MKSheppard
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Russian CALLSIGN List
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Here's a Finnish one //Finnish List done with help from Edi from www.stardestroyer.net// [DefaultCallsign] Paimen Pyssy Seko Linssilude Lauma [CallsignSet001] Aspis Kobra Mamba Pyton Kyy [CallsignSet002] Rapu Ahven Hauki Lohi Taimen [CallsignSet003] Varis Korppi Haukka Kotka Kurki [CallsignSet004] Susi Ilves Karhu Hirvi Ahma [CallsignSet005] Alasin Tikari Vasara Nuija Kirves [CallsignSet006] Biisoni Siiseli Leijona Tiikeri Seepra [GroundCallsign] Daavid 47 Eero 77 Gabriel 88 Harri 45 Kalle 52 Mikko 83 Niilo 90 Pekka 34 Seija 68 Tapio 61 Ville 14 Zulu 29 [ReconCallsign] Silmä [FACCallsign] Nuusku [TACCCallsign] Kruunu -
A lot of soviet aircraft get broken with the latest Weapons Pack, because they were coded for AA-2 and AA-8 weapons; and the latest weapons packs naming convention changed from NATO ASCC to Soviet Designations: I put together this list to help me with converting all my russian content to the new pack: AS-1 (56-74) = KS-1 AS-2 (61-70) = K-10SN AS-4 (87-2020) = Kh-22N AS-4 (75-2020) = K-22MP AS-4 (65-2020) = K-22NA AS-5 KELT (62-88) = KSR-2 AS-5 KELT (62-88) = KSR-11 AS-6 KINGFISH (69-2020) = Kh-26MP AS-6 KINGFISH (69-2020) = Kh-26N AS-7 GROM (68-2020) = Kh-66 AS-7 GROM (72-2020) = Kh-23 AS-7 GROM (73-2020) = Kh-23L AS-7 GROM (74-2020) = Kh-23M AS-7 GROM (74-2020) = Kh-23PS Kh-25R KAREN (74-2020) = Kh-25R Kh-25MR KAREN (80-2020) = Kh-25MR Kh-25L KAREN (76-2020) = Kh-25L Kh-25ML KAREN (80-2020) = Kh-25ML Kh-25MT KAREN (80-2020) = Kh-25MT Kh-25MTP KAREN (86-2020) = Kh-25MTP Kh-25MA KAREN (99-2020) = Kh-25MA Kh-25P KEGLER (81-2020) = Kh-25P Kh-25MP KEGLER (88-2020) = Kh-25MP Kh-25MPU KEGLER (94-2020) = Kh-25MPU Kh-27 KEGLER (78-89) = Kh-27 Kh-28 KYLE (73-2020) = Kh-28 Kh-29L Kedge (80-2020) = Kh-29L Kh-29T Kedge (80-2020) = Kh-29T Kh-29TE Kedge (88-2020) = Kh-29TE Kh-31A1 Krypton (88-2020) = Kh-31A1 AA-1 ALKALI A (60-78) = RS-2U AA-1 ALKALI B (61-90) = RS-2US AA-2 ATOLL A (62-78) = R-3S AA-2 ATOLL B (66-78) = R-3R AA-2 ATOLL B Training (66-78) = R-3U AA-2 ATOLL C (68-2020) = R-13M AA-2 ATOLL D (xx-xx) = HAL AA-2D AA-2 ATOLL E (80-2020) = R-131M1 AA-3R ANAB A (63-72) = R-8MR AA-3IR ANAB B (63-72) = R-8MT AA-3R ANAB C (69-98) = R-98T AA-3IR ANAB D (76-98) = R-98MT AA-6R ACRID A (74-2020) = R-40R AA-6IR ACRID B (74-2020) = R-40T AA-7 APEX A (73-2020) = R-23R AA-7IR APEX B (73-2020) = R-23T AA-7 APEX C (81-2020) = R-24R AA-8 APHID A (73-2020) = R-60T AA-8 APHID B (82-2020) = R-60M AA-8 APHID C (82-2020) = R-60TM AA-10 ALAMO (IR) (85-2020) = R-27TE AA-10 ALAMO A (SARH) (85-2020) = R-27R AA-10 ALAMO B (IR) (85-2020) = R-27T1 AA-10 ALAMO C (SARH) (85-2020) = R-27ER AA-10 ALAMO D (95-2020) = R-27AE AA-11 ARCHER A (87-2020) = R-73M1 AA-11 ARCHER B (96-2020) = R-73M2
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Sheppard's WOE Style Hangars Pack 1
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Sheppard's WOE Style Hangars Pack 1 File Submitter: MKSheppard File Submitted: 29 Aug 2006 File Category: SF Hanger/Menu Screens First of many hangar packs to come from me.. Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 37 hangar screens should be good for a beginning. The following hangar screens are included in this pack: A-1H A-20G A-26B A-26C A-6A A-7A A6M2 A6M5 An-2 Ar-234B Ar-234C B-29 B-57A Ba-349 Bf-110C F-104A F-106A F-111K F-14A F-19 F-4D (IRAF) F-86K F-89C F11F-1 F3D FB-111A Fmk6 FW-190A8 Ho 229 Il-28 L-29 Lancaster Mig-15UTI P-40E P-55 P-70A Pe-2 Click here to download this file -
Version
598 downloads
First of many hangar packs to come from me.. Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 37 hangar screens should be good for a beginning. The following hangar screens are included in this pack: A-1H A-20G A-26B A-26C A-6A A-7A A6M2 A6M5 An-2 Ar-234B Ar-234C B-29 B-57A Ba-349 Bf-110C F-104A F-106A F-111K F-14A F-19 F-4D (IRAF) F-86K F-89C F11F-1 F3D FB-111A Fmk6 FW-190A8 Ho 229 Il-28 L-29 Lancaster Mig-15UTI P-40E P-55 P-70A Pe-2 -
WOE Hangar Screen Construction Pack
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: WOE Hangar Screen Construction Pack File Submitter: MKSheppard File Submitted: 28 Aug 2006 File Category: SF Hanger/Menu Screens How to make professional-looking WOE style hangar screens. Instructions are included, along with a "greenscreen" tileset for runways for taking those shots. Click here to download this file -
Making WOE-style Hangar Screens Easily!
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Early test with a B-29.... When I get back from walking the dog I'll upload more and detail my process -
Making WOE-style Hangar Screens Easily!
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Just uploaded a hangar screen construction set to combatace; hopefully it'll be approved soon. I'll probably have to upgrade teh pack to 1.1 to take into account that first I thought it was better to use "overcast", but I'm finding out that a normal noon, clear day works quite well in bringing out the highlights and such of the aircraft. Aaaaand the Hangar screen construction set is up Linka -
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Rebuilding the old '59 Burning Sands Campaign
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Basically, I've been whacking away at a new, updated version of the classical '59 Burning Sands campaign with every side playable, but I can't leave one thing alone, and I have to keep improving it... I've already re-written the fluff openings for the campaign as well: Soviet Opening Fluff[/size] Our glorious fraternal comrades in the Arab Republic of Paran were attacked without provocation by the capitalist lackeys of the Kingdom of Dhimar and have retalitated by invading to put an end to the war-loving monarchy. Advisors like you will help our Parani comrades in their struggle! Paran Opening Fluff[/size] Due to an endless string of insults on our national honor by the monarchists in Dhimar, the Great Leader, General Ali-Amer Ahmed has decided to invade and despose that fool of a King Dhimar has. Dhimar Opening Fluff[/size] Relations with Paran have detoriated ever since General Ali-Amer Ahmed removed King Hassan in a violent coup in 1954, followed by Hassan's execution and the declaration of the Arab Republic of Paran. General Ahmed claims that we are drilling across our border, and stealing the Parans' oil. Ridiculous nonsense of course. However, that was more than enough for Ahmed to declare war. ----------------- I'm still plinking away at various bugs in it; and I was wondering if I should revise the flyable aircraft lists even more than what I have already to represent the state of the world in 1959. Jet aircraft were a very limited commodity, even in the US Air Force, which still had large numbers of piston engined aircraft well into the 1960s - the last F-51D wasn't retired from the West Virginia ANG until 1957! Mainly, this was because of the price of jet fuel; it was more expensive than ordinary aviation gasoline; a situation which existed until the mass production of civilian jet airliners, which caused a refining boom, bringing down the price of jet fuel. The Kingdom of Dhimar being completely equipped with F-100Ds and A-4s in 1959 was always a bit of a stretch. Same with Paran and their nearly 100% MiG-17F force. Putting my thinking cap on, the following aircraft sound like good candidates for Dhimar's intial aircraft fleet F-51D Mustangs F-47D Thunderbolts F-80C Shooting Stars A-26B/C Invaders AT-6 Texans F4U Corsairs of various vintages Spitfires? Gloster Meteors etc making up the bulk, perhaps in small "squadrons" of only 4-5 aircraft each. The "King's Own" squadron would probably operate one of these aircraft. F-84Fs F-84Gs Various F-86 Sabres And they would be broken down 90% of the time, and would only fly for really important events like the anniversary of the King's coronation. They're there for SHOW, to look nice and flashy, like all those new African countries in the 1960s that got shiney MiG-21s when those were actually new. Likewise for Param; they'd probably have La-9s La-11s Some old WWII Bombers, etc So leading into the new campaign: 1959: War breaks out, you can fly Dhimari and Parami Piston engined aircraft, and what few obsolete jets they have. The war bogs down, becomes inconclusive. Mid 1959-1960: The USSR takes an interest in the conflict and decides to escalate it by supplying the Republic of Param with some MiG-19s. A squadron of VVS pilots is sent as well. They proceed to use their technically superior aircraft and skills to cut right through the Dhimari Air Force like butter. The US takes notice and begins to supply the Dhimaris with some more modern aircraft through Foreign Aid. 1961: The US is now fully involved in the Dhimari conflict; with carrier operations and USAF aircraft now based in Dhimar, as well as a constant flow of new aircraft for Dhimar. The USSR responds with more of the same for their Dhimar clients. 1962-1964: All but open war between the USAF and VVS, very similar to the clashes between US pilots and Soviet pilots over Korea in MiG Alley, with the latest and best aircraft routinely being sent to the front. 1965: Peace treaty signed between Dhimar and Param, or a Dhimari offensive takes the capital of Param. The timeline's open to compression, because this isn't korea with huge mountains to slow ground forces down; it's a desert, and rapid movements are possible. It's entirely possible that even with US and Soviet Aid to their respective clients, the Parami and Dhimari militaries are just incompetent, like the Iranians and Iraqis from 1980-88, and the US and USSR decide simply wage a proxy war on the cheap with airpower alone. What do you think guys? -
Rebuilding the old '59 Burning Sands Campaign
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Mercenary Wing F-100D; I used the IDF F-100D skin from combatace and played with the decal file. Dhimari F-100D; I used Pasko's 533rd FBS Fuselage as a base; and rearranged the decal.ini file. Parani MiG; used a desert skin from combat ace... I'm a bit torn on using the IDF skin for the mercs; there's a lot of brown hues in it; and my Paranis are using tan/brown a lot; which raises the problem of "accidents" involving misidentification in the real world. -
Possibility of a Ground Object Pack?
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes I do read. And I didn't find anything even resembling a unified objects pack. right okay here there are..... http://forum.combatace.com/index.php?autom...p;showfile=2759 Already have it on my HD. And it's only for the US Military from 1970-today. http://wrench1smog.com/wrench3.html Hm, a bunch of mods each in their own sets, no unified pack I'm seeing there. It seems to be YOU that has the comprehension problem. -
Rebuilding the old '59 Burning Sands Campaign
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, I was doing it in the terms of "realism", having the planes isn't just enough, you need the spare parts and tools to maintain them; if you only have to stock soviet metric tools and gauges to keep your fleet of Lavochkins and then later MiGs flying; it's much easier on your maintenance technicans (and cheaper too), than trying to maintain a stock of US Gauges and tools in addition to British Imperial Gauges and tools. The great fire sale after WWII! Plus the fact that the planes often got resold by the original buyers to secondary states. Sounds good. Speaking of markings, I've been puttering on mercenary and Dhimari skins for various aircraft (currently only F-100D is actually near completion) and I was wondering what to use for Dhimari squadron markings? Green stripes on the tail or wings, or a Squadron crest? -
Rebuilding the old '59 Burning Sands Campaign
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A sudden thought came to me: Why does the US even need to get involved at all? The US can just funnel aircraft and equipment to the Mercenaries (where do you think the mercs are getting those F-100 from?) and use them as a legimitate "I'm not seeing anything provocative?" excuse in the UN. -
Enhanced Red Lightning '79 Campaign
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Heh, you're right..... the F-111E and F-111F Models were available to the USAF in Europe at the time...Oh well, version 1.01 Oh yes, to use the campaign fully as the Commies, you'll obviously need to make the MiGs and Su-7BM flyable. I'm not very knowledgeable on European air forces, what was the Luftwaffle and everyone else flying in '79? -
Version
425 downloads
This expands the 1979 Red Lightning campaign to include: 1.) SPECAT Jaguar for the RAF; you'll need the addon. 2.) F-111A Aardvark for the USAAF You'll need the F-111A Pack. Sadly, the default german map doesn't extend to england, which is where the F-111A was based, so it's not totally realistic. 2.) Adds the VVS, with MiG-23M, MiG-27, MiG-21MF, and Su-7BM 3.) Adds the East German AF, two units, MiG-21MF and Su-7BM 4.) Adds the Polish AF, two units, MiG-21MF and Su-7BM 5.) Adds a description of what plane each squadron flies, no more guessing! I thought about adding carrier operations, but the map was too limited for a carrier, and secondly, the USN in WW3 would be involved with keeping the sea lanes open, and battling the soviets in Norway, to worry about the central front. -
Can't get the MiG-23M to work in campaigns...
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Using the Red Lightning '79 Campaign: [CampaignData] CampaignName=1979 Red Lightning (WP) DataFile=woeCamp5_data.ini CampaignMap=GermanyCE Service001=Soviet [sovietUnit001] UnitName=3 IAP ForceID=2 UnitID=1 StartDate=1979 DescFile=3IAP.txt StartText=woe2Start1.txt [sovietUnit002] UnitName=20 APIB ForceID=2 UnitID=2 StartDate=1979 DescFile=20APIB.txt StartText=woe2Start1.txt [sovietUnit003] UnitName=933 IAP ForceID=2 UnitID=3 StartDate=1979 DescFile=933IAP.txt StartText=woe2Start1.txt ----------- 20 APIB (Su-7BM) and 3 IAP (MiG-27) work fine but whenever I try to select a MiG-23M unit of any kind, the game sends me instead to a Su-7BM unit when I click on create campaign......does anyone know whats going on here... -
Combat Lancer 1968 F-111 Campaign
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Been working on this; I took the 1965 Rolling thunder campaign and modified it so there's one playable unit, the 428th TFS Detachment which operated for a month with six aircraft and lost three. -
Guess what this is
MKSheppard replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Any update on this? I wanna go tripple sonic. -
Problems with adding a AAM to WoV
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I simply can't get this to show up at all, I'm aliasing the AIM-26 3d model.... [WeaponData595] TypeName=GAR-9 FullName=GAR-9 Falcon ModelName=RB_27 Mass=371.000000 Diameter=0.381000 Length=4.010000 AttachmentType=USAF,USN NationName=USAF,USN StartYear=1960 EndYear=1988 Availability=2 BaseQuantity=4 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=AerialNukeEffect ReleaseDelay=1.000000 WarheadType=14 Explosives=20000000000.000000 FusingDistance=20.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=12 Accuracy=60.000000 MaxTurnRate=9.000000 MaxLaunchG=2.500000 LockonChance=70.000000 LaunchReliability=70.000000 ArmingTime=4.000000 SeekerFOV=4.500000 SeekerGimbleLimit=34.000000 SeekerTrackRate=11.000000 SeekerRange=180000.000000 MinLaunchRange=3700.000000 MaxLaunchRange=204000.000000 Duration=300.000000 CounterCountermeasure=10.000000 NoiseRejection=20.000000 CapabilityFlags=0x00000000 BoosterStart=0.500000 BoosterDuration=10.000000 BoosterAccel=14.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.835150,0.000000 SustainerDuration=240.000000 SustainerAccel=18.250000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.835150,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 -
Weapons Pack - 01 Nov 05
MKSheppard replied to Bunyap's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I can't merge the weapons data; I use Windows 2000, and I get a black screen that goes away in a flash; and I can't run the weapon editor; not even the application compatibility program makes it work; can someone merge the WWII/Korea/Vietnam/Modern Weapons data for me, please? -
Weapons Pack - 01 Nov 05
MKSheppard replied to Bunyap's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Was there a reason for splitting the weapons pack up? -
Problems with Carriers in WOV
MKSheppard posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Etc to add the Strike Fighters Project 1 Campaign, etc, but when I try to launch from a carrier from the stock WOV campaign I get this: Does anyone know how to fix this problem? -
Problems with Carriers in WOV
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Fixed it; I uninstalled WoV and reinstalled; it seems to be related to campaigns; IE if you install a poorly designed campaign, things go wrong. -
Problems with Carriers in WOV
MKSheppard replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Apparently it only works if I select a unit that flies the F-8E...., this problem is really chapping my ass