-
Content count
580 -
Joined
-
Last visited
-
Days Won
51
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by simonmiller416
-
Gen4 + Wednesday
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Now, it's Wednesday in my time zone and I'm thinking why not create a thread myself. With the continuous upgrading and iteration of materials and electronic technology, several major countries have entered an era where 4th and 5th generation fighter are the main force, and even 6th generation fighter are already on the way. This is definitely my favorite part. So here it comes,every Wednesday, showcasing these most powerful birds in the sky. (The protagonist should be fighters of 4th generation or above) -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I know you gentlemen. So besides these modern-cool stuffs, there is an UH-60A with almost no addons. And maybe an UH-60Q soon,now I need 2 weeks to read some books. -
Need some minor modeling assistance
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
As we all know, the LOD exporter we can get at present can only support the old versions of 3dsmax and blender; So being used to using the newer version of 3dsmax (2018) I ran into some troubles. First of all, I can’t install max2009 because of some system reasons. I don’t want to describe it in detail. In short, I can’t, so I have to consider doing most of the work in 3dsmax first, such as splitting parts, setting axes and generating animation layers, and then Pass it to blender in FBX format. Okay, let's end the bedtime story, After importing the FBX file in blender, my axis settings and animation layers are all lost, damn, do I have to make it from scratch in bledner? Or am I simply overlooking some step? Basically, my approach is, 3dsmax2018 → latest blender → blender2.79, or directly 3dsmax2018 → blender2.79, the result is the same Or will any capable friends consider making an exporter based on the new version of 3dsmax? (I'm just saying) By the way, upload one picture to prove that I am really working on this, lol -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
guuruu is really good at this,by using his beautifully crafted FM, I even felt like I was piloting this bird in ARMA3, all hats off to him! -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I do have a plan for that... =========================================== Picture and text are irrelevant -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Brothers -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Rescuer -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Pedro -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Haec Ago Ut Alii Vivant -
Air to Air Refuelling Screenshots
simonmiller416 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Something bad happened during AAR training, then turn into hunting -
Air to Air Refuelling Screenshots
simonmiller416 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
B-Team Going Dark... -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
UH-60L- 244 replies
-
- 13
-
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I agree! -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you, I'm already familiar with these two techniques. But the problem is that the premise of using ANIMATION KEY is that the crews and the aircraft need to be integrated, that is, we don't use the pilot folder, but directly weld their models into cockpit, so that we can indeed let them turn on/off NOD by the same way of opening and closing the cabin door. Thing is, if we do that, we won't be able to replace the crew, so I'm wondering if we should do this.Maybe it makes sense for 160SOAR tho... Slimer is a good idea indeedBut I still need to figure out a way to keep them from lighting up with all the lights. -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For DAPs,I already tested join missions with APKWS and Hellfire(from dels AH-64 mod), they were working great. APKWS is hell of a rocket, blow everything up. imo in SF2, MH-60s are suitable for COIN war script which need missions been certain modified. -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In WIP thread, I showed a bunch of pilots with AVS-6/9. I actually thought it would be cool to put a few Operators on the left and right doors and set them all as gunners. We can't switch whether they use NODs, maybe it would be better if I set up a separate MH-60L for NIGHT_ONLY? Oh and, I have got permission from guuruu to for the well designed helicopter FM, great work! -
Happen to have a question for terrain masters present
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I didn't want to participate, I am just curious. In many terrains, I don't see much high-rise buildings, most of them are low-rise bungalows. It's not that there are none, but it's rare. Is there anything that limits this? I have a few guesses: 1. Game performance issues; 2. They don't make sense because they have no collision; 3. This is correct based on the design era and background story of the terrain; 4. The community lacks available resources. Again, I'm just curious,after all I am not a terrain modder, so don't take it too seriously. If it's because of guess 4, maybe I'd be interested in that. -
WIP Mega THREAD!
simonmiller416 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Night Ops -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah well A3 is much better way to fly a heli -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Some more test and some tricks -
Happen to have a question for terrain masters present
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
lol that's where my thought came from, I fly over Persian Gulf for a long time. This is a terrain I like very much. I can see some cross-sea bridges and other things (yeah many tall buildings) in the distance. -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Actually I used to do search on www.joebaugher.com,but that is good too,thanks -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Air Force PaveHawk -
WIP Mega THREAD!
simonmiller416 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That pit would be cool. I mean, since I'd rather have them(whole series) be AI controlled units, I'd probably look for a similar pit, not make one.They will be flyable by the player, but that's not the point.