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NVY_31/STREGA

multiplay with downloaded jets

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Well, guys ive had WOV for about a year now found the downloads for WOV and d/led and couple of jets and my buddies got them also. Well we went to play and we could not use those jets...... basically CAN ANYONE TELL ME HOW TO USE THE D/Led JETS IN MULTIPLAYER is it possible ?? we all have the planes

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Well, guys ive had WOV for about a year now found the downloads for WOV and d/led and couple of jets and my buddies got them also. Well we went to play and we could not use those jets...... basically CAN ANYONE TELL ME HOW TO USE THE D/Led JETS IN MULTIPLAYER is it possible ?? we all have the planes

 

It certainly is, but a lot of the planes here are from different time periods; therefore to use them in MP, you might have to modify the date range in your options.ini in the main WoV directory. For example mine is (abridged):

 

 

[singleMission]

AircraftType=F-14A

MissionMap=VIETNAMSEA

MissionType=SWEEP

MissionTime=RANDOM

MissionWeather=CLEAR

AirActivity=NORMAL

AirDefenseActivity=LIGHT

LoadMission=FALSE

LoadMissionFilename=Carrier Take-off

MissionYear=1977

StartYear=1930 <--------------------Modified

EndYear=2021 <--------------------Modified

 

[Multiplayer]

SessionName=MySession

SessionType=0

GameType=1

Password=Caesar's Game

MaxPlayers=4

Connection=0

PlayerColor=2

 

[MultiplayerOptions]

PortID=2400

LobbyLaunched=FALSE

 

[MiscOptions]

DisplayUnit=0

ForceAIPilot=FALSE

Shadow=0

 

[DogfightHost]

MissionMap=VietnamSEA

MissionYear=1972

Loadout=1

StartTime=10:30:00

StartTimeDeviation=240

RespawnTime=30

RespawnDistance=4000.000000

MinHeight=2000.000000

MaxHeight=5000.000000

HeightDeviation=1000.000000

ContrailAlt=7000.000000

ScreenshotsDelay=60

StartYear=1930 <----------------------------Modified

EndYear=2021 <-----------------------------Modified

WeatherType=SCATTERED

 

[DogfightPlayer]

AircraftType=F-4E

TextureSet=DefaultTextureSet

PlayerService=USAF

Squadron=

 

[CoopMission]

MissionMap=VietnamSEA

MissionYear=1983

Service1=USN

Service2=NVietnam

Mission1=CAP

AircraftType1=F-14A

AircraftType2=FA-18a

AircraftType3=MiG-21MF

AircraftType4=Mirage5BA

ContrailAlt=7000.000000

ScreenshotsDelay=60

StartYear=1930 <-----------------------------Modified

EndYear=2021 <------------------------------Modified

WeatherType=SCATTERED

 

Note the StartYear and EndYear have been changed from 1968 and 1973 to 1930 and 2021; this will allow for you to run any plane that I know of in the flight sim; F-4F, A-6M2, F-86, F-14, F-15E, etc. If you want, you can also modify the start and end years of the planes. For example, I modified my Tomcat years to 1970 start and 2006 end (from 1973 to 2004). Just a precautionary note, I think all the installs need the same start and end years...though I'm not 100% sure on this...it would help anyways so everyone can play within the same date range.

 

Hope this helps.

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Something else I also thought of. Different planes can only be used in different roles, unless you modify them in their own data files. Your weaponry is also not selectable in MP, it uses the defaults, so if say you wanted to do a strike with a Tomcat, you'd have to add strike to its primary role and make an air-to-ground loadout. Similarly, if you wanted to use an attack plane like the Skyhawk for a MIGCAP (I don't recall if it can???) you'd have to add that to its primary roles. If you select one group to strike, usually the other is forced to escort also, so only planes with escort ability can be selected for the strike's escort; i.e. even if a plane has MIGCAP but no escort ability, it won't be selectable. We had this problem when using the A-10 initially, until we figured out which roles it supports, and which it didn't. Factor this with the time scale, and it can get confusing. Just stay vigilant, and I'm sure you can get it working.

 

This should help-

The start of my Tomcat data.ini

 

[MissionData]

NationName=USN

ServiceStartYear=1970

ServiceEndYear=2006

AircraftRole=FIGHTER

AircraftCapability=DAY_AND_NIGHT

Availability=COMMON

Exported=TRUE

ExportStartYear=1977

ExportAvailability=VERY_RARE

PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,STRIKE,CAS,SEAD,ARMED_RECON

SecondaryRoles=RECON

NormalMissionRadius=1233

MaxMissionRadius=1730

Ceiling=16764

MinBaseSize=MEDIUM

CarrierBased=TRUE

 

So, the plane is selectable from 1970 to 2006, and can do a Fighter Sweep, MIGCAP, Escort, Strike, Close Air Support, SEAD and Armed Recce

 

To match the call for Strike, CAS etc. here's some of my additions to the armaments in the F-14A_LOADOUT file

 

Loadout[05].WeaponType=Mk83

Loadout[05].Quantity=1

Loadout[06].WeaponType=Mk83

Loadout[06].Quantity=1

Loadout[07].WeaponType=Mk83

Loadout[07].Quantity=1

Loadout[08].WeaponType=Mk83

Loadout[08].Quantity=1

Loadout[09].WeaponType=AIM-9G

Loadout[09].Quantity=1

Loadout[10].WeaponType=AIM-9G

Loadout[10].Quantity=1

Loadout[11].WeaponType=AIM-7M

Loadout[11].Quantity=1

Loadout[12].WeaponType=AIM-7M

Loadout[12].Quantity=1

 

[Attack]

Loadout[05].WeaponType=Mk83

Loadout[05].Quantity=1

Loadout[06].WeaponType=Mk83

Loadout[06].Quantity=1

Loadout[07].WeaponType=Mk83

Loadout[07].Quantity=1

Loadout[08].WeaponType=Mk83

Loadout[08].Quantity=1

Loadout[09].WeaponType=AIM-9P-4

Loadout[09].Quantity=1

Loadout[10].WeaponType=AIM-9P-4

Loadout[10].Quantity=1

Loadout[11].WeaponType=AIM-7M

Loadout[11].Quantity=1

Loadout[12].WeaponType=AIM-7M

Loadout[12].Quantity=1

 

This allows for MP and especially AI planes to be armed for strike/attack missions.

 

I hope this extra info helps as well.

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