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Posts posted by WINGEDHUSSAR
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The C-5 Galaxy was originally built by Veltro2k. Please give proper credits
you better start learning how to take screenshots -- it's part of "what's required" for posting a mod.
and yes, I do recall that you said "the screenshot folder was empty" on you last upload. Maybe get that looked into, or use an outside program that runs "behind" the game to take the screenie. There are several available, it one searches enough
ill change credits, thank you.
ive been using MSpaint (print screen button on keyboard) and it's always worked, but ever since i got the Oct2008 patch, it doesnt work, it gives me a blacked out image.
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cool, thank you for the info
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I have EricJ's F/A-18E and while playing with animations, noticed a "probe" deploy from the bottom of the aircraft and is towed during flight. what is it? is it some kind of antenna/sensor or type of RAT (Ram Air Turbine)? I'd take a screenshot but for some reason i can't, i always get a blank image.
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Lockheed L-500 Galaxy
View File
For Veltro2k's C-5 Galaxy.
The proposed civilian version of the C-5 Galaxy, the L-500. Please read the Read Me.
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Submitter
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Submitted05/01/2017
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Category
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where's the picture???
can't tell the players without a program!!
i tried taking a screenshot but i get a blank image.
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WV ANG C-5B
View File
C-5B assigned to the 167th Airlift Wing (West VIrginia Air National Guard).
For Veltro2k's C-5A Galaxy.
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Submitter
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Submitted04/27/2017
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Category
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would love for SF1, along with X-wing and TIE Fighters (instead of jets)
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Hello All,
have SFP1, Strike fighters Gold and Wings over Vietnam and love 'em all. And was just wondering if it is at all possible to to start a mission from inside a hanger. I have tried to park my plane in one but blow up. Saw a video on Ytube of a Mirage 2000 coming out of a hanger and taxying to the runway. Could have been from WOE though.
Is WOE worth getting? And what is the highest altitude any of you have managed to reach with your plane loaded down with ordnance?
all the best
eccles
i have SFP1, highest ive gone in general was "sub-orbital", 400,000ft with SR-71 (firewalled in full afterburner, gradual climb, not straight up), loaded ive gotten a F-15E to about 90kft
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got Suicidal's 707 Condor, wondering if anyone knew where to find the JSTARS model it was based off of or the 707 model. ive looked all over here, couldnt find either.
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disregard, ive found a way around all this. changing everything to default weapons (guns atleast, not sure how to change ordinance). all planes have working guns now, just some i cant carry bombs or missiles.
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It doesn't install.
Create a folder, drop the catpack.exe file in the folder.
Put a .cat file in the folder with it.
Drop the .cat file on the catpack.exe file and hit enter.
It should create a folder of the .cat file and open the .cat file in the folder.
Read the readme file carefully.
no folder appears. same thing happens with every extractor ive tried, nothing happens. it says everything has extracted successfully, but i cant find any folders and nothing is opened
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Are you using the CatPack Utility here?
http://combatace.com/files/file/7933-catpack-archiving-utility/
It works best for SF1.
got an error and it couldnt finish installng. tried to re-install, but its telling me it did
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Are you using the CatPack Utility here?
http://combatace.com/files/file/7933-catpack-archiving-utility/
It works best for SF1.
no im using the one by Guest (on utility category, one of the last pages) but i will try that one
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im having problems with the Cat file extractor tool, and with that i cant add weapons or anything. my computer has never done any updates, so i dont need to make it compatible with anything and it extracted everything fine when i first installed SFP1 (ive since reinstalled several times for different reasons) now it doesnt seem to do anything. i have plenty of aircraft that have no weapons because i cant extract the inis to add in their weapons.
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ive got WW2 up to modern aircraft on SF1 and ive got some SF2 converted to SF1, are there any WW1 aircraft for SF1 or would it be possible to convert them from WW1 games over to SF1?
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i have YEYEYE's 757-200 and i noticed something. when you open speedbrakes/airbrakes, the Reversers slide open. I was wondering if there was a way to make working TR's (actually slow down or push plane backwards on ground). Or a way to make them stay closed in air, but open upon braking on the ground.
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re-asign controls....
temporary when my stick was "disabled" i set throttle controls decrease was Z increase was X....key....and vectoring was ctrl+Z/ctrl+X it was pretty easy to controll..also rudder on A/S and D was Speedbrake.
been using the default Keyboard mapping, my issue is transitioning from vertical to horizontal flight. i turn on wing leveler, which does fairly well keeping me from cart-wheeling into the ground (atleast with the Harriers, F-35B is hard to handle). im getting the hang of it though, i can get a MV-22 off the ground without crashing.
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sure... take care of weight. As far as Yak-38 I did it intentionally on the edge, so it can VTOL with light ordnance only. Thrust vs weight ratio. You can calculate, IF Thrust - Take off weight > Ordnance then you can vertical off.
Contemporary Harriers were the same, but they had the STOVL doctrine from trampoline from the start, Yaks had to develop this technique later on (1982-).
Geez.. man - without joystick? That's quite masochistic if you ask me
i had a joystick, but its not working, using keyboard now. its not that bad, but in the case of VTOL aircraft, i need a joystick
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The Harrier was designed to start in short rolling take off. Early models can only take off vertically if empty. Try rolling a bit, accelerating to 50-100km/h, then turn the thrust. Same can be done with Yak-38 and 41 as well.
It can be done but not if you want to carry enough fuel/armament to do anything useful.
yeah, i figured that out, missiles, bombs and full fuel make it heavy. also realized that maybe VTOL would be better useful with a joystick instead of a keyboard, i have crashed so many times.
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As far as I know they are ctrl_+ and ctrl_- by default.
ok cool, that worked, but i cant get a Harrier off the ground, got it to hover (starting from air) but cant get one off the ground
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I have harriers and helicopters (and F-35B), and ive looked around for this, but how can i map (on keyboard) thrust vectoring commands, atleast for VTOL aircraft?
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how big is the skin? (512x512, 1024x1024 etc) usually bigger size shows details better. BUT it will also have an exponentially bigger file size.
i adjusted the detail levels in Graphics, fine now.
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it is.
but, be it known that DAT FMs are "questionable" at times.
not a big deal, thought it would be neat to have the speed and the altitude. Can do the altitude, just not the Mach 3+
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350 KIAS at 80,000 feet works out to around 910 TAS, or around Mach 1.4
oh, well disregard then, thought i was going pretty slow (relatively speaking, that is still slow, but i guess Mach 3 isnt achievable in SF1)
Lockheed L-500 Galaxy
in Thirdwire: Strike Fighters 1 Series - File Announcements
Posted
ran both SF1 and MSpaint as Administrator, still getting blacked out images
disregard, didn't know the game created a screenshots folder.