I have noticed that overhaul mods like Black sea crisis and Operation Darius severely degrade my missile performance . While long range missiles can be spoofed , I refuse to believe the same with short range launches . Normally in the original strike fighters for example in sf2 Europe , I can easily kill enemies using sparrow missiles over a range of 16 miles . In black sea crisis and operation Darius and many other mods , my aim 120 is spoofed at a distance of around 30-35 miles which is ok for a missile but at close like 12 miles , at these ranges if i shoot a fox 3 , the enemy planes easily spoof it by using just a bit of chaff while I have to dive down to ground while wasting around 40 chaff per missile fired by them .. I refuse to believe that amraams or archers are spoofed at close ranges and it's really frustrating . I normally fire in search mode . Is there any way to edit something in the game folders so that the missile hit rates are balanced . It's really annoying when I have to dive down and waste my missiles while the enemy shoots me like iam a paper plane . Same thing goes for sam's too. Help is appreciated .
If this is a skill issue on my part , then share some tips to improve my gameplay . Enemy difficulty is set to normal though setting at easy difficulty didn't help either . Thanks in advance