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MKSheppard

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Posts posted by MKSheppard


  1. Sheppard's WOE Style Hangars Pack 5


    Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 40 hangar screens should be good for a beginning.

     

    The following hangar screens are included in this pack:

     

    AT-6D

    AV-8C

    F-5E

    F4U-1

    F4U-4

    F6F-3

    He-111H-6

    He-219

    Hurricane IIB

    IAI Dagger

    IAI Mirage IIICJ2

    JA-37

    Ki-100

    Ki-45A

    Ki-45C

    Ki-46

    Ki-48

    Ki-61

    La-7

    Me-262A

    Me-262B

    MiG-15bis

    MiG-17AS

    MiG-19M Field Mod

    MiG-23MF

    MiG-23MLD

    OV-10

    P-38H

    P-3C

    P-43A

    P-47N-15

    Pucara

    RA-5C

    SeaFury FB.11

    SeaHurricane IIC

    SeaVixen FAW(2)

    Skyhawk FG.2

    Su-15A

    Su-15TM

    Su-7BM


     


  2. Sheppard's WOE Style Hangars Pack 4


    Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 36 hangar screens should be good for a beginning.

     

    The following hangar screens are included in this pack:

     

    B-57B

    Beaufighter Mk10

    Beaufort I

    Bf-110E

    Bf-110G-4

    BT2D Destroyer

    Canberra B2

    EF-4C

    F-105D-25

    F-106A (Alt)

    F-111A

    F-111D

    F-111E

    F-111F

    F-111G

    F-4B

    F-4F ICE

    F-4G

    F-4J

    F-4J (RAF)

    F-4K

    F-4N

    F-4S

    F-8D

    F-8E

    F-94B

    F2A Buffalo

    F3H-2M

    F9F-5

    FJ-3M

    He-111H-4

    Hunter F6

    MD-450

    Mirage IIIC

    Mirage IIICJ

    Mirage IIIE


     


  3. Create a file in your /flight directory named

     

    MISSIONCONTROL.INI

     

    and use the following code

     

    ------------

     

    [MissionControl]

    FormationFile=Formation.ini

    NationList=Nations.ini

    MaxEventLog=4096

    MissionSummary=MissionSummary.ini

     

    [ResultModifiers]

    PartialRating=20

    PartialLossRate=50

    OutstandingRating=80

    OutstandingLossRate=20

     

    [MenuScreens]

    BriefingScreenName=BriefingScreen

    DebriefingScreenName=DebriefScreen

     

    [Callsign]

    NumCallsignSet=6

    CallsignPerSet=5

    NumGroundCallsign=12

    NumFACCallsign=1

    NumTACCCallsign=1

     

    [Altitude]

    Normal=6500

    Low=2000

    VeryLow=300

    High=10500

    VeryHigh=15000

     

    [Waypoint]

    TaxiSpeed=5.14444

    TaxiTime=0

    TakeOffTime=0

    InitialClimbDist=9260

    InitialClimbAlt=3048

    MaxInitialClimbAngle=45

    MarshallTime=150

    IPDist=27780

    IPAngle=45.0

    IPTime=120

    AttackAlt=500

    MaxApproachAngle=90

    LandApproachDist=18520

    LandApproachAlt=1524

    LandLineupDist=9260

    LandLineupAlt=762

    StackAltDiff=500

    ArrivalTimeDiff=60

    EscortTimeDiff=10

    MinBaseRange=30

    MinFACRange=15

    AircraftWaypointSize=1500

    GroundObjectWaypointSize=500

     

    [PR]

    SR001=0

    SR002=5000

    SR003=12000

    SR004=25000

    SR005=40000

    SR006=75000

    SR007=120000

    SR008=160000

    SR009=240000

    SR010=360000

    MR001=0

    MR002=5

    MR003=10

    MR004=20

    MR005=30

    MR006=50

    MR007=70

    MR008=90

    MR009=120

    MR010=150

     

    [speech]

    NormalDelay=8.0

    HandOffDelay=20.0

    DistUnit=NM

    SpeedUnit=KNOTS

    DepartContactAlt=304.8

    DepartHandOffDist=18520

    ApproachContactDist=22520

    ApproachHandOffDist=18520

    ClearToLandDist=9260

    CheckOffCourseTime=10

    ChatterTime=5.0

     

    [Convoy]

    TruckConvoyFormation=TruckConvoy

    TruckConvoyBaseSize=2

    TruckConvoySizeVariation=28

    ShipConvoyFormation=ShipConvoy

    ShipConvoyBaseSize=1

    ShipConvoySizeVariation=5

     

    [Map]

    MapIconSize=32

    FriendlyIcon=MapFriendlyIcon.tga

    EnemyIcon=MapEnemyIcon.tga

    FriendlyRunwayIcon=MapFriendlyRunwayIcon.tga

    EnemyRunwayIcon=MapEnemyRunwayIcon.tga

    RadarIcon=MapRadarIcon.tga

    WaypointIconSize=16

    WaypointIcon=MapWaypointIcon.tga

    IPIcon=MapIPIcon.tga

    TargetIcon=MapTargetIcon.tga

    WaypointLineColor=0.914,0.777,0.230

    GridLineColor=0.0,0.0,0.0

    GridTextColor=0.0,0.0,0.0

    MinorGridLineColor=0.0,0.0,0.0,0.8

    MinorGridTextColor=0.0,0.0,0.0,0.4

    TextFontName=Arial

    TextSize=12

     

    ---------------

     

    The Green text is the one that determines altitudes. The Stock WOE/WOV/whatever figures have it so that 9,000 feet (2743~m) is normal. While that works fine for WWII Eastern Front Combat; it doesn't work well for the rest of WWII; or for the higher and faster jet aircraft postwar.

     

    6500m, or 21,325 feet as normal works quite well I've found in my missions.


  4. Sheppard's WOE Style Hangars Pack 3


    Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 29 hangar screens should be good for a beginning.

     

    The following hangar screens are included in this pack:

     

    A-7B

    A-7D

    F-104A (rev)

    F-104C-10

    F-104C

    F-104G

    F-104S

    F-105D-31

    F-105F-1-Early

    F-105F-1-Late

    F-105G

    Jaguar GR.1

    Ju-188D

    Ju-88A

    Ju-88C

    Ju-88G6

    MiG-23M

    Mig-23ML

    Mig-23MS

    MiG-29A

    Nesher

    P-35A

    Su-11

    TA-183A

    TA-183B

    Tarpon

    TBF

    Tempest II

    TF-104G


     


  5. Update:

     

    At first, I was hoping to have one huge unified pack with

     

    SA-9ML_Winter

    SA-9ML_Euro

    SA-9ML_Desert

     

    Co-existing and being called by the terrain, but it appears that's not possible, so I'm going back to separate packs.

     

    So far I've gotten at least five different pack ideas:

     

    WinterGOP (self explanatory)

    DesertGOP (self explanatory)

    EuroGOP (self explanatory)

    WW2GOP (self explanatory)

    GeneralGOP (For those things that don't fit in the other categories, like ships, or ships that saw long service past WW2)

     

    I'll also be doing a comprehensive set of desert and winter skins for virtually everything, to expand on Pasko's packs


  6. Sheppard's WOE Style Hangars Pack 2


    Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 33 hangar screens should be good for a beginning.

     

    The following hangar screens are included in this pack:

     

    A-4B

    A-4C

    A-4C Caza

    A-4E

    A-4E Alternate IDF Hangar Screen

    A-4P

    A-4Q

    B-24J

    B-47E

    C-130A

    CF-104

    CF-5A

    Do-17Z

    F-111C

    F-47N

    F-80C

    F-84F

    F-84G

    F-86D-45

    F-86E-10-NA

    F-86F-15

    F-86K

    F-86L

    F-9J

    FA-18A

    G4M2

    J-35F

    Mi-24

    MiG-27

    MiG-3

    MiG25PD

    P-39D

    Sea Harrier FRS1


     


  7. Here's a Finnish one

     

    //Finnish List done with help from Edi from www.stardestroyer.net//
    
    [DefaultCallsign] 
    Paimen 
    Pyssy
    Seko
    Linssilude
    Lauma
    
    [CallsignSet001] 
    Aspis
    Kobra 
    Mamba 
    Pyton 
    Kyy 
    
    [CallsignSet002] 
    Rapu 
    Ahven
    Hauki
    Lohi 
    Taimen 
    
    [CallsignSet003]
    Varis
    Korppi
    Haukka
    Kotka
    Kurki
    
    [CallsignSet004]
    Susi
    Ilves
    Karhu
    Hirvi
    Ahma
    
    [CallsignSet005] 
    Alasin 
    Tikari 
    Vasara 
    Nuija
    Kirves
    
    [CallsignSet006] 
    Biisoni
    Siiseli 
    Leijona 
    Tiikeri 
    Seepra 
    
    [GroundCallsign] 
    Daavid 47 
    Eero 77 
    Gabriel 88 
    Harri 45 
    Kalle 52 
    Mikko 83 
    Niilo 90 
    Pekka 34 
    Seija 68 
    Tapio 61 
    Ville 14 
    Zulu 29 
    
    [ReconCallsign] 
    Silmä
    
    [FACCallsign] 
    Nuusku 
    
    [TACCCallsign] 
    Kruunu


  8. CALLSIGN-Russian.LST

     

    Put it into your /flight directory and change the russian entry in nations.ini

     

    CallsignList=CallsignsUS.lst

     

    to

     

    CallsignList=CALLSIGN-Russian.LST (or whatever you name it)

     

    \\Much thanks to Stas Bush on www.stardestroyer.net for providing me with a nice russian theme\\
    
    [DefaultCallsign] 
    Strizh 
    Yastreb 
    Chaika 
    Sokol 
    Kondor 
    
    [CallsignSet001]
    ///... heh heh heh, this is with allusions. Consider it FUBAR-themed//
    Boroda 
    Lopata 
    Truba 
    Bolt 
    Grom 
    
    [CallsignSet002]
    //tree-themed//
    Elka 
    Dub 
    Bereza 
    Osina 
    Klyon 
    
    [CallsignSet003]
    //a Russian's life...// 
    Valenok 
    Lapot 
    Pogon 
    Shinel 
    Baton 
    
    [CallsignSet004]
    //battle beast themed//
    Volkodaw 
    Zmey 
    Metch 
    Zwer 
    Drakon 
    
    [CallsignSet005] 
    //space-themed//
    Vostok 
    Voskhod 
    Luna 
    Soyuz 
    Korol
    
    [CallsignSet006]
    //insect-themed//
    Pchela 
    Shmel 
    Osa 
    Komar 
    Medvedka 
    
    [GroundCallsign]
    Boris 35 
    Anna 21 
    Ivan 61 
    Yozh 24 
    Pavel 87 
    Roman 12 
    Centr 51 
    Ulyana 23 
    Vasilii 45 
    Galina 28 
    Dmitrii 12 
    Elena 23 
    
    [ReconCallsign] 
    Kobry 
    
    [FACCallsign] 
    Shilo 
    
    [TACCCallsign] 
    Rossiia


  9. Sheppard's WOE Style Hangars Pack 1


    First of many hangar packs to come from me..

     

    Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 37 hangar screens should be good for a beginning.

     

    The following hangar screens are included in this pack:

     

    A-1H

    A-20G

    A-26B

    A-26C

    A-6A

    A-7A

    A6M2

    A6M5

    An-2

    Ar-234B

    Ar-234C

    B-29

    B-57A

    Ba-349

    Bf-110C

    F-104A

    F-106A

    F-111K

    F-14A

    F-19

    F-4D (IRAF)

    F-86K

    F-89C

    F11F-1

    F3D

    FB-111A

    Fmk6

    FW-190A8

    Ho 229

    Il-28

    L-29

    Lancaster

    Mig-15UTI

    P-40E

    P-55

    P-70A

    Pe-2


     


  10. Just uploaded a hangar screen construction set to combatace; hopefully it'll be approved soon.

     

    I'll probably have to upgrade teh pack to 1.1 to take into account that first I thought it was better to use "overcast", but I'm finding out that a normal noon, clear day works quite well in bringing out the highlights and such of the aircraft.

     

    a1hvc0.jpg

     

    a20gej7.jpg

     

    Aaaaand the Hangar screen construction set is up

     

    Linka


  11. scorpionwingf100dyx4.jpg

    Mercenary Wing F-100D; I used the IDF F-100D skin from combatace and played with the decal file.

     

    dhimarif100dox3.jpg

    Dhimari F-100D; I used Pasko's 533rd FBS Fuselage as a base; and rearranged the decal.ini file.

     

    paranmigqh6.jpg

    Parani MiG; used a desert skin from combat ace...

     

    I'm a bit torn on using the IDF skin for the mercs; there's a lot of brown hues in it; and my Paranis are using tan/brown a lot; which raises the problem of "accidents" involving misidentification in the real world.


  12. huh...here we go again do people read this days???

     

    Yes I do read. And I didn't find anything even resembling a unified objects pack.

     

    right okay here there are.....

    http://forum.combatace.com/index.php?autom...p;showfile=2759

     

    Already have it on my HD. And it's only for the US Military from 1970-today.

     

    http://wrench1smog.com/wrench3.html

     

    Hm, a bunch of mods each in their own sets, no unified pack I'm seeing there.

     

    It seems to be YOU that has the comprehension problem.


  13. Why limit the Paran's aircraft to ex-Soviet piston planes?

     

    Well, I was doing it in the terms of "realism", having the planes isn't just enough, you need the spare parts and tools to maintain them; if you only have to stock soviet metric tools and gauges to keep your fleet of Lavochkins and then later MiGs flying; it's much easier on your maintenance technicans (and cheaper too), than trying to maintain a stock of US Gauges and tools in addition to British Imperial Gauges and tools.

     

    Give them some ex-western stuff, too. We dumped them all over the world, even to countries that later 'turned against us'.

     

    The great fire sale after WWII! Plus the fact that the planes often got resold by the original buyers to secondary states.

     

    Maybe give Dhimar only ex-USAF equipment while the Parani's use a combo of older RAF (Hurricanes?, Spitfires, a few Meteors) and newer Soviet planes (La-11s, Mig-15s, some Mig-17s).

     

    Sounds good.

     

    Speaking of markings, I've been puttering on mercenary and Dhimari skins for various aircraft (currently only F-100D is actually near completion) and I was wondering what to use for Dhimari squadron markings? Green stripes on the tail or wings, or a Squadron crest?


  14. Basically, I've been whacking away at a new, updated version of the classical '59 Burning Sands campaign with every side playable, but I can't leave one thing alone, and I have to keep improving it...

     

    I've already re-written the fluff openings for the campaign as well:

     

    Soviet Opening Fluff[/size]

     

    Our glorious fraternal comrades in the Arab Republic of Paran were attacked without provocation by the capitalist lackeys of the Kingdom of Dhimar and have retalitated by invading to put an end to the war-loving monarchy.

     

    Advisors like you will help our Parani comrades in their struggle!

     

    Paran Opening Fluff[/size]

     

    Due to an endless string of insults on our national honor by the monarchists in Dhimar, the Great Leader, General Ali-Amer Ahmed has decided to invade and despose that fool of a King Dhimar has.

     

    Dhimar Opening Fluff[/size]

     

    Relations with Paran have detoriated ever since General Ali-Amer Ahmed removed King Hassan in a violent coup in 1954, followed by Hassan's execution and the declaration of the Arab Republic of Paran.

     

    General Ahmed claims that we are drilling across our border, and stealing the Parans' oil. Ridiculous nonsense of course. However, that was more than enough for Ahmed to declare war.

     

    -----------------

     

    I'm still plinking away at various bugs in it; and I was wondering if I should revise the flyable aircraft lists even more than what I have already to represent the state of the world in 1959.

     

    Jet aircraft were a very limited commodity, even in the US Air Force, which still had large numbers of piston engined aircraft well into the 1960s - the last F-51D wasn't retired from the West Virginia ANG until 1957!

     

    Mainly, this was because of the price of jet fuel; it was more expensive than ordinary aviation gasoline; a situation which existed until the mass production of civilian jet airliners, which caused a refining boom, bringing down the price of jet fuel.

     

    The Kingdom of Dhimar being completely equipped with F-100Ds and A-4s in 1959 was always a bit of a stretch. Same with Paran and their nearly 100% MiG-17F force.

     

    Putting my thinking cap on, the following aircraft sound like good candidates for Dhimar's intial aircraft fleet

     

    F-51D Mustangs

    F-47D Thunderbolts

    F-80C Shooting Stars

    A-26B/C Invaders

    AT-6 Texans

    F4U Corsairs of various vintages

    Spitfires?

    Gloster Meteors

     

    etc making up the bulk, perhaps in small "squadrons" of only 4-5 aircraft each.

     

    The "King's Own" squadron would probably operate one of these aircraft.

     

    F-84Fs

    F-84Gs

    Various F-86 Sabres

     

    And they would be broken down 90% of the time, and would only fly for really important events like the anniversary of the King's coronation. They're there for SHOW, to look nice and flashy, like all those new African countries in the 1960s that got shiney MiG-21s when those were actually new.

     

    Likewise for Param; they'd probably have

    La-9s

    La-11s

    Some old WWII Bombers, etc

     

    So leading into the new campaign:

     

    1959: War breaks out, you can fly Dhimari and Parami Piston engined aircraft, and what few obsolete jets they have. The war bogs down, becomes inconclusive.

     

    Mid 1959-1960: The USSR takes an interest in the conflict and decides to escalate it by supplying the Republic of Param with some MiG-19s. A squadron of VVS pilots is sent as well. They proceed to use their technically superior aircraft and skills to cut right through the Dhimari Air Force like butter. The US takes notice and begins to supply the Dhimaris with some more modern aircraft through Foreign Aid.

     

    1961: The US is now fully involved in the Dhimari conflict; with carrier operations and USAF aircraft now based in Dhimar, as well as a constant flow of new aircraft for Dhimar. The USSR responds with more of the same for their Dhimar clients.

     

    1962-1964: All but open war between the USAF and VVS, very similar to the clashes between US pilots and Soviet pilots over Korea in MiG Alley, with the latest and best aircraft routinely being sent to the front.

     

    1965: Peace treaty signed between Dhimar and Param, or a Dhimari offensive takes the capital of Param. The timeline's open to compression, because this isn't korea with huge mountains to slow ground forces down; it's a desert, and rapid movements are possible. It's entirely possible that even with US and Soviet Aid to their respective clients, the Parami and Dhimari militaries are just incompetent, like the Iranians and Iraqis from 1980-88, and the US and USSR decide simply wage a proxy war on the cheap with airpower alone.

     

    What do you think guys?


  15. A lot of soviet aircraft get broken with the latest Weapons Pack, because they were coded for AA-2 and AA-8 weapons; and the latest weapons packs naming convention changed from NATO ASCC to Soviet Designations:

     

    I put together this list to help me with converting all my russian content to the new pack:

     

    AS-1 (56-74) = KS-1

     

    AS-2 (61-70) = K-10SN

     

    AS-4 (87-2020) = Kh-22N

    AS-4 (75-2020) = K-22MP

    AS-4 (65-2020) = K-22NA

     

    AS-5 KELT (62-88) = KSR-2

    AS-5 KELT (62-88) = KSR-11

     

    AS-6 KINGFISH (69-2020) = Kh-26MP

    AS-6 KINGFISH (69-2020) = Kh-26N

     

    AS-7 GROM (68-2020) = Kh-66

    AS-7 GROM (72-2020) = Kh-23

    AS-7 GROM (73-2020) = Kh-23L

    AS-7 GROM (74-2020) = Kh-23M

    AS-7 GROM (74-2020) = Kh-23PS

     

    Kh-25R KAREN (74-2020) = Kh-25R

    Kh-25MR KAREN (80-2020) = Kh-25MR

    Kh-25L KAREN (76-2020) = Kh-25L

    Kh-25ML KAREN (80-2020) = Kh-25ML

    Kh-25MT KAREN (80-2020) = Kh-25MT

    Kh-25MTP KAREN (86-2020) = Kh-25MTP

    Kh-25MA KAREN (99-2020) = Kh-25MA

     

    Kh-25P KEGLER (81-2020) = Kh-25P

    Kh-25MP KEGLER (88-2020) = Kh-25MP

    Kh-25MPU KEGLER (94-2020) = Kh-25MPU

     

    Kh-27 KEGLER (78-89) = Kh-27

     

    Kh-28 KYLE (73-2020) = Kh-28

     

    Kh-29L Kedge (80-2020) = Kh-29L

    Kh-29T Kedge (80-2020) = Kh-29T

    Kh-29TE Kedge (88-2020) = Kh-29TE

     

    Kh-31A1 Krypton (88-2020) = Kh-31A1

     

    AA-1 ALKALI A (60-78) = RS-2U

    AA-1 ALKALI B (61-90) = RS-2US

     

    AA-2 ATOLL A (62-78) = R-3S

    AA-2 ATOLL B (66-78) = R-3R

    AA-2 ATOLL B Training (66-78) = R-3U

    AA-2 ATOLL C (68-2020) = R-13M

    AA-2 ATOLL D (xx-xx) = HAL AA-2D

    AA-2 ATOLL E (80-2020) = R-131M1

     

    AA-3R ANAB A (63-72) = R-8MR

    AA-3IR ANAB B (63-72) = R-8MT

    AA-3R ANAB C (69-98) = R-98T

    AA-3IR ANAB D (76-98) = R-98MT

     

    AA-6R ACRID A (74-2020) = R-40R

    AA-6IR ACRID B (74-2020) = R-40T

     

    AA-7 APEX A (73-2020) = R-23R

    AA-7IR APEX B (73-2020) = R-23T

    AA-7 APEX C (81-2020) = R-24R

     

    AA-8 APHID A (73-2020) = R-60T

    AA-8 APHID B (82-2020) = R-60M

    AA-8 APHID C (82-2020) = R-60TM

     

    AA-10 ALAMO (IR) (85-2020) = R-27TE

    AA-10 ALAMO A (SARH) (85-2020) = R-27R

    AA-10 ALAMO B (IR) (85-2020) = R-27T1

    AA-10 ALAMO C (SARH) (85-2020) = R-27ER

    AA-10 ALAMO D (95-2020) = R-27AE

     

    AA-11 ARCHER A (87-2020) = R-73M1

    AA-11 ARCHER B (96-2020) = R-73M2


  16. Heh, you're right..... the F-111E and F-111F Models were available to the USAF in Europe at the time...Oh well, version 1.01 :crazy:

     

    Oh yes, to use the campaign fully as the Commies, you'll obviously need to make the MiGs and Su-7BM flyable.

     

    I'm not very knowledgeable on European air forces, what was the Luftwaffle and everyone else flying in '79?

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