V 1.0
Fi 156 F Storch SF1/WOV/WOE 06 Patch level installs.
To install: UnZip and drop the Fi156_F folder into the Aircraft folder,StorchTank folder in the weapons folder.
Adding Weapons: You need to use the SF1 06 patch level weapons editor to add weapons.
Watch it Fly
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Mod Info:
This mod is intended for WWII install’s as a FAC AI aircraft, there is a very basic (nonworking) Cockpit included for testing only.
External fuel tank and Bomb Pylons added.
The Door and window do not open.
Tailgunner is not included.
Decals: Nation Only
The NationName “Axis Germany “and the “absence” of the traditional tail emblem with the model is intentional. End users can change these two items to suit there Install.
For the Landinglight to function the Tailgear is set to "Retractable=TRUE" with no movement.
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Corrected: Fuel capacity’s
Corrected Statment: SystemName[003]=RightSlat
Corrected Fuel consumption: BSFC=0.00280
Tested with WOE 06 patch only.
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Credits:
TW: FM (modded by me).
AC 3D Model, Cockpit and Textures: Myself
Landing Light Info: Wrench
This Mod is Freeware and not to be sold!
Note: Anyone who wishes to update the FM or convert this mod for SF2 and re-upload it may do so.
Raven
01/18/13
Fi 156 C-5/Trop Storch SF1/WOV/WOE 06 Patch level installs.
To install: UnZip and drop the Fi156_C-5T folder into the Aircraft folder.
Watch it Fly
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Mod Info:
This mod is intended for WWII install’s as a FAC AI aircraft, there is a very basic (nonworking) Cockpit included for testing only.
The External fuel tank is part of the model and cannot be droped.
The Door and window do not open.
Tailgunner is not included.
Decals: Nation Only
The NationName “Axis Germany “and the “absence” of the traditional tail emblem with the model is intentional. End users can change these two items to suit there Install.
For the Landinglight to function the Tailgear is set to "Retractable=TRUE" with no movement.
Tested with WOE 06 patch only.
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Change log:
Corrected: Fuel capacity’s
Corrected Statment: SystemName[003]=RightSlat
Corrected Fuel consumption: BSFC=0.00280
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Credits:
TW: FM (modded by me).
AC 3D Model, Cockpit and Textures: Myself
Landing Light Info: Wrench
This Mod is Freeware and not to be sold!
Note: Anyone who wishes to update the FM or convert this mod for SF2 and re-upload it may do so.
Raven
01/18/13
P-39 Airacobra, Soviet Air Force "Eastern Front"
Somehow, for some reason, this bird never got released. That's fixed now, eh??
A complete aircraft, 'nationailzed version', representing 16GIAP Airacobras of the Soviet Air Force on the Eastern Front.
Includes many changes as seen on the P-400, including the 'newish' cockpit. The skin is heavily weathered, replicating the conditions on the Eastern Front.
Weapons, pilot figure and sounds are not included, but you should have them already.
Tested in SF2, but not fully compliant, FM wise. (as I have no 1stGen installs anymore).
Should work passably well in 08 1stGens, and definately in 06 level SF/Wo*. As always, "caveat emptor".
And, as alwasy, READ the enclosed 'To Install' instructions.
Happy Hunting!
wrench
kevin stein
Royal Air Force Kestrel GR1/3 for STRIKE FIGHTERS 1 V2.0 Patch Level 08
This is a 1st Gen conversion of the V2.0 Pak
INSTRUCTIONS
1.Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your WOX install.
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2. Adding weapons:
A. Check to see if these weapons have are already been previously added.
B. From the WEAPONS folder drag and drop all of the enclosed folders into your Weapons folder.
C. Weapons data needs to be added with the 08 Patch level Weapons Editor.
See Weapons Add.ini for data.
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3. Gun Data needs to be added with the Gun Editor.
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Please Read:
Weapons Info and the
Original Read Me's, included.
CREDITS and Thanks
TW
Cocas
Dels
Spinners
Ianh755
Bobrock
Ravenclaw007
Spillone104
EBurger68
ChrisBV
EricJ
Myself: Package conversion, a new set of RNCode number decals and a new Kestrel_2IR Duel IRM Rack.
If I missed anyone PM me and I will Fix it.
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Legal BS by Wrench
This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package may NOT in any way, shape or form be used in any payware additions.
Raven
06/19/13
For the P-40E1-CU and the Kittyhawk_1A
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This Update fixes the Fuselage Right side And adds "Damage Nodes to the model’s and replaces the
'Kittyhawk_Mk1A_Texture_Fix'
.
Included in this Update:
P40E1-CU.lod
Kittyhawk_1A.lod
Out Files
Updated Textures (Optional)
06 _Data.ini’s
Damage Data.txt (To update the _data.ini’s manually)
PhotoShop Layers To update Templates.
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To install Auto: !!! Backup the Originals First!!!
Unzip, Copy/Paste the P-40E1-CU and Kittyhawk_1A folders to the Aircraft folder, when asked to
Overwrite? Click yes.
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Note On Textures: The 49thFG Updated Textures included, need to be copied to the AVG Folder,As they
are the same.
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To install Manually : !!! Backup the Originals First!!!
Unzip, Copy/Paste selected files to the correct locations, Edit _Data.ini’s to add damage nodes.
Enjoy
Raven
06/24/2013
this the Hawker Siddeley Hs.1202-9 fighter study from 1977
back story
in the late in 1970´s the Royal airforce started studis to replace the aging Fleet of Phantoms in 1977 the HS-1202-9 proposal was declared winner
1980 frist operational Squadron was in service and UK under the name Storm F.mk1
for WoX
FM based on stock F-16 netz
cockpit by DELS
pilot by RAvenclaw i think
seat can find the out who made by credit and thanks go to him
decals by Sinners and serial are stock Sf2E and need replaments
all needed weapons are on gunnys pack
install instruciones
unrar to your desktop after just drop in to your WoE game and add weapond data has need use weapons pack check KB at CA for details
Templet in gen2 tools seccion
have fun Cocas
BAe Sea Kestrel FRS.1 for STRIKE FIGHTERS 1 (08 Patch Level)
This is a 1st Gen conversion of the [Fictional] BAe Sea Kestrel FRS.1 by Cocas and Spinners.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SeaKestrelFRS1 folder and the PILOT_RN folder into your Aircraft folder.
2. From the DECALS folder drag and drop the RNCODENUMS folder into your Decals folder.
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3. Adding weapons:
A. Check to see if these weapons have already been previously added.
B. From the WEAPONS folder drag and drop all of the enclosed folders into your Weapons folder.
C. Weapons data needs to be added with the 08 Patch level Weapons Editor.
See Weapons Add.ini for data.
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Weapons note: The SF2 "AIM-120A" was not included due to incapability. (Unicode)
CREDITS and Thanks
TW
Cocas for the original 3D models, and exporting me a 08 level .lod to create this mod conversion.
Dels for creating the superb F-23/F-29 cockpit used here.
Spinners for Skins and putting togeather the Original package.
Myself: Package conversion and a new set of RNCode number decals.
Original Read Me included.
Raven
04/29/13
L-15 China Trainers
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I will not write aerodynamic part of the data,
so the aircraft when the aircraft speed is too fast deflection
I use the insky's J10 weapon and J10 cockpit
I rewrite 3d model
Please Fix Data
GunTypeName=23MM_GSH23 !
This is weapondata
[WeaponDataXXX]
TypeName=L-15WingTank
FullName=L-15Wing Tank
ModelName=10wtank
Mass=500.000000
Diameter=0.600000
Length=4.600000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.770000
AttachmentType=
SpecificStationCode=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=20
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=1855.000000
Asymmetrical=FALSE
blueair23's model
Thanks for BlueDream
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FRTN