+sophocles Posted October 7, 2025 Posted October 7, 2025 Hello all! Does anyone know how to superimpose a texture onto the moving map (say a compass tga)? I've been trying for days and nothing seems to work! Thankyou in advance!
+yakarov79 Posted October 7, 2025 Posted October 7, 2025 additional flat object with an assigned transparent texture and linked to a map node.
+sophocles Posted October 7, 2025 Author Posted October 7, 2025 17 minutes ago, yakarov79 said: transparent texture Thanks for the prompt reply! I guess you mean a tga?
+sophocles Posted October 7, 2025 Author Posted October 7, 2025 (edited) Yakarov, I've tried what you've said I've placed (and linked) the tga on top of the map node (superimposed) and although all seems great in Mues LOD viewer .. In-game it looks like this: It's like the transparency of the tga is ignored .. Any idea what it is I'm doing wrong? Edited October 7, 2025 by sophocles
+yakarov79 Posted October 7, 2025 Posted October 7, 2025 from av-8BNA cockpit map with overlayed HSI map node and linked to map overlayed HSI, which is textured with TGA. Set transparency (material of superimposed node) in 3D Max to 0% (?) (I do not remember the parameters of that material - I can check on Saturday - soonest) and then play with the transparency of your texture tga in your photoshop/gimp...
+sophocles Posted October 7, 2025 Author Posted October 7, 2025 5 minutes ago, yakarov79 said: Set transparency (material of superimposed node) in 3D Max to 0% (?) (I do not remember the parameters of that material - I can check on Saturday - soonest) and then play with the transparency of your texture tga in your photoshop/gimp... Thanks again for trying to remedy the situation .. I'll try out your suggestions .. Cheers! Sophocles
+sophocles Posted October 7, 2025 Author Posted October 7, 2025 25 minutes ago, yakarov79 said: (I do not remember the parameters of that material - I can check on Saturday - soonest) That would be great!
+sophocles Posted October 8, 2025 Author Posted October 8, 2025 20 hours ago, yakarov79 said: Set transparency (material of superimposed node) in 3D Max to 0% Yakarov, you're a champion! This did the trick! Thank you so much! 4
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