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simonmiller416

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Everything posted by simonmiller416

  1. This Lightweight Tactical Pilot Transfer Vehicle is a nice topic too
  2. As we all know, the LOD exporter we can get at present can only support the old versions of 3dsmax and blender; So being used to using the newer version of 3dsmax (2018) I ran into some troubles. First of all, I can’t install max2009 because of some system reasons. I don’t want to describe it in detail. In short, I can’t, so I have to consider doing most of the work in 3dsmax first, such as splitting parts, setting axes and generating animation layers, and then Pass it to blender in FBX format. Okay, let's end the bedtime story, After importing the FBX file in blender, my axis settings and animation layers are all lost, damn, do I have to make it from scratch in bledner? Or am I simply overlooking some step? Basically, my approach is, 3dsmax2018 → latest blender → blender2.79, or directly 3dsmax2018 → blender2.79, the result is the same Or will any capable friends consider making an exporter based on the new version of 3dsmax? (I'm just saying) By the way, upload one picture to prove that I am really working on this, lol
  3. Cat takes down drone with paws

    It can be seen that this system has been deployed all over the world. What, a new missile crisis?
  4. It’s unnecessary to feel that bad/sad about this step, because if they don’t do it, something even sadder will happen (someday you try to log in and see a huge 404).
  5. I personally think that it is very likely to be a different concept from the previous fighters. Just like the B-21 as a bomber, it is also planned to undertake some A2A missions (at least it will become an important part in OCA/DCA), not just a bomber. And this "J-36" is likely to be a high-altitude, long-range fighter with a low top speed (1.8-2.0M). Its large-sized weapon bay can accommodate multiple long-range engagement weapons, which are used to attack the next generation bombers, tankers, and AWACS aircrafts and even ground SAMs to isolate the fighter fleets operating in the frontline. I am more opposed to the concept of "air-space fighter". They may be a little too optimistic about technological innovation. The reason why there are 3 engines is probably that 2 engines are not enough to propel the huge fuselage. I think that only in SF3 can we see this kind of tactics.
  6. I was shocked by this. Three engines, three air intakes on the belly and back, no vertical tail, diamond shape,5 pairs of ailerons/flaps, WHAT IN THE HELL ARE THEY MAKING?
  7. I am working on the SF3 project and have created a new folder in the UE5 engine. The only problem is that I am short of 3 million in funding. Can anyone tell me how to get it other than looting the First World Bank?
  8. Now, it's Wednesday in my time zone and I'm thinking why not create a thread myself. With the continuous upgrading and iteration of materials and electronic technology, several major countries have entered an era where 4th and 5th generation fighter are the main force, and even 6th generation fighter are already on the way. This is definitely my favorite part. So here it comes,every Wednesday, showcasing these most powerful birds in the sky. (The protagonist should be fighters of 4th generation or above)
  9. I know you gentlemen. So besides these modern-cool stuffs, there is an UH-60A with almost no addons. And maybe an UH-60Q soon,now I need 2 weeks to read some books.
  10. guuruu is really good at this,by using his beautifully crafted FM, I even felt like I was piloting this bird in ARMA3, all hats off to him!
  11. I do have a plan for that... =========================================== Picture and text are irrelevant
  12. Something bad happened during AAR training, then turn into hunting
  13. Thank you, I'm already familiar with these two techniques. But the problem is that the premise of using ANIMATION KEY is that the crews and the aircraft need to be integrated, that is, we don't use the pilot folder, but directly weld their models into cockpit, so that we can indeed let them turn on/off NOD by the same way of opening and closing the cabin door. Thing is, if we do that, we won't be able to replace the crew, so I'm wondering if we should do this.Maybe it makes sense for 160SOAR tho... Slimer is a good idea indeedBut I still need to figure out a way to keep them from lighting up with all the lights.
  14. For DAPs,I already tested join missions with APKWS and Hellfire(from dels AH-64 mod), they were working great. APKWS is hell of a rocket, blow everything up. imo in SF2, MH-60s are suitable for COIN war script which need missions been certain modified.
  15. In WIP thread, I showed a bunch of pilots with AVS-6/9. I actually thought it would be cool to put a few Operators on the left and right doors and set them all as gunners. We can't switch whether they use NODs, maybe it would be better if I set up a separate MH-60L for NIGHT_ONLY? Oh and, I have got permission from guuruu to for the well designed helicopter FM, great work!
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