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Posted

I recently subscribed to the new RKSL - MQ-9 Reaper mod, and thinking of integrating that in the future MP versions of the Pilot series. I don't know if I want to rework the existing missions with it, but it does look like it'll be pretty good, but not sure. I'll integrate it in a future Pilot mission and see what the feedback is for it.

Posted

This Mi-8MT MP mission is a test mission for the RKSL MQ-9. I'm not affiliated with RKSL, but I'm thinking of removing the Wipeouts in the MP missions and replacing it with the MQ-9 instead, given the size and scope of the missions. However it may not be worth it on this mission, given the Tigris, but I can easily change the loadout and such but should be fine given that it has Hellfires as default. So if you do subscribe, please let me know what you think and if I should move on to the MQ-9 instead of the Wipeouts: https://steamcommunity.com/sharedfiles/filedetails/?id=3629128993

  • 3 months later...
  • 4 weeks later...
Posted

Okay I've been working on some mission stuff with the Pilot series that I put out. I figured out how to increase the number of mission points for the maps. This is something I wanted to do in a long time, and feel that 10 points per task is a bit low. However, some tasks need to be done too, and I simply just increased the points per task to work out so to the player looks "normal". Most of them are the Insert/Extract points I added specifically as I wanted to use the map more. I'm also looking for map suggestions too if you have them, but bear in mind the minimum for decent flying time, is 20 x 20km at the minimum, not the max. Clafghan-sized or like the size of Altis, so if you have any suggestions, so if you have any suggestions let me know...

Posted

Okay after some poking around, I finally learned how to add tasks, and remove them. That means I'll be tweaking more of the Pilot missions now that I generally know what to do, and figured out how to mod stuff. I think this will be the focus of the week right now, just mission work that needs to be done and such. Overall it looks good that I'm learning how to tweak stuff and make the missions more exciting and more related to what the airframe would be used for, rather than trying to make it work and such.

Posted

Well I did an oopsie, and it well, worked out in the end. The Pilot missions weren't authorized by RobJ, who wrote all of the missions and the like, the original ones. So I had asked on his forum on the Steam page, and apparently some dude, "allen.l.huber", "authorized" me to upload the missions, so I thought "okay", and so on. Yesterday RobJ is decidindg to redo his missions with new code, and was like "Take them down", and I was waiting on allen.l.huber to respond, but RobJ didn't know this dude, so I honored RobJ's takedown request. Well fortunately RobJ realized that I wasn't trying to steal his work, I just was a fan of his stuff, and thought it was kosher. So now, I'm authorized to make more Pilot missions on the old code (which is what I spent an hour reuploading because it's easier to delete than upload), which is what the current missions I uploaded are on. He's doing new stuff, so look out for that, but I am in the clear and it's okay by him to make these kind of missions still.

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