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TexMurphy

Conceptual Beta of a RP Campaing....

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Ive looked at a few options on how to give the game more of a role play touch.

 

Here is a conceptual beta of what I have done.

 

Inorder to try it out download the attached zip and unpack it in the campaing folder. Note that it will overwrite Jokers 2nd battle of Marne.

 

Inorder to play Jasta 18 and 19 you need the Fokker Dr1 but the campaing can be played without it if other units are selected.

 

So here is the idea.

 

All squads have different experience level, supply level, type of planes and number of pilots.

 

For example Jasta 13 has high supplies but is very low on pilots (just 6) and the ones it has sucks on experience and morale. Its your job to increase their experience and morale while the squad rebuilds.

 

Jasta 15 is an elite unit with high morale, high supplies and high experience.

 

Jasta 8 is an elite unit but morale is low as some of its best pilots have been transfered to Jasta 15 and High Command prioritizes Jasta 15 on supplies.

 

Each unit has different mission generation values.

 

Both state of squad (RP) and type of mission are described in the create campaing description box.

 

Note only German Jasta squadrons have RP rest is just standard 2nd battle of Marne campaing.

 

Please give me a word what you think of this concept.

Tex

beta_rp_campaing.zip

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