+Dante-JT 6 Posted August 20, 2006 Working in conventional carrier operations in 25 de Mayo carrier: Landing, hook down, AoA and approach speed A-4Q are right (~120knots) touchdown, got first deck cable: stopping taxying for CAT SHOT cat shot cat shot almost ending in disaster due to lack of carrier speed resulting in this dangerous close call with plane heavy: Still a lot to do (calibrating cables/arresting system, catapult power, wheel brakes effectivity, etc etc) but soon I will provide a video of carrier operations in 25 de Mayo carrier. And, as replied in other topic, yes, we plan to pack the deck with animated activity, deck officers working around and other parked a/c, although at the moment we're testing carrier ops with a clean deck. Share this post Link to post Share on other sites
SkorpioN 0 Posted August 20, 2006 Great secuence shots and nice work! Saludos! Share this post Link to post Share on other sites
+Crusader 2,101 Posted August 21, 2006 cool :) nice progress ! Share this post Link to post Share on other sites
Aeroworld 0 Posted August 22, 2006 Oh boy, oh boy, oh boy......I know this sim is going to keep me glued to the screen for ages! Flying the Skyhawk from the deck of the carrier will be awesome. You guys rock! Can't wait for the video too. Share this post Link to post Share on other sites
Pustulio 16 Posted August 23, 2006 Exelent Work!!!!!!!!!!! I really look forward to play this game!!!! Share this post Link to post Share on other sites
+Dante-JT 6 Posted August 28, 2006 More screenshots of the A-4Q external view, while I'm still working hard in integrating the cockpit to the simulator. Notice the brighter sea in some pics (following advice from ECV56 forum members), this is actually a setting that will vary a lot depending on weather/time of day. Share this post Link to post Share on other sites
SkorpioN 0 Posted August 28, 2006 (edited) Very nice pics! Dante, I suggest to find the book " Yo fui piloto aviador naval " del Capitan de Navío(R.E.)Rodolfo Alberto Castro Fox. http://www.fuerzasnavales.com/ go to "Monografias" and then " Libros Serie aeronaval " or marauder@fuerzasnavales.com Saludos! Edited August 28, 2006 by SkorpioN Share this post Link to post Share on other sites
Omega Oska 0 Posted August 28, 2006 Nice update. No offense, but I think the carrier deserves to have higher rez and more polygons, since it is one of the "main characters" in game. Just my 2 cents. Share this post Link to post Share on other sites
+Crusader 2,101 Posted August 28, 2006 again nice pics Dante :) Share this post Link to post Share on other sites
+Dante-JT 6 Posted August 29, 2006 Nice update. No offense, but I think the carrier deserves to have higher rez and more polygons, since it is one of the "main characters" in game. Just my 2 cents. I agree, it's just programmer's stubborness. Programmer thinks art people are "abusive" with "oversized" textures (1024x1024) and then he sets OpenGL texture quality reduction right into the executable - making them look like 512x512 or even less. Problem is, as we all notice in the screenshots, the huge carrier is too big to be covered by tiny or downsized textures, we must use brute force (2048x2048) or otherwise it's physically impossible to make it look good. One good workaround at least for the deck, is the clever use of detail textures, like I did here with the runway tarmac: And speaking in more polygons, maybe a good workaround for sharpness of the deck markings will be to actually model them all as polygons instead of subject of texture limitation/blurrying. Share this post Link to post Share on other sites
+foxmonter 3 Posted September 6, 2006 Excelent pics ! Solo una pregunta, el portaaviones se va a balancear de lado como en el Pacific Fighters..?? (Don't know how to write in english). Cheers Share this post Link to post Share on other sites
+Dante-JT 6 Posted September 6, 2006 Excelent pics !Solo una pregunta, el portaaviones se va a balancear de lado como en el Pacific Fighters..?? (Don't know how to write in english). Cheers Si, ya tenemos el portaaviones a balancear en la simulación! (yes, we already have the pitching/rolling deck according to sea state) Share this post Link to post Share on other sites
+foxmonter 3 Posted September 6, 2006 Si, ya tenemos el portaaviones a balancear en la simulación! (yes, we already have the pitching/rolling deck according to sea state) I just can't wait for this flight sim !!! it's been a long time since you post the first pics... And this last pics are excelent !! This is the 1000000 request for a demo? Share this post Link to post Share on other sites
MiracleMan 0 Posted October 31, 2006 Can't wait to mod this beauty and add Fab F-5E and AT-26 Xavante to help nuestros hermanos argentinos! Share this post Link to post Share on other sites