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simonmiller416

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Posts posted by simonmiller416


  1. 15 hours ago, SUDNAVY said:

    I remember YEYEYE told me that someone want to make a new Su-24 mod, so he made this cockpit, but someone isn't finished the su-24 mod, so he share this cockpit to us,but he didn't share that to ather people

    If so im wondering if I could upload the whole mod since creators are missed for decade, I'm sure to mark this message(the lod is not mine and so) in page

    • Like 1

  2. 2 minutes ago, daddyairplanes said:

    can you share a pic of the aircraft folder contents and of the whole lodviewer screen? might give us a better clue what you got

    this is what i mean by whole lodviewer screen, so we can see the info on the top margin as well

                                                             this directly below

    this would be good to see too64b2ed41a3758_wholeview.thumb.jpg.13553df9ee16679ee1f769e08fedf3fb.jpg

    Oh ok, I realized I should have done this earlier

    • Like 1

  3. The key factor is in the basic ini of this aircraft

    We need to find
    AvionicsDLL = Avionics70.dll (or 60)


    then changed to
    AvionicsDLL=AvionicsF14A.dll

     

    There is a price for doing this, as we will completely lose the ability of the radar to scan and map the ground.

    So far, I have only applied this module on the F-22A, because the weapons it can carry are very limited (for example, ground weapons can basically only use GBU-32 or GBU-39), and it is an air superiority fighter, so it doesn't really matter.

    If I was flying a multirole fighter like the F-35 or F-18, I wouldn't be willing to make compromises

    1.png

    • Like 3

  4. F-15C Blue and Tan skin, 65th Aggressor Squadron(2005-2014)


    The 65th Aggressor Squadron stationed at Naris Air Force Base operated F-15C fighter jets from 2005 to 2014, and used a variety of unique Schemes. This mod is one of the two types they have used. I will use it in the game Called "Blue" and "Tan" in

    Made this for my personal campaign "Red Flag", based on the F-15C, to share with you all.

    Special thanks to:
    Fast Cargo provides a great collection of F-15 packs for the community
    Viper63 added accurate machine number decals to his Aggressor pack

    usage:
    1. Put the "65AGRS_Blue" and "65AGRS_Tan" folders into your F-15C module;
    2. Put the "Decals" folder into: your SF2 directory\Objects;
    3. Start the game and start your F-15C, the game will automatically inject data.


     


  5. F-16C Block30 "Ghost"Scheme, 64th Aggressor Squadron


    The 64th Aggressor Squadron, stationed at Naris Air Force Base, use this skin for their F-16C, which is based on a similar skin for the Russian Air Force Su-57

    This is made for my personal campaign "Red Flag", Based on F-16C Block30/32, and I will share it with you.

    Special thanks to:
    Viper team provide those great Falcon mod

    Usage:
    1. Put the "64_AGRS_Ghost" folder into your F-16 mod (block 30 recommended);
    2. Put the "Decals" folder into: your SF2 directory\Objects;
    3. Start the game and read your F-16C block 30, the game will automatically read the data.


     

    • Like 1

  6. Su-25M1/M1K Skin,299th Tactical Aviation Brigade


    While upgrading the old Su-25s to Su-25M1/M1K, Ukraine also digitized their camouflage to make them more modern inside and out.

    299th Tactical Aviation Brigade is currently operating Su-25M1/M1K, this mod is based on this unit as a prototype, I picked some numbers(From 30-51), but according to the wiki, the Blue 39/49 of the brigade had been shot down, so I deleted them.

    I originally made it for my personal campaign "West Wind", but I also hope that more people will get it

     

    Special thanks to:
    ShaKhrai, in order to save time, I asked his permission to use his existing files for deep editing;
    paulopanz, who contributed a refined Su-25 mod to our community;

     

    Usage:
    1. Put the "299_TAB" folder into your Su-25 mod;
    2. Put the "Su-25M1_Ukr" folder into: your SF2 directory\Objects\Decals;
    3. Start the game and read your Su-25, the game will automatically read the data.

    Su_25M1_299_TAB.zip


     


  7. 33 minutes ago, PeacePuma said:

    Just a thought aloud... assuming the limitations, if you have the model ready in 3ds with all and fries... why not ask a member with max 2009 to export it to lod?

    PS: if it is feasible I can help with that.
    PS2: When you see that it was a success, you can do the KnAAPO version??? (with the tip of the vertical stabilizer straight)

    PS3: No it's not success , although I successfully imported the model into the game, I still lost all axes as well as animation layers, but I think you're right, there is always someone to help

    PS4: Actually the original one is KnAAPO Su-30M2  (with the tip of the vertical stabilizer straight and and have a pitot tube)

    PS5: Even with help, I still want to be able to figure this out on my own, I can't always ask for help, especially since we all might be on opposite sides of the world lol

    • Like 3

  8. Plus, I'd love to be able to make the mirror-like skin that the F-35C uses, there are photos showing VX-9 test squadrons using it, but the currently available mod doesn't include specular maps, so there's nothing I can do about it.

    So the recent plan, after solving the problem of this thread, use new resources to make a new F-35B/C mod.

    I think FastCargo did a great job, he and most of you are my seniors, it's just that the F-35 first entered the military in 2015 (it was only the Marines then, the Air Force and Navy got them much later) and his mod was last updated in 2010 , which is amazing.

    Due to the limitations of the age at that time, there are many missing details in the mod, just like the F-35C actually has two wheels for the nose gear.

    At the same time, Menrva is also redoing the cockpit details of the F-35, which fully aroused my enthusiasm for creation.

    • Like 2
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