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MKSheppard
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Posts posted by MKSheppard
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Sheppard's WOE Style Hangars Pack 5
Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 40 hangar screens should be good for a beginning.
The following hangar screens are included in this pack:
AT-6D
AV-8C
F-5E
F4U-1
F4U-4
F6F-3
He-111H-6
He-219
Hurricane IIB
IAI Dagger
IAI Mirage IIICJ2
JA-37
Ki-100
Ki-45A
Ki-45C
Ki-46
Ki-48
Ki-61
La-7
Me-262A
Me-262B
MiG-15bis
MiG-17AS
MiG-19M Field Mod
MiG-23MF
MiG-23MLD
OV-10
P-38H
P-3C
P-43A
P-47N-15
Pucara
RA-5C
SeaFury FB.11
SeaHurricane IIC
SeaVixen FAW(2)
Skyhawk FG.2
Su-15A
Su-15TM
Su-7BM
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Submitter
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Submitted09/01/2006
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Category
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Sheppard's WOE Style Hangars Pack 4
Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 36 hangar screens should be good for a beginning.
The following hangar screens are included in this pack:
B-57B
Beaufighter Mk10
Beaufort I
Bf-110E
Bf-110G-4
BT2D Destroyer
Canberra B2
EF-4C
F-105D-25
F-106A (Alt)
F-111A
F-111D
F-111E
F-111F
F-111G
F-4B
F-4F ICE
F-4G
F-4J
F-4J (RAF)
F-4K
F-4N
F-4S
F-8D
F-8E
F-94B
F2A Buffalo
F3H-2M
F9F-5
FJ-3M
He-111H-4
Hunter F6
MD-450
Mirage IIIC
Mirage IIICJ
Mirage IIIE
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Submitter
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Submitted09/01/2006
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Category
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Create a file in your /flight directory named
MISSIONCONTROL.INI
and use the following code
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[MissionControl]
FormationFile=Formation.ini
NationList=Nations.ini
MaxEventLog=4096
MissionSummary=MissionSummary.ini
[ResultModifiers]
PartialRating=20
PartialLossRate=50
OutstandingRating=80
OutstandingLossRate=20
[MenuScreens]
BriefingScreenName=BriefingScreen
DebriefingScreenName=DebriefScreen
[Callsign]
NumCallsignSet=6
CallsignPerSet=5
NumGroundCallsign=12
NumFACCallsign=1
NumTACCCallsign=1
[Altitude]
Normal=6500
Low=2000
VeryLow=300
High=10500
VeryHigh=15000
[Waypoint]
TaxiSpeed=5.14444
TaxiTime=0
TakeOffTime=0
InitialClimbDist=9260
InitialClimbAlt=3048
MaxInitialClimbAngle=45
MarshallTime=150
IPDist=27780
IPAngle=45.0
IPTime=120
AttackAlt=500
MaxApproachAngle=90
LandApproachDist=18520
LandApproachAlt=1524
LandLineupDist=9260
LandLineupAlt=762
StackAltDiff=500
ArrivalTimeDiff=60
EscortTimeDiff=10
MinBaseRange=30
MinFACRange=15
AircraftWaypointSize=1500
GroundObjectWaypointSize=500
[PR]
SR001=0
SR002=5000
SR003=12000
SR004=25000
SR005=40000
SR006=75000
SR007=120000
SR008=160000
SR009=240000
SR010=360000
MR001=0
MR002=5
MR003=10
MR004=20
MR005=30
MR006=50
MR007=70
MR008=90
MR009=120
MR010=150
[speech]
NormalDelay=8.0
HandOffDelay=20.0
DistUnit=NM
SpeedUnit=KNOTS
DepartContactAlt=304.8
DepartHandOffDist=18520
ApproachContactDist=22520
ApproachHandOffDist=18520
ClearToLandDist=9260
CheckOffCourseTime=10
ChatterTime=5.0
[Convoy]
TruckConvoyFormation=TruckConvoy
TruckConvoyBaseSize=2
TruckConvoySizeVariation=28
ShipConvoyFormation=ShipConvoy
ShipConvoyBaseSize=1
ShipConvoySizeVariation=5
[Map]
MapIconSize=32
FriendlyIcon=MapFriendlyIcon.tga
EnemyIcon=MapEnemyIcon.tga
FriendlyRunwayIcon=MapFriendlyRunwayIcon.tga
EnemyRunwayIcon=MapEnemyRunwayIcon.tga
RadarIcon=MapRadarIcon.tga
WaypointIconSize=16
WaypointIcon=MapWaypointIcon.tga
IPIcon=MapIPIcon.tga
TargetIcon=MapTargetIcon.tga
WaypointLineColor=0.914,0.777,0.230
GridLineColor=0.0,0.0,0.0
GridTextColor=0.0,0.0,0.0
MinorGridLineColor=0.0,0.0,0.0,0.8
MinorGridTextColor=0.0,0.0,0.0,0.4
TextFontName=Arial
TextSize=12
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The Green text is the one that determines altitudes. The Stock WOE/WOV/whatever figures have it so that 9,000 feet (2743~m) is normal. While that works fine for WWII Eastern Front Combat; it doesn't work well for the rest of WWII; or for the higher and faster jet aircraft postwar.
6500m, or 21,325 feet as normal works quite well I've found in my missions.
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I'm just curious, what do you all think of this? Is each pack a bit too big to download (30~MB); should I split them into smaller 15~ MB packs?
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Sheppard's WOE Style Hangars Pack 3
Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 29 hangar screens should be good for a beginning.
The following hangar screens are included in this pack:
A-7B
A-7D
F-104A (rev)
F-104C-10
F-104C
F-104G
F-104S
F-105D-31
F-105F-1-Early
F-105F-1-Late
F-105G
Jaguar GR.1
Ju-188D
Ju-88A
Ju-88C
Ju-88G6
MiG-23M
Mig-23ML
Mig-23MS
MiG-29A
Nesher
P-35A
Su-11
TA-183A
TA-183B
Tarpon
TBF
Tempest II
TF-104G
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Submitter
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Submitted08/31/2006
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Category
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Update:
At first, I was hoping to have one huge unified pack with
SA-9ML_Winter
SA-9ML_Euro
SA-9ML_Desert
Co-existing and being called by the terrain, but it appears that's not possible, so I'm going back to separate packs.
So far I've gotten at least five different pack ideas:
WinterGOP (self explanatory)
DesertGOP (self explanatory)
EuroGOP (self explanatory)
WW2GOP (self explanatory)
GeneralGOP (For those things that don't fit in the other categories, like ships, or ships that saw long service past WW2)
I'll also be doing a comprehensive set of desert and winter skins for virtually everything, to expand on Pasko's packs
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Sheppard's WOE Style Hangars Pack 2
Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 33 hangar screens should be good for a beginning.
The following hangar screens are included in this pack:
A-4B
A-4C
A-4C Caza
A-4E
A-4E Alternate IDF Hangar Screen
A-4P
A-4Q
B-24J
B-47E
C-130A
CF-104
CF-5A
Do-17Z
F-111C
F-47N
F-80C
F-84F
F-84G
F-86D-45
F-86E-10-NA
F-86F-15
F-86K
F-86L
F-9J
FA-18A
G4M2
J-35F
Mi-24
MiG-27
MiG-3
MiG25PD
P-39D
Sea Harrier FRS1
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Submitter
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Submitted08/29/2006
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Category
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File Name: Sheppard's WOE Style Hangars Pack 1 (oops)
File Submitter: MKSheppard
File Submitted: 29 Aug 2006
File Updated: 29 Aug 2006
File Category: SF Hanger/Menu Screens
This is broken, please delete. thank you.
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hey man do you need help on it ?????? also do you have a auto installer??No I don't need help, this is just a very tedious process; and I don't like auto installers.
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Started work on it; the biggest problem I'll have is probably tracking down Pasko, and the various creators who have disappeared over the years for their permission.
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Here's a Finnish one
//Finnish List done with help from Edi from www.stardestroyer.net// [DefaultCallsign] Paimen Pyssy Seko Linssilude Lauma [CallsignSet001] Aspis Kobra Mamba Pyton Kyy [CallsignSet002] Rapu Ahven Hauki Lohi Taimen [CallsignSet003] Varis Korppi Haukka Kotka Kurki [CallsignSet004] Susi Ilves Karhu Hirvi Ahma [CallsignSet005] Alasin Tikari Vasara Nuija Kirves [CallsignSet006] Biisoni Siiseli Leijona Tiikeri Seepra [GroundCallsign] Daavid 47 Eero 77 Gabriel 88 Harri 45 Kalle 52 Mikko 83 Niilo 90 Pekka 34 Seija 68 Tapio 61 Ville 14 Zulu 29 [ReconCallsign] Silmä [FACCallsign] Nuusku [TACCCallsign] Kruunu
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CALLSIGN-Russian.LST
Put it into your /flight directory and change the russian entry in nations.ini
CallsignList=CallsignsUS.lst
to
CallsignList=CALLSIGN-Russian.LST (or whatever you name it)
\\Much thanks to Stas Bush on www.stardestroyer.net for providing me with a nice russian theme\\ [DefaultCallsign] Strizh Yastreb Chaika Sokol Kondor [CallsignSet001] ///... heh heh heh, this is with allusions. Consider it FUBAR-themed// Boroda Lopata Truba Bolt Grom [CallsignSet002] //tree-themed// Elka Dub Bereza Osina Klyon [CallsignSet003] //a Russian's life...// Valenok Lapot Pogon Shinel Baton [CallsignSet004] //battle beast themed// Volkodaw Zmey Metch Zwer Drakon [CallsignSet005] //space-themed// Vostok Voskhod Luna Soyuz Korol [CallsignSet006] //insect-themed// Pchela Shmel Osa Komar Medvedka [GroundCallsign] Boris 35 Anna 21 Ivan 61 Yozh 24 Pavel 87 Roman 12 Centr 51 Ulyana 23 Vasilii 45 Galina 28 Dmitrii 12 Elena 23 [ReconCallsign] Kobry [FACCallsign] Shilo [TACCCallsign] Rossiia
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Sheppard's WOE Style Hangars Pack 1
First of many hangar packs to come from me..
Just put each file into it's own aircraft folder. More will be on the way, but this nice pack of 37 hangar screens should be good for a beginning.
The following hangar screens are included in this pack:
A-1H
A-20G
A-26B
A-26C
A-6A
A-7A
A6M2
A6M5
An-2
Ar-234B
Ar-234C
B-29
B-57A
Ba-349
Bf-110C
F-104A
F-106A
F-111K
F-14A
F-19
F-4D (IRAF)
F-86K
F-89C
F11F-1
F3D
FB-111A
Fmk6
FW-190A8
Ho 229
Il-28
L-29
Lancaster
Mig-15UTI
P-40E
P-55
P-70A
Pe-2
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Submitter
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Submitted08/29/2006
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Category
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WOE Hangar Screen Construction Pack
How to make professional-looking WOE style hangar screens. Instructions are included, along with a "greenscreen" tileset for runways for taking those shots.
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Submitter
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Submitted08/29/2006
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Category
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Just uploaded a hangar screen construction set to combatace; hopefully it'll be approved soon.
I'll probably have to upgrade teh pack to 1.1 to take into account that first I thought it was better to use "overcast", but I'm finding out that a normal noon, clear day works quite well in bringing out the highlights and such of the aircraft.
Aaaaand the Hangar screen construction set is up
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Early test with a B-29....
When I get back from walking the dog I'll upload more and detail my process
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Mercenary Wing F-100D; I used the IDF F-100D skin from combatace and played with the decal file.
Dhimari F-100D; I used Pasko's 533rd FBS Fuselage as a base; and rearranged the decal.ini file.
Parani MiG; used a desert skin from combat ace...
I'm a bit torn on using the IDF skin for the mercs; there's a lot of brown hues in it; and my Paranis are using tan/brown a lot; which raises the problem of "accidents" involving misidentification in the real world.
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huh...here we go again do people read this days???
Yes I do read. And I didn't find anything even resembling a unified objects pack.
right okay here there are.....
http://forum.combatace.com/index.php?autom...p;showfile=2759
Already have it on my HD. And it's only for the US Military from 1970-today.
http://wrench1smog.com/wrench3.html
Hm, a bunch of mods each in their own sets, no unified pack I'm seeing there.
It seems to be YOU that has the comprehension problem.
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Why limit the Paran's aircraft to ex-Soviet piston planes?Well, I was doing it in the terms of "realism", having the planes isn't just enough, you need the spare parts and tools to maintain them; if you only have to stock soviet metric tools and gauges to keep your fleet of Lavochkins and then later MiGs flying; it's much easier on your maintenance technicans (and cheaper too), than trying to maintain a stock of US Gauges and tools in addition to British Imperial Gauges and tools.
Give them some ex-western stuff, too. We dumped them all over the world, even to countries that later 'turned against us'.The great fire sale after WWII! Plus the fact that the planes often got resold by the original buyers to secondary states.
Maybe give Dhimar only ex-USAF equipment while the Parani's use a combo of older RAF (Hurricanes?, Spitfires, a few Meteors) and newer Soviet planes (La-11s, Mig-15s, some Mig-17s).Sounds good.
Speaking of markings, I've been puttering on mercenary and Dhimari skins for various aircraft (currently only F-100D is actually near completion) and I was wondering what to use for Dhimari squadron markings? Green stripes on the tail or wings, or a Squadron crest?
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Title is self explanatory; it would be a real boon if there was a unified ground objects pack which was updated like the weapons pack. As it is adding the stuff yourself to your groundobjectsdata.ini file one by one does get tedious...
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A sudden thought came to me:
Why does the US even need to get involved at all?
The US can just funnel aircraft and equipment to the Mercenaries (where do you think the mercs are getting those F-100 from?) and use them as a legimitate "I'm not seeing anything provocative?" excuse in the UN.
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Basically, I've been whacking away at a new, updated version of the classical '59 Burning Sands campaign with every side playable, but I can't leave one thing alone, and I have to keep improving it...
I've already re-written the fluff openings for the campaign as well:
Soviet Opening Fluff[/size]
Our glorious fraternal comrades in the Arab Republic of Paran were attacked without provocation by the capitalist lackeys of the Kingdom of Dhimar and have retalitated by invading to put an end to the war-loving monarchy.
Advisors like you will help our Parani comrades in their struggle!
Paran Opening Fluff[/size]
Due to an endless string of insults on our national honor by the monarchists in Dhimar, the Great Leader, General Ali-Amer Ahmed has decided to invade and despose that fool of a King Dhimar has.
Dhimar Opening Fluff[/size]
Relations with Paran have detoriated ever since General Ali-Amer Ahmed removed King Hassan in a violent coup in 1954, followed by Hassan's execution and the declaration of the Arab Republic of Paran.
General Ahmed claims that we are drilling across our border, and stealing the Parans' oil. Ridiculous nonsense of course. However, that was more than enough for Ahmed to declare war.
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I'm still plinking away at various bugs in it; and I was wondering if I should revise the flyable aircraft lists even more than what I have already to represent the state of the world in 1959.
Jet aircraft were a very limited commodity, even in the US Air Force, which still had large numbers of piston engined aircraft well into the 1960s - the last F-51D wasn't retired from the West Virginia ANG until 1957!
Mainly, this was because of the price of jet fuel; it was more expensive than ordinary aviation gasoline; a situation which existed until the mass production of civilian jet airliners, which caused a refining boom, bringing down the price of jet fuel.
The Kingdom of Dhimar being completely equipped with F-100Ds and A-4s in 1959 was always a bit of a stretch. Same with Paran and their nearly 100% MiG-17F force.
Putting my thinking cap on, the following aircraft sound like good candidates for Dhimar's intial aircraft fleet
F-51D Mustangs
F-47D Thunderbolts
F-80C Shooting Stars
A-26B/C Invaders
AT-6 Texans
F4U Corsairs of various vintages
Spitfires?
Gloster Meteors
etc making up the bulk, perhaps in small "squadrons" of only 4-5 aircraft each.
The "King's Own" squadron would probably operate one of these aircraft.
F-84Fs
F-84Gs
Various F-86 Sabres
And they would be broken down 90% of the time, and would only fly for really important events like the anniversary of the King's coronation. They're there for SHOW, to look nice and flashy, like all those new African countries in the 1960s that got shiney MiG-21s when those were actually new.
Likewise for Param; they'd probably have
La-9s
La-11s
Some old WWII Bombers, etc
So leading into the new campaign:
1959: War breaks out, you can fly Dhimari and Parami Piston engined aircraft, and what few obsolete jets they have. The war bogs down, becomes inconclusive.
Mid 1959-1960: The USSR takes an interest in the conflict and decides to escalate it by supplying the Republic of Param with some MiG-19s. A squadron of VVS pilots is sent as well. They proceed to use their technically superior aircraft and skills to cut right through the Dhimari Air Force like butter. The US takes notice and begins to supply the Dhimaris with some more modern aircraft through Foreign Aid.
1961: The US is now fully involved in the Dhimari conflict; with carrier operations and USAF aircraft now based in Dhimar, as well as a constant flow of new aircraft for Dhimar. The USSR responds with more of the same for their Dhimar clients.
1962-1964: All but open war between the USAF and VVS, very similar to the clashes between US pilots and Soviet pilots over Korea in MiG Alley, with the latest and best aircraft routinely being sent to the front.
1965: Peace treaty signed between Dhimar and Param, or a Dhimari offensive takes the capital of Param. The timeline's open to compression, because this isn't korea with huge mountains to slow ground forces down; it's a desert, and rapid movements are possible. It's entirely possible that even with US and Soviet Aid to their respective clients, the Parami and Dhimari militaries are just incompetent, like the Iranians and Iraqis from 1980-88, and the US and USSR decide simply wage a proxy war on the cheap with airpower alone.
What do you think guys?
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A lot of soviet aircraft get broken with the latest Weapons Pack, because they were coded for AA-2 and AA-8 weapons; and the latest weapons packs naming convention changed from NATO ASCC to Soviet Designations:
I put together this list to help me with converting all my russian content to the new pack:
AS-1 (56-74) = KS-1
AS-2 (61-70) = K-10SN
AS-4 (87-2020) = Kh-22N
AS-4 (75-2020) = K-22MP
AS-4 (65-2020) = K-22NA
AS-5 KELT (62-88) = KSR-2
AS-5 KELT (62-88) = KSR-11
AS-6 KINGFISH (69-2020) = Kh-26MP
AS-6 KINGFISH (69-2020) = Kh-26N
AS-7 GROM (68-2020) = Kh-66
AS-7 GROM (72-2020) = Kh-23
AS-7 GROM (73-2020) = Kh-23L
AS-7 GROM (74-2020) = Kh-23M
AS-7 GROM (74-2020) = Kh-23PS
Kh-25R KAREN (74-2020) = Kh-25R
Kh-25MR KAREN (80-2020) = Kh-25MR
Kh-25L KAREN (76-2020) = Kh-25L
Kh-25ML KAREN (80-2020) = Kh-25ML
Kh-25MT KAREN (80-2020) = Kh-25MT
Kh-25MTP KAREN (86-2020) = Kh-25MTP
Kh-25MA KAREN (99-2020) = Kh-25MA
Kh-25P KEGLER (81-2020) = Kh-25P
Kh-25MP KEGLER (88-2020) = Kh-25MP
Kh-25MPU KEGLER (94-2020) = Kh-25MPU
Kh-27 KEGLER (78-89) = Kh-27
Kh-28 KYLE (73-2020) = Kh-28
Kh-29L Kedge (80-2020) = Kh-29L
Kh-29T Kedge (80-2020) = Kh-29T
Kh-29TE Kedge (88-2020) = Kh-29TE
Kh-31A1 Krypton (88-2020) = Kh-31A1
AA-1 ALKALI A (60-78) = RS-2U
AA-1 ALKALI B (61-90) = RS-2US
AA-2 ATOLL A (62-78) = R-3S
AA-2 ATOLL B (66-78) = R-3R
AA-2 ATOLL B Training (66-78) = R-3U
AA-2 ATOLL C (68-2020) = R-13M
AA-2 ATOLL D (xx-xx) = HAL AA-2D
AA-2 ATOLL E (80-2020) = R-131M1
AA-3R ANAB A (63-72) = R-8MR
AA-3IR ANAB B (63-72) = R-8MT
AA-3R ANAB C (69-98) = R-98T
AA-3IR ANAB D (76-98) = R-98MT
AA-6R ACRID A (74-2020) = R-40R
AA-6IR ACRID B (74-2020) = R-40T
AA-7 APEX A (73-2020) = R-23R
AA-7IR APEX B (73-2020) = R-23T
AA-7 APEX C (81-2020) = R-24R
AA-8 APHID A (73-2020) = R-60T
AA-8 APHID B (82-2020) = R-60M
AA-8 APHID C (82-2020) = R-60TM
AA-10 ALAMO (IR) (85-2020) = R-27TE
AA-10 ALAMO A (SARH) (85-2020) = R-27R
AA-10 ALAMO B (IR) (85-2020) = R-27T1
AA-10 ALAMO C (SARH) (85-2020) = R-27ER
AA-10 ALAMO D (95-2020) = R-27AE
AA-11 ARCHER A (87-2020) = R-73M1
AA-11 ARCHER B (96-2020) = R-73M2
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Heh, you're right..... the F-111E and F-111F Models were available to the USAF in Europe at the time...Oh well, version 1.01
Oh yes, to use the campaign fully as the Commies, you'll obviously need to make the MiGs and Su-7BM flyable.
I'm not very knowledgeable on European air forces, what was the Luftwaffle and everyone else flying in '79?
Problems with Latest weapons pack and some addons...
in Thirdwire: Strike Fighters 1 Series - General Discussion
Posted
Got the latest weapns pack; there are a variety of errors, like:
AGM-69A SRAM does not show up for the FB-111A in loadout screens, despite it being in the loadout.ini file.
WWII USAF aircraft don't get HVAR rockets on rocket pylons:
P-51Rkt_Rack
F82_Rack
P-38_Rack