yakarov79 Posted 3 hours ago Posted 3 hours ago View File Starfighters - Aeronautica Militare Italian Air Force Starfighters. This mod offers my personal approach to the AMI (Aeronautica Militare) F-104 series. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Installation & Requirements: Skill Level: Basic modding skills are required (copy/pasting and managing mod folder structures). Process: Copy and paste the specific folders into your game's directory. Required Files: You must have a "fake pilot" installed and the original Thirdwire F-104 cockpit from the base game. Game Menu: In-game, aircraft are listed with the .AMI. prefix - Aeronautica Militare Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Now mod uses an additional no-fuel tanks loadout. Simply, If you want to fly with a clean wing, choose from the loadout dropdown menu option - no tanks. You need this specific weapon in the weapons folder. I have added some new pilot models; you can switch them easily in data.ini file, if you have such a desire. Although it is important to remember that those pilots work well with the provided C-2 and IQ-7 seats. It was never tested in another configuration. All skins are in 4096x4096 format. You can easily resize as needed. Paint schemes and decals represent historically correct numbers assigned to aircraft during their service in the Italian Air Force, for a specific year, squadron, etc. Due to the Italian way of assigning aircraft to a unit, tracking the serial number and matching it to the tactical number for a specific year is almost impossible. But this is a different story. Interceptor variants are equipped only with AIM-9B missiles, no guns. Yes it was silly idea, but that is how they wanted it. I also made a late variant with an early version of the IQ-7A seat, but in fact, not all interceptors were equipped with this seat. The fighter-bomber variant is made similarly, with a C-2 seat and another with an IQ-7A seat. Also, the late aircraft will be equipped with EL-70 ecm. Although due to game limits ecm is in fact present from the start in data ini. For the first five years, the Italian Air Force didn't know what to do with reconnaissance variants, so airframes were distributed to fighter-bomber squadrons and later to interceptor squadrons for training purposes. And somehow they often carried the SUU-21 dispenser in CBOS squadrons. Some had even removed cameras for the time being. Also, they carried Red Dogs on wingtips, but I am not sure if those were wired and usable. Anyway, you can use them in-game. One thing thoug - SecondaryRoles are disabled in data.ini (////SecondaryRoles=STRIKE,ARMED_RECON,CAP) Reconnaissance squadrons were equipped with RF variant somewhere in 1970...so from this year we have pure recon variants. After Interceptor squadrons moved to F-104S, the remaining interceptor airframes were modified by FIAT, allowing them to carry an Orpheus recon pod. F-104G(O) could also be equipped with training dispensers and an M61 gun. All of them were in use by 3 Stormo - were apart from the main reconnaissance role were to execute and train in the ground attack role. In-game, you will have: F-104G CI '63 early interceptor F-104G CI '69 interceptor with Martin Baker seat F-104G CB '63 early fighter-bomber variant F-104G CB '71 fighter bomber variant with Martin Baker seat and EL-70 ecm system in later years RF-104G '65 early reconnaissance variant used for training in interceptor and bomber roles by CIO and CBOS squadrons. RF-104G '70 reconnaissance variant with internal camera bay, new Martin Baker seat, and EL-70 RF-104G '84 reconnaissance variant with internal camera bay, new Martin Baker seat, ecm system, and AN/ALE-40 countermeasures box F-104G(O) '74 recon fighter-bomber with Orpheus pod F-104G(O) '84 recon fighter-bomber with Orpheus pod, ecm system, and AN/ALE-40 countermeasures box Fighter-bomber variant is capable of delivering a special weapon. Known as nukes. They were training with imitation rounds. This will be Work in progress - anyway, after loading nuke, the M61 gun will be unloaded automatically. The plan was to use extra fuel loaded in gun/ammo bay. I did not model that feature, but there is extra fuel cell in RF variant. I disabled radar in RF variants. It does not look good, I do not like it. But at least ther is no radar. In fact this is just a temporary solution. Cockpit in general is a temporary solution, along with cockpit and avionics files. But for the new cockpit you will have to wait a little longer. Credits. 3d modeling, mambo jumbo like skins, decals, some effects, ini work, pilots and seats model - yours truly .JH. Tactical numbers decals are made from scratch, representing different styles of particular units - thanks to A. Barbarini Soulfreak - original templates, stenciling, all skins in some way are based on his work. Some parts of the skin are his work, some are mine. The original model - Bobrock, Soulfreak, and my shitload of work hours to bring it to this standard. pilot model - I used a few parts from GKABS and guuruu work. light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. Orpheus recon pod by Ravenclaw. SUU-21 practice bomb dispenser by me. It works only with ravenclaw's training rounds. Cockpit repaint by Sophocles Avionics by alfa2 and some work of Eagle114th Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ Sorry for the trouble. I had to split it into three RAR parts. For the early fighter-bomber variant, I used hangar screen jpg...with clearly visible Martin-Baker IQ-7 seat. Should be C-2. Indeed, faux pas from my side. (wonder how many of you noticed) ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files.. Submitter yakarov79 Submitted 02/14/2026 Category F-104 1
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