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MKSheppard

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Posts posted by MKSheppard


  1. Enhanced Red Lightning '79 Campaign

    View File

    This expands the 1979 Red Lightning campaign to include:

     

    1.) SPECAT Jaguar for the RAF; you'll need the addon.

    2.) F-111A Aardvark for the USAAF You'll need the F-111A Pack. Sadly, the default german map doesn't extend to england, which is where the F-111A was based, so it's not totally realistic.

    2.) Adds the VVS, with MiG-23M, MiG-27, MiG-21MF, and Su-7BM

    3.) Adds the East German AF, two units, MiG-21MF and Su-7BM

    4.) Adds the Polish AF, two units, MiG-21MF and Su-7BM

    5.) Adds a description of what plane each squadron flies, no more guessing!

     

    I thought about adding carrier operations, but the map was too limited for a carrier, and secondly, the USN in WW3 would be involved with keeping the sea lanes open, and battling the soviets in Norway, to worry about the central front.


     


  2. Using the Red Lightning '79 Campaign:

     

    [CampaignData]

    CampaignName=1979 Red Lightning (WP)

    DataFile=woeCamp5_data.ini

    CampaignMap=GermanyCE

    Service001=Soviet

     

     

    [sovietUnit001]

    UnitName=3 IAP

    ForceID=2

    UnitID=1

    StartDate=1979

    DescFile=3IAP.txt

    StartText=woe2Start1.txt

     

    [sovietUnit002]

    UnitName=20 APIB

    ForceID=2

    UnitID=2

    StartDate=1979

    DescFile=20APIB.txt

    StartText=woe2Start1.txt

     

    [sovietUnit003]

    UnitName=933 IAP

    ForceID=2

    UnitID=3

    StartDate=1979

    DescFile=933IAP.txt

    StartText=woe2Start1.txt

     

    -----------

     

    20 APIB (Su-7BM) and 3 IAP (MiG-27) work fine but whenever I try to select a MiG-23M unit of any kind, the game sends me instead to a Su-7BM unit when I click on create campaign......does anyone know whats going on here...


  3. I simply can't get this to show up at all, I'm aliasing the AIM-26 3d model....

     

    [WeaponData595]

    TypeName=GAR-9

    FullName=GAR-9 Falcon

    ModelName=RB_27

    Mass=371.000000

    Diameter=0.381000

    Length=4.010000

    AttachmentType=USAF,USN

    NationName=USAF,USN

    StartYear=1960

    EndYear=1988

    Availability=2

    BaseQuantity=4

    Exported=FALSE

    ExportStartYear=0

    ExportAvailability=0

    WeaponDataType=1

    RailLaunched=TRUE

    RocketPod=FALSE

    Retarded=FALSE

    Streamlined=TRUE

    FinStabilized=TRUE

    SpinStabilized=FALSE

    HasGrowl=FALSE

    EffectClassName=AerialNukeEffect

    ReleaseDelay=1.000000

    WarheadType=14

    Explosives=20000000000.000000

    FusingDistance=20.000000

    ClusterBomblets=0

    ClusterDispersion=0.000000

    GuidanceType=12

    Accuracy=60.000000

    MaxTurnRate=9.000000

    MaxLaunchG=2.500000

    LockonChance=70.000000

    LaunchReliability=70.000000

    ArmingTime=4.000000

    SeekerFOV=4.500000

    SeekerGimbleLimit=34.000000

    SeekerTrackRate=11.000000

    SeekerRange=180000.000000

    MinLaunchRange=3700.000000

    MaxLaunchRange=204000.000000

    Duration=300.000000

    CounterCountermeasure=10.000000

    NoiseRejection=20.000000

    CapabilityFlags=0x00000000

    BoosterStart=0.500000

    BoosterDuration=10.000000

    BoosterAccel=14.490000

    BoosterEffectName=MissileFireEffect

    BoosterSoundName=Missile

    BoosterNodeName=

    BoosterPosition=0.000000,-1.835150,0.000000

    SustainerDuration=240.000000

    SustainerAccel=18.250000

    SustainerEffectName=MissileFireEffect

    SustainerSoundName=Missile

    SustainerPosition=0.000000,-1.835150,0.000000

    InFlightEffectName=MissileInFlightEffect

    InFlightSoundName=

    ReleaseAnimationID=-1


  4. Update 2 is up...

     

    The reason for the split is to keep weapons from the wrong era from showing up as loadout options. There is a limitation in the system that does not allow weapons with the "exported " box checked to go away. For now, splitting the pack up is the best option.

     

    I can't merge the weapons data; I use Windows 2000, and I get a black screen that goes away in a flash; and I can't run the weapon editor; not even the application compatibility program makes it work; can someone merge the WWII/Korea/Vietnam/Modern Weapons data for me, please?

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