-
Content count
723 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by SDirickson
-
Can an A-6 Intruder be done?
SDirickson posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is it possible for the good folks down at the Skunkworks to make an A-6 Intruder? I would love to do some CAS and strikes in it, and I imagine the 3-D cockpit would be incredably impressive. -
Can an A-6 Intruder be done?
SDirickson replied to SDirickson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, the just the Iceland story would be good. I would love to see the tank battles in Germany, especially with the Hinds and Tornados. -
RA-5C Vigilante
SDirickson replied to navychief's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It seems, once we get all these nice new aircraft, the only thing left will be to add rice paddies, jungle, mountain karsks and a Rolling Thunder campaign. My only regret is that it will probably be impossible to add forest textures on par with Il-2. -
Skunkworks News Update
SDirickson replied to Denzil's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Will do! -
new terrain coming soon!
SDirickson replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Can't wait for it. I just hope somebody figures out how to do more types of terrain in the same package. -
First flights with SF
SDirickson replied to tc223's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Man, AT-37 Dragonfly's rock. I never thought about adding those to SF! -
I've had some problems with my X-45 in XP. The drivers aren't fully supported by Saitek, but there are some 3rd part drivers available. Maybe its just me, cuz for a while I did have my X-45 working, and programmed, but then it went kaput. The stick worked, but I couldn't program it anymore. So.... in my opinion, the X-45 is pretty nice, especially for those sims that allow in program controller asignments, like Il-2. But, if you run XP, you may have trouble programming it. TOo bad they had to retro out the 45, though. I liked the military look of the 36.
-
Skunkworks News Update
SDirickson replied to Denzil's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is there any way to increase the numbers of tilesets in SF? Right now we have what, five? Water, desert, farmland, city, and mountain. Can you add to that amount in order to create a much more varied environement? Also, is it possible to create multiple transition tiles, so terrain no longer has that pixelated look when viewed from very high, or in the map? -
Patch release date?
SDirickson replied to tc223's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
They should mix Hanukkah and Christmas. I mean make it a real mix of the two. Eight complete days of feasting and gift giving...... Sorry for being shallow :) -
Can an A-6 Intruder be done?
SDirickson replied to SDirickson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Oh man, Denzil! You haven't read Without Remorse? If you loved Rainbow Six then you're in for a treat. John Clark is one bad-ass dude. As for a six hour Red Storm Rising? If they did it with a ten hour Band of Brothers (Which I just got done watching on VHS, again), then I certainly think WWIII deserves its own monolith of film. I can't understand how anybody doesn't enjoy good suspense / action / thriller novels. Unless they go in for actual history... In the words of Homer Simpson, "Ahh, the Luftwaffe. The Washington Generals of the History Channel." -
F100 Flying Brick syndrome and how to fix it
SDirickson replied to Dark_Knight_667th's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Can't wait for the patch to be released. I've been really disappointed with the F-100 so far. I'll be checking out this fix first though :). BTW, thats one advantage with having no trim. You don't get any asses assigning it to a slider for MP. -
Supersonic??
SDirickson replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I like the way SF doppler shifts the sound until its real close to an actual sonic boom. -
I haven't had problems installing it, just getting the configuration program to work. I downloaded the new beta drivers from Saitek's website, and the installed proplerly, and the stick works right in Control Panel, but I can't program it. Its too bad, really. It works fine for Il-2, and other sims that allow you to configure the stick in game, but for everything else....
-
Supersonic??
SDirickson replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
And remember, the higher your altitude, the lower the actual airspeed of sound. So, at 40,000 ft, you can be going much less than 675 knots and still break the barrier. -
anyword on F-105?
SDirickson replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes. More planes = Merry Christmas. -
MiG-17F Performance
SDirickson replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, the F-100 is pretty bad. Anybody in a MiG outclasses it so bad its not even funny. -
Something I've noticed..
SDirickson replied to Dark_Knight_667th's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I personally like the padlock system SF uses. I have the snap forward view set to my pinky switch, so in dogfights I can quick checks forward, then turn back to maintaining a visual with the target. Its a great system, and I certainly hope they don't change it. -
F-104S Has Arrived!
SDirickson replied to Qfly's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
But, can you tell me how to do it? I want to add some SUU-23's to the O-1. Imagine the recoil, :twisted:. -
a couple questions
SDirickson replied to jojotcb's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ripple count is the number of bombs that get dropped when you hold down the bomb release button. If you want to be sure you hit your target, you can set the ripple count to a higher number. Then, the plane will drop more bombs, at a spaced out interval. If you set the ripple to 6 and the interval (Another word with a fancy bombing meaning) to 140 ft., the plane drops 6 bombs, each 140 ft apart. Radar mode is a little harder to check. There are four main modes, Search, Boresight, Ground Map, and Terrain Avoidance. When you change radar modes, it should tell you the mode you set on the bottom of the screen. I'll let the other guys explain the best ways to check your radar mode. -
Force Feedback
SDirickson replied to pcpilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I wish they'd make a FF HOTAS. Like redo the Saitek X-36 with FF and rudder pedals, and USB. I would buy that in a heartbeat over the Cougar. For one thing, it probably wouldn't be $300 :D. Imagine, buffeting stick near the stall, feeling the hits in your rudder if you get shot at, or feeling it get slack all of a sudden when you stall, and finally, feeling the full range of detents on the stick for afterburner and such. I mean, how hard would it be to allow the user to program the FF for the throttle to allow for multiple detents? Then I could match up the 70% mark for SF. -
F-104S Has Arrived!
SDirickson replied to Qfly's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Obiously, since the new F-104 has AIM-7's, you know how to change loadouts. Is it easy to do? Can you describe how to do it to any plane? -
ai a/c
SDirickson replied to starron1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you want to fly the Su-7 you need to update the ini file. The easiest thing to do, though, is to download the full aircraft from the site. -
Marcelo Silva's SF Website, CHECK IT OUT!
SDirickson replied to pcpilot's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
P51, the best way to do it is just grab the entire fly-able plane from his site. They already have the new cockpits in them. I say new, but really he just replaced the bitmaps in each cockpit folder. Its really a great idea, because it completely changes the look of the cockpits. -
I can't believe I've never seen this thread before. I've been using X-Plane since version 5.54, one and a half years ago. Now, with version 6.40, X-Plane is completely different. The combat version is not out yet, but part of it has been released in 6.40. I would definately suggest trying it out. You can't shoot anything, but you can mess around with adding weapons to aircraft and stuff. As to comparing FS2002 to X-Plane, well... it's hard to say one is better than the other. FS2002 has much better graphics, better AI, and better ATC, but X-Plane has the most realistic flight models of any sim out there, and is the easiest to create new aircraft. X-Plane is really more of an engineering tool, because it will model and aircraft in existance. In FS2002 you can make a toilet fly like a Cessna, but in X-Plane it'll fly like a toilet. I would suggest going to www.x-plane.org. It has the largest collection of aircraft, and the largest community using it's forums. As for me, I spend more time on X-Plane than anything else I've ever bought. Its just something about being able to make your own aircraft, or aircraft that have never been featured in any sim before. Before Strike Fighters, no sim had featured an A-4, so I made one in X-Plane. You can find it at the link above, if you like. Try doing that in MSF2002 without the ability to use 3D Studio MAX or GMax.
-
modding terrain..a question
SDirickson replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Dagger, if that works, it will be a miracle. I would never have thought that two sims would use interchangeable terrain files. But, don't get me wrong, I want it to work!