and that is to manually collect these details into a database of our own which we can then act upon when we release the aircraft. Please keep this thread clean and for any questions only. We'd like to avoid revisiting past issues and grievances, so please do not use this collection as a reason to call for legal action or personal denouncement. Feel free to spread this thread and information within wherever you think you may find a MiG-21 backer. Feel free to PM myself, -Rudel- or Dolphin887 if you have any other questions or concerns which you do not feel comfortable posting here (or e-mail us!) We hope we can reach everyone in time. --------------------------- IMPORTANT! -------------------------------------- Those of you who have backed, and for us to confirm that you have done so, need to provide the following: FULL NAME SHIPPING ADDRESS (Country, Postal Code, City, Street, House #, Floor, Shipping Name) BACKER LEVEL (Popular, Valuable, Normal, Big, High value, Bonus, Extra, Special, Extra Special, or Top Special) CONTACT E-MAIL SCREENSHOT OF BACKER PAGE EXAMPLE: You may black out part of your profile name and any other projects you have backed. If your information is unsatisfactory we will let you know. SEND THIS TO: Code: backers@leatherneck-sim.com ------------------------------------------------------------------------------ We take your privacy very seriously, and will not disclose any sent details to any third parties. The purpose of collecting these details is solely to be able to reward the backers who supported the project financially. We apologize for the inconvenience. Thank you, Leatherneck Simulations __________________ /Nicholas Dackard Artist Leatherneck Simulations DCS: MiG-21bis
  18. DCS: F-86F Saber

    Belsimtek F-86F Update:
  19. BO-105 PAH-1A Update https://www.facebook.com/groups/bo105pah/permalink/1480556252180600/ small update on the BO-105 in the Modelviewer. I also reworked the stick and added the Fireextinguishers... I actually wanted to show you the BO-105 flying in DCS but I changed something in a Lua file
  20. New info VEAO Grob Tutor http://forums.eagle.ru/showpost.php?p=2078163&postcount=108 Thought I would share a couple of more sneak peeks into our Grob G115E Tutor I am pretty sure you will agree that its shaping up really nicely! All the best until next time Pman
  21. DCS: World 1.2.8

    DCS: World Update (previous was beta version) http://forums.eagle.ru/showpost.php?p=2076799&postcount=2
  22. Leatherneck: Mig-21Bis

    Mig-21Bis Update http://forums.eagle.ru/showpost.php?p=2076695&postcount=1
  23. AvioDev: C-101

    some photos from VEAO on Duxford show the C-101 of AvioDev.
  24. Leatherneck: Mig-21Bis

    Mig-21Bis on Duxford with VEAO and AvioDev https://www.facebook.com/pages/VEAO-Simulations/130582376992838?ref=stream&hc_location=timeline Unfortunately due to the Internet connection we won't be able to stream anything from here. Chris.
  25. DCS: World 1.2.8

    http://forums.eagle.ru/showthread.php?p=2072849#post2072849 DCS World - AI planes don't attack the targets assigned at the starting point when using Late activation: fixed. - Static BMP-3 no longer able to apply smokescreen. - TF-51D: Default input added for Game Mode. - TF-51D: K-14 related commands deleted from axis settings. - AI helicopters no longer sees “invisible” units. - DE localization. Mixed languages and translations mistakes in the options menu fixed DCS: Flaming Cliffs 3 - Radar now can be turned ON after player enters to plane by [RAlt+J]. - FPS in F-15C campaign improved . DCS: P-51D (TF-51D) - Starter action time increased in Autostart script. DCS: Mi-8MTV2 - 19th mission in “Spring Tension” campaign corrected. Combined Arms - Fixed server crash when player attempts to set aircraft route. - MANPAD’s indication and lock range tuned. - CA Unit Control - RTB ability added. - Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.
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