B Bandy RFC, on Jun 24 2007, 08:15 AM, said:
Fire Suppression stops any chance of the plane flaming. Self-healing nearly does too. Been doing a lot of testing on the damage models lately. The only way to get a balance between flaming with 1 bullet and never flaming at all is to keep self-healing and fire suppression false and armor the tanks with steel. 20-30 mm seems to work as a reasonable balance considering machine guns and cannon are such radically different animals when it comes to damage modeling. Increasing structural integrity of the tanks or the assembly they are in (fuselage, wing) doesn't impact the chance of a tank flaming. Apparently there are critical hits modeled unaffected by this.
If you want to tweak the DM yourself I recommend setting up an "all friendly" mission and have at your buddies :biggrin: rather than attempting to see minor differences while actually dogfighting the enemy.
Thanks for the convergence tweaks!
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