+Wrench Posted April 12, 2007 Posted April 12, 2007 Pakistani F-104A (by Ajundar) data ini: [LeftWingtipStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.250,-0.176,-0.513 AttachmentAngles=0.0,0.0,90.0 LoadLimit=250.0 AllowedWeaponClass=IRM,FT AttachmentType=WP ModelNodeName= PylonMass= LaunchRailNodeName=missile_rail_wt_left LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank170_F104 [RightWingtipStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.250,-0.176,-0.513 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=250.0 AllowedWeaponClass=IRM,FT AttachmentType=WP ModelNodeName= PylonMass= LaunchRailNodeName=missile_rail_wt_right LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank170_F104 [LeftWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.883,0.400,-0.665 AttachmentAngles=0.0,-3.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,CGR,ASM,IFP,IRM,FT AttachmentType=WP ModelNodeName=pylon_left_inner PylonMass=72.58 PylonDragArea=0.02 LaunchRailNodeName=rail_Left LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank195_F104 [RightWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.883,0.400,-0.665 AttachmentAngles=0.0,-3.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,CGR,ASM,IFP,IRM,FT AttachmentType=WP ModelNodeName=pylon_right_inner PylonMass=72.58 PylonDragArea=0.02 LaunchRailNodeName=rail_Right LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank195_F104 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,2.25,-0.857 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=1000 AllowedWeaponClass=BOMB,NUC,RCN AttachmentType=WP ModelNodeName=Centre_pylon PylonMass=57.61 PylonDragArea=0.005 loadout ini: [AirToAir] Loadout[01].WeaponType=PAK AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK AIM-9B Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=PAK AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank195_F104 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank195_F104 Loadout[04].Quantity=1 [Attack] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK SNEB Rocket Pod Loadout[04].Quantity=1 Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK M117 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK M117 Loadout[04].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK SNEB Rocket Pod Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK M117 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK M117 Loadout[04].Quantity=1 [Recon] Loadout[01].WeaponType=PAK AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank195_F104 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank195_F104 Loadout[04].Quantity=1 Loadout[05].WeaponType=RECONPOD Loadout[05].Quantity=1 This is a slightly imperfect fix, as I don't like using the SNEB pods, but they look OK. It also means I don't have to create a new Paki LAU-3 RP. Just use these, and all will be well. You'll also notice that NUC is still active, even though we don't have any air-deliverable nukes for Pakistan. Fortunately. Oh, and just to let everyone know, there is NO recon pod for the Zippers anywhere in the WepPak. Wrench Kevin Stein
+Wrench Posted April 12, 2007 Posted April 12, 2007 Pakistani F-104B (by Ajundar) UPDATED! 12/29/07 NOTE: this is a gunless bird....don't forget that it goes very fast data ini: [LeftWingtipStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.25,-0.176,-0.513 AttachmentAngles=0.0,0.0,90.0 LoadLimit=250.0 AllowedWeaponClass=IRM,FT AttachmentType=WP ModelNodeName= PylonMass= LaunchRailNodeName=missile_rail_wt_left LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank170_F104 [RightWingtipStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.25,-0.176,-0.513 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=250.0 AllowedWeaponClass=IRM,FT AttachmentType=WP ModelNodeName= PylonMass= LaunchRailNodeName=missile_rail_wt_right LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank170_F104 [LeftWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.883,0.400,-0.665 AttachmentAngles=0.0,-3.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,CGR,ASM,IFP,FT AttachmentType=WP ModelNodeName=pylon_left_inner PylonMass=72.58 PylonDragArea=0.02 LaunchRailNodeName=rail_Left LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank195_F104 [RightWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.883,0.400,-0.665 AttachmentAngles=0.0,-3.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,CGR,ASM,IFP,FT AttachmentType=WP ModelNodeName=pylon_right_inner PylonMass=72.58 PylonDragArea=0.02 LaunchRailNodeName=rail_Right LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank195_F104 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,2.25,-0.857 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=1000 AllowedWeaponClass=BOMB,NUC,RCN AttachmentType=WP ModelNodeName=Centre_pylon PylonMass=57.61 PylonDragArea=0.005 loadout ini: [AirToAir] Loadout[01].WeaponType=PAK AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK AIM-9B Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=PAK AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank195_F104 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank195_F104 Loadout[04].Quantity=1 [Attack] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK SNEB Rocket Pod Loadout[04].Quantity=1 Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK M117 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK M117 Loadout[04].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK SNEB Rocket Pod Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK M117 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK M117 Loadout[04].Quantity=1 [Recon] Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank195_F104 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank195_F104 Loadout[04].Quantity=1 Loadout[05].WeaponType=RECONPOD Loadout[05].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 12, 2007 Posted April 12, 2007 Indian Air Force Type 74 Fishbed C (model by 3rdW, mods by howling1) NOTE: it is critically important that you use the lods supplied with this kit!! All the InAF Fishbeds are built on models that are Pre-Patch4, and if you use the later lods, you're going to run into a boatload of problems. Things will not line up, stuff will be mounted funny, and you'll have all kinds of visual anomolies by mixing and matching lods. This is especially important in the Type 95 & 96 (which, unfortunately, don't have the lods in the package. I'll cover their issues when I get posting them) All the Indian MiG's came with cockpit files of various types; it's my suggestion that you replace them with Magoo's superb Fishbed cockpit, available here at CA. This is the original Fishbed that India recieved; it is a gunless, missile-less bird. The InAF had the Soviets create the GP-9 gunpod for this aircraft. You'll be doing an addition to the Weaponsdata.ini, so let's get started with that.... copy/paste this into your weaponsdata ini, where **** is the next number in sequence: [WeaponData****] TypeName=IAF 23mm GP FullName=IAF 23mm Gunpod ModelName=upk-23-250 Mass=350.000000 Diameter=0.330000 Length=3.078000 AttachmentType=WP NationName=INDIA StartYear=1962 EndYear=1969 Availability=2 BaseQuantity=1 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=3 GunTypeName=23MM_GSH23 MaxRounds=250 MuzzlePosition=0.000000,1.675000,0.056000 LightPosition=0.000000,1.685000,0.056000 AimDirection=0.000000,1.000000,-0.025000 EjectShells=1 EjectPosition=0.000000,0.300000,-0.300000 EjectVelocity=0.000000,0.000000,-2.000000 You know the drill by now...do the standard 'adding a weapon ini dance', and you're good to go data ini: [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.207,-1.165,-0.347 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT AttachmentType=WP ModelNodeName=WingPylon01 PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail01 LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName= [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.207,-1.165,-0.347 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT AttachmentType=WP ModelNodeName=WingPylon02 PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail02 LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName= [CenterlineStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.0,-1.24,-0.60 AttachmentAngles=0.0,2.0,0.0 LoadLimit=500 AllowedWeaponClass=GP AttachmentType=WP ModelNodeName=FuselagePylon PylonMass=40 PylonDragArea=0.02 You'll note that the "IRM" tag remains. I'm assuming that HAL-AA2 Atolls could be loaded at some point in it's carreer. They are noticably absent from the loadout ini, as I'm following what howling1 and crew used. loadout ini: [AirToAir] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=IAF 23mm GP Loadout[03].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=IAF 23mm GP Loadout[03].Quantity=1 [Attack] Loadout[01].WeaponType=HAL UV16 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL UV16 Loadout[02].Quantity=1 Loadout[03].WeaponType=IAF 23mm GP Loadout[03].Quantity=1 Loadout[01].WeaponType=HAL FAB250 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL FAB250 Loadout[02].Quantity=1 Loadout[03].WeaponType=IAF 23mm GP Loadout[03].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 12, 2007 Posted April 12, 2007 InAF Type 76 Fishbed-D (mods by howling1 & co.) A gunless bird, with no provision for mounting the GP-9 on the centerline data ini: [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.01,-1.26,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM AttachmentType=WP ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.01,-1.26,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM AttachmentType=WP ModelNodeName=WingPylon_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_R LaunchRailHeight=0.10 LaunchRailMass=25 loadout ini: [AirToAir] Loadout[01].WeaponType=HAL AA-2 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL AA-2 Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=HAL AA-2 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL AA-2 Loadout[02].Quantity=1 [Attack] Loadout[01].WeaponType=HAL UV16 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL UV16 Loadout[02].Quantity=1 Loadout[01].WeaponType=HAL FAB250 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL FAB250 Loadout[02].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 12, 2007 Posted April 12, 2007 InAF Type 77 Fishbed-E (mods by howling1 & co.) data ini: [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.10,-1.14,-0.39 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM AttachmentType=WP ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.10,-1.14,-0.39 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM loadout ini: [AirToAir] Loadout[01].WeaponType=HAL AA-2 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL AA-2 Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=HAL AA-2 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL AA-2 Loadout[02].Quantity=1 [Attack] Loadout[01].WeaponType=HAL UV16 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL UV16 Loadout[02].Quantity=1 Loadout[01].WeaponType=HAL FAB250 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL FAB250 Loadout[02].Quantity=1 Wrench kevin stein
+Wrench Posted April 13, 2007 Posted April 13, 2007 InAF Type 95 Fishbed L (mods by howling1 & com.) Now, since this is a later model, and can use a dual IRM rack on the outboard pylons, we're going to have to create one, since for some reason, the stock Soviet APU-62's don't load. Add to weaponsdata ini via you text editor of choice; where **** is the next number in sequence: [WeaponData****] TypeName=HAL APU-62L FullName=HAL APU-62-2L dual IR ModelName=apu-62L Mass=50.000000 Diameter=0.160000 Length=2.530000 AttachmentType=WP NationName=INDIA StartYear=1970 EndYear=2020 Availability=2 BaseQuantity=12 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=6 WeaponsRackType=2IR NumWeapons=2 LoadLimit=50.000000 LengthLimit=2.500000 MaxFuelAmount=0.000000 Attachment01Position=0.000000,0.295000,-0.200000 Attachment01Angle=0.000000,0.000000,0.000000 Attachment02Position=-0.160000,0.295000,0.050000 Attachment02Angle=0.000000,0.000000,0.000000 [WeaponData****] TypeName=HAL APU-62R FullName=HAL APU-62-2R dual IR ModelName=apu-62R Mass=50.000000 Diameter=0.160000 Length=2.530000 AttachmentType=WP NationName=INDIA StartYear=1970 EndYear=2020 Availability=2 BaseQuantity=12 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=6 WeaponsRackType=2IR NumWeapons=2 LoadLimit=50.000000 LengthLimit=2.500000 MaxFuelAmount=0.000000 Attachment01Position=0.000000,0.295000,-0.200000 Attachment01Angle=0.000000,0.000000,0.000000 Attachment02Position=-0.160000,0.295000,0.050000 Attachment02Angle=0.000000,0.000000,0.000000 Save and close. Now, do the usual 'weapons editor ini dance' we're so familiar with, and you've got yourself some new Duarl IRM rack for the Indian Air Force. I'm sure these will come in handy for other aircraft of their's as well :) data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.68,-2.17,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR AttachmentType=WP ModelNodeName=WingPylon_Outer_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_L LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.68,-2.17,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR AttachmentType=WP ModelNodeName=WingPylon_Outer_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_R LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [LeftWingStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.01,-1.26,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM AttachmentType=WP ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.01,-1.26,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM AttachmentType=WP ModelNodeName=WingPylon_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_R LaunchRailHeight=0.10 LaunchRailMass=25 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,-0.23,-0.77 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,FT,RCN AttachmentType=WP,SOVIET ModelNodeName=Centerline_Pylon PylonMass=40 PylonDragArea=0.02 FuelTankName=Tank490_MiG21 loadout ini: [AirToAir] Loadout[01].WeaponType=HAL AA-8 Loadout[01].Quantity=2 Loadout[01].RackType=HAL APU-62L Loadout[02].WeaponType=HAL AA-8 Loadout[02].Quantity=2 Loadout[02].RackType=HAL APU-62R Loadout[03].WeaponType=HAL AA-2D Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL AA-2D Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=0 [AirToAirLongRange] Loadout[01].WeaponType=HAL AA-8 Loadout[01].Quantity=2 Loadout[01].RackType=HAL APU-62L Loadout[02].WeaponType=HAL AA-8 Loadout[02].Quantity=2 Loadout[02].RackType=HAL APU-62R Loadout[03].WeaponType=HAL AA-2D Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL AA-2D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [Attack] Loadout[01].WeaponType=HAL UV16 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL UV16 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL UV16 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL UV16 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 Loadout[01].WeaponType=HAL FAB250 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL FAB250 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL FAB250 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL FAB250 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank490_MiG21 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank490_MiG21 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL UV16 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL UV16 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank490_MiG21 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank490_MiG21 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL FAB250 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL FAB250 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [Recon] Loadout[01].WeaponType=Tank490_MiG21 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank490_MiG21 Loadout[02].Quantity=1 Loadout[05].WeaponType=RecPod_MiG21 Loadout[05].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 13, 2007 Posted April 13, 2007 InAF Type 96 Fishbed J (mods by howling1 & co.) If you've already added the new HAL AP-62s, you should have no problems, as they are used on this version as well data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,2IR AttachmentType=WP ModelNodeName=WingPylon_Outer_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_L LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,2IR AttachmentType=WP ModelNodeName=WingPylon_Outer_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_R LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [LeftWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM AttachmentType=WP ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM AttachmentType=WP ModelNodeName=WingPylon_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_R LaunchRailHeight=0.10 LaunchRailMass=25 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,-0.23,-0.77 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,FT,RCN AttachmentType=WP,SOVIET ModelNodeName=Centerline_Pylon PylonMass=40 PylonDragArea=0.02 FuelTankName=Tank490_MiG21 loadout ini: [AirToAir] Loadout[01].WeaponType=HAL AA-8 Loadout[01].Quantity=2 Loadout[01].RackType=HAL APU-62L Loadout[02].WeaponType=HAL AA-8 Loadout[02].Quantity=2 Loadout[02].RackType=HAL APU-62R Loadout[03].WeaponType=HAL AA-2D Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL AA-2D Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=0 [AirToAirLongRange] Loadout[01].WeaponType=HAL AA-8 Loadout[01].Quantity=2 Loadout[01].RackType=HAL APU-62L Loadout[02].WeaponType=HAL AA-8 Loadout[02].Quantity=2 Loadout[02].RackType=HAL APU-62R Loadout[03].WeaponType=HAL AA-2D Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL AA-2D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [Attack] Loadout[01].WeaponType=HAL UV16 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL UV16 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL UV16 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL UV16 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 Loadout[01].WeaponType=HAL FAB250 Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL FAB250 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL FAB250 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL FAB250 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank490_MiG21 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank490_MiG21 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL UV16 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL UV16 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank490_MiG21 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank490_MiG21 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL FAB250 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL FAB250 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 [Recon] Loadout[01].WeaponType=Tank490_MiG21 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank490_MiG21 Loadout[02].Quantity=1 Loadout[05].WeaponType=RecPod_MiG21 Loadout[05].Quantity=1 You'll notice the loads are identical. I've added "SOVIET" to the centerline station ONLY, to try to get the Fishbed Recon Pod to load. If it dosen't, well, it's only there for looks anyway Wrench Kevin Stein
+Wrench Posted April 13, 2007 Posted April 13, 2007 Important Notice for Chinese, Indian and Pakistani Fishbed Variants While running through these aircraft, and there are PLENTY!, I've discovered a few things Using the latest patched versions of SF or WoE (and assuming WoV as well), there are serious issues with the aircraft lod files. Many of you have run into this already, with missing pilots, misplaced afterburner emmitters and decals. 'Wonky' landing gear wheels (they look like used shopping carts!!), and a host of smaller problems. Using the latest patched versions is what's causing the problems. So far, these are the aircraft I've found to be affected, from Madcaddie's "More MiGs Paks", and howling1's F/J-7 and InAF Paks (and possible other folks whose names I can't find): F-7A Export F-7BS F-7MP Airbolt F-7MP Airbolt GFS F-7P Skybolt F-7P Skybolt GFS J-7 III (J-7C) J-7 III ML J-7D J-7E Type 74 Type 76 Type 77 Type 95 Type 96 MiG-21 Bison MiG-21 Lancer What it comes down to, is if you use the latest lod, you'll get all kinds of weirdness. The only sure cures are: a) rebuild the aircraft from scratch -- not a truely viable option, given the time needed. Or; b) use lods from an earlier, unpatched version. Now, let me explain that last statement... These aircraft are ALL pre-Patch 4, and most likely, pre-Patch 3. If you're lucky (or just plain lazy), like I've been on a few of my installs, and NOT patched them up to current standards (say, like the Iran/Iraq set, or possibly DBS), you can use the Cat Extractor to 'acquire' the necessary files. Then you just drop them into the folders of the aircraft requiring The Fix. By doing this, you change nothing in any of the inis, but in a sense 'restore' the model to it's original state. If you have this option available, I can't stress this enough --- USE IT!!! Now, to find out just exactly what parts are needs, we can consult our built-in catalogue, the aircraft's main ini. These list all needed bits; what inis describe the cockpit files, loadouts, aerodynamics. Most importantly, for us right now, they list the various lods and shd (shadow) files needed for the physical aircraft to appear in-game. In the example below, we're looking at the Type 74: [AircraftData]AircraftFullName=IAF Type 74 Fishbed C # AircraftDataFile=Type 74_data.ini LoadoutFile=Type 74_loadout.ini LoadoutImage=F-7Airguard_loadout.bmp CockpitDataFile=Cabina_MiG-21MF.INI HangarScreen=InAF_Hangar.bmp LoadingScreen=Type 74.bmp AvionicsDLL=Avionics60.dll AvionicsDataFilename=Avionica_MiG-21MF.INI [LOD001] Filename=MiG-21F.lod Distance=100 [LOD002] Filename=MiG-21F_lod002.lod Distance=250 [LOD003] Filename=MiG-21F_lod003.lod Distance=1000 [LOD004] Filename=MiG-21F_lod004.lod Distance=8000 [shadow] CastShadow=TRUE ShadowLOD=MiG-21F_shadow.shd ShadowType=1 ShadowCastDist=10000 MaxVisibleDistance=300 (Note: this is using the stock, 3rd Wire lods -- NOT those from the Mirage Factory's superb release) You can see I've highlighted the LODs with blue, and the SHD in green. Again, it's a simple matter to extract them, and CUT/PASTE, or MOVE to the relevant aircraft folder. Do not leave them in the /objects folder where they 'arrive' after extraction...they need to be IN the aircraft's folder for the game engine to see them. Simply put, the engine "looks" into folders first before drawing what it needs from the cat files. And, yes you need to use ALL the listed lods, or you risk more weirdness. Simply put, all the above listed aircraft, expecially the more modern ones, need some work. I've fiddled with the Bison, and gotten it pretty damn close, given the fact we don't have a really good "late model" cockpit for a single engined Red Air bird by useing and tweeking the A-4F's. Even though it's not accurate, it's a 'best, closest, fit' given it's radar screen has buttons around it, and it has a modern-ish RWR display. For the older versions, the Fishbed pit that's available here at CA is 99.9% what's needed. If anyone has any questions, comments, needs more help, please feel free to post on the borads, email or PM me here. The best fix is to upload completed aircraft, with the 'backdated' lods, but I feel that might not be allowed. Wrench Kevin Stein
+Wrench Posted April 13, 2007 Posted April 13, 2007 InAF MiG-23MF Rakshak (by Rafael, howling1, ghostrider883, etal) Hopefully, you've added the new HAL dual IRM racks as seen above, as you're gonna need them again in this puppy data ini: [LeftGloveStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.330,0.50,-0.12 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520.0 AllowedWeaponClass=SAHM,IRM,FT,GP AttachmentType=WP ModelNodeName=AAM_GlovePylon_Left PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank600_Su7 [RightGloveStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.330,0.50,-0.12 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520.0 AllowedWeaponClass=SAHM,IRM,FT,GP AttachmentType=WP ModelNodeName=AAM_GlovePylon_Right PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank600_Su7 [LeftFuselageStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.40,0.55,-1.175 AttachmentAngles=0.0,0.0,0.0 LoadLimit=260.0 AllowedWeaponClass=IRM,2IR AttachmentType=WP ModelNodeName=AAM_Pylon_Left PylonMass=108.9 PylonDragArea=0.03 [RightFuselageStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.40,0.55,-1.175 AttachmentAngles=0.0,0.0,0.0 LoadLimit=260.0 AllowedWeaponClass=IRM,2IR AttachmentType=WP ModelNodeName=AAM_Pylon_Right PylonMass=108.9 PylonDragArea=0.03 [CenterFuselageStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.00,-0.25,-1.1 AttachmentAngles=0.0,0.0,0.0 LoadLimit=260.0 AllowedWeaponClass=FT,GP,RCN AttachmentType=WP,SOVIET ModelNodeName=CenterPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank600_Su7 loadout ini: [AirToAir] Loadout[01].WeaponType=HAL AA-6R Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL AA-6R Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL AA-8 Loadout[03].Quantity=2 Loadout[03].RackType=HAL APU-62L Loadout[04].WeaponType=HAL AA-8 Loadout[04].Quantity=2 Loadout[04].RackType=HAL APU-62R Loadout[05].WeaponType=Tank600_Su7 Loadout[05].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=HAL AA-6R Loadout[01].Quantity=1 Loadout[02].WeaponType=HAL AA-6R Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL AA-8 Loadout[03].Quantity=2 Loadout[03].RackType=HAL APU-62L Loadout[04].WeaponType=HAL AA-8 Loadout[04].Quantity=2 Loadout[04].RackType=HAL APU-62R Loadout[05].WeaponType=Tank600_Su7 Loadout[05].Quantity=1 [Recon] Loadout[01].WeaponType=Tank600_Su7 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank600_Su7 Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL AA-8 Loadout[03].Quantity=2 Loadout[03].RackType=HAL APU-62L Loadout[04].WeaponType=HAL AA-8 Loadout[04].Quantity=2 Loadout[04].RackType=HAL APU-62R Loadout[05].WeaponType=RecPod_MiG21 Loadout[05].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 13, 2007 Posted April 13, 2007 Ok, lets take a little break from all the MiGs and their cousins (cause I sure could use one!), and have a glance at the Royal Navy and Royal Air Focce. We'll start it off with the Hawker Seahawk series (by bunyap21) All loads are identical, for the following models: Seahawk FB.3 Seahawk FB.4 Seahawk FB.5 Seahawk FGA.4 Seahawk FGA.6 The other variants, Mk.100, Mk.101 (both MF, InAF and Netherlands Navy) will be covered seperately, as there's a little weapons tweek needed. I'll only be listing one set of data and loads, as they use all the same hardpoints. Simply put, we're switching over the UK weapons. data ini: [LeftFuelStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK ModelNodeName=LeftFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Early [RightFuelStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK ModelNodeName=RightFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Early [LeftBombStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=LeftBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=RightBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftBombStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=LeftBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=RightBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation1] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation1] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation2] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation2] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation3] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation4] SystemType=WEAPON_STATION StationID=14 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation5] SystemType=WEAPON_STATION StationID=15 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation5] SystemType=WEAPON_STATION StationID=16 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT,RP AttachmentType=UK ModelNodeName=RightRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 loadout ini: [AirToAir] [AirToAirLongRange] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 [Attack] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [FAC] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 Loadout[13].WeaponType=60lb-rocket Loadout[13].Quantity=1 Loadout[14].WeaponType=60lb-rocket Loadout[14].Quantity=1 Loadout[15].WeaponType=60lb-rocket Loadout[15].Quantity=1 Loadout[16].WeaponType=60lb-rocket Loadout[16].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Early Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Early Loadout[02].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 RNNAS Hawker Seahawk Mk.50 (by bunyap) Now, I'm not sure this was in the original Seahawk Package, but I've got one sitting here, so either I made this verson, or someone else did! data ini: Double check your year availibility dates. They should be something like these: [MissionData] NationName=Netherlands ServiceStartYear=1960 ServiceEndYear=1975 AircraftRole=FIGHTER Rather than run into problems with Netherlands specific weapons (as I did in testing), I've left them as "UK" [LeftFuelStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK ModelNodeName=LeftFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK ModelNodeName=RightFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [LeftBombStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=LeftBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=RightBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftBombStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=LeftBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=RightBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation1] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation1] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation2] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation2] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation3] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation4] SystemType=WEAPON_STATION StationID=14 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation5] SystemType=WEAPON_STATION StationID=15 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation5] SystemType=WEAPON_STATION StationID=16 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 [LeftMissileStation] SystemType=WEAPON_STATION StationID=17 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.4,0.349,-0.422 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=IRM AttachmentType=UK ModelNodeName=LeftMissilePylon PylonMass=108.9 PylonDragArea=0.03 [RightMissileStation] SystemType=WEAPON_STATION StationID=18 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.4,0.349,-0.422 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=IRM AttachmentType=UK ModelNodeName=RightMissilePylon PylonMass=108.9 PylonDragArea=0.03 loadout ini: [AirToAir] Loadout[17].WeaponType=AIM-9B Loadout[17].Quantity=1 Loadout[18].WeaponType=AIM-9B Loadout[18].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[17].WeaponType=AIM-9B Loadout[17].Quantity=1 Loadout[18].WeaponType=AIM-9B Loadout[18].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[17].WeaponType=AIM-9B Loadout[17].Quantity=1 Loadout[18].WeaponType=AIM-9B Loadout[18].Quantity=1 [Attack] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [FAC] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 Loadout[13].WeaponType=60lb-rocket Loadout[13].Quantity=1 Loadout[17].WeaponType=AIM-9B Loadout[17].Quantity=1 Loadout[18].WeaponType=AIM-9B Loadout[18].Quantity=1 I've added a couple of extra rockets for the ATTACK mission set; can't find any historical data to confirm or deny a 6 rocket loadout. If you think this is too many, just remove them here (loadout 11 & 12) or on the in game loading screen Wrench kevin stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 W.German MF Hawker Seahawk Mk.100 (by bunyap) Please note and double check the availablity dates in the {MissionData} section, as shown below: [MissionData] NationName=WGermanNavy ServiceStartYear=1957 ServiceEndYear=1966 AircraftRole=FIGHTER These are the historically corrected dates. In 1965 the MF began re-equiping with Starfighters. Again, I've used UK style weapons data ini: [LeftFuelStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK ModelNodeName=LeftFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK ModelNodeName=RightFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [LeftBombStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=LeftBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=RightBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftBombStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=LeftBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=UK ModelNodeName=RightBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation1] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation1] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation2] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation2] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation3] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation4] SystemType=WEAPON_STATION StationID=14 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation5] SystemType=WEAPON_STATION StationID=15 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=LeftRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation5] SystemType=WEAPON_STATION StationID=16 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=RightRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 loadout ini: [AirToAir] [AirToAirLongRange] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 [Attack] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 [FAC] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 Loadout[13].WeaponType=60lb-rocket Loadout[13].Quantity=1 Loadout[14].WeaponType=60lb-rocket Loadout[14].Quantity=1 Loadout[15].WeaponType=60lb-rocket Loadout[15].Quantity=1 Loadout[16].WeaponType=60lb-rocket Loadout[16].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Given how 'thirsty' the early jets are, you may wish to add the drop tanks to the standard {AirtoAir} load. Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 W.German MF Hawker Seahawk Mk.101 (by bunyap) You're going to be doing some work on this one, so this post will be long, extensive and information packed!! You'll be doing editing on the usual items; data and loadout inis, plus we're going to "peak & tweek" the cockpit and avionics too. So, lets get busy.... First, we're going to fix the Ekco radar pod. Copy the data below directly OVER the Ekco information in the weaponsdatat ini REMINDER: this is for the W.German version ONLY -- we'll fix the Indian Navy's version in another post. It will be the same fix, although just for India, with their specific attachments. You'll be re-using the same number in the weapons sequence, so don't remove that!! TypeName=Ekco FullName=Ekco Radar Pod ModelName=Ekco Mass=500.000000 Diameter=0.691000 Length=2.709000 AttachmentType=W_GERMANY NationName=WGermanNavy StartYear=1960 EndYear=1978 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=4 StoreType=0 JammerStrength=0.000000 Now do the usual 'weapons editor ini dance' you've all become so familiar with. You've just 'fixed' the Ekco pod, and it will load every time! Data ini: in the {MissionData} section, please correct the date by using the info below: [MissionData] NationName=WGermanNavy ServiceStartYear=1957 ServiceEndYear=1966 AircraftRole=FIGHTER AircraftCapability=DAY_AND_NIGHT Now, copy paste the info below OVER the existing Primay and Secondary Roles section: PrimaryRoles=RECON SecondaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,ARMED_RECON If you want, you can add this to the {DetectSystem} section by adding this line: RadarName=ASV19 I don't think it actually does anything, but that's the real radar used. weapons stations: [LeftFuelStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=W_GERMANY ModelNodeName=LeftFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=W_GERMANY ModelNodeName=RightFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [LeftFuelStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=3.526,-0.136,-0.420 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=W_GERMANY ModelNodeName=LeftFuelPylon2 PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-3.526,-0.136,-0.420 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=W_GERMANY ModelNodeName=RightFuelPylon2 PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightRadarStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.45 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=EP,Ekco AttachmentType=W_GERMANY ModelNodeName=RightRadarPylon PylonMass=108.9 PylonDragArea=0.03 //FuelTankName=Ekco //NoJettisionTank=TRUE don't worry about the "commented out" section. Just too lazy to remove them. Due to the nature of the Mk.101's mission, there ain't much to the loadout ini Loadout ini: [AirToAir] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[04].WeaponType=Tank_SeaHawk_Late Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_SeaHawk_Late Loadout[05].Quantity=1 Loadout[02].WeaponType=Ekco Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[04].WeaponType=Tank_SeaHawk_Late Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_SeaHawk_Late Loadout[05].Quantity=1 Loadout[02].WeaponType=Ekco Loadout[02].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[04].WeaponType=Tank_SeaHawk_Late Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_SeaHawk_Late Loadout[05].Quantity=1 Loadout[02].WeaponType=Ekco Loadout[02].Quantity=1 [Attack] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[04].WeaponType=Tank_SeaHawk_Late Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_SeaHawk_Late Loadout[05].Quantity=1 Loadout[02].WeaponType=Ekco Loadout[02].Quantity=1 Now that we've got the aircraft sorted out, let's have a little look at the cockpit. This aircraft, due to the need of a radar display, makes use of the F-104G's. We're not going to change that, although visually, it seem a little larger to me than it should. But, no matter.... If you have a copy of the F-104G_COCKPIT.INI already extracted somewhere, copy/paste it into the /SeaHawkMk.101's main folder, with all the other inis and lods and such. By doing this, the changes we're about to make will NOT affect any other aircraft. If you do NOT have the F-104G_COCKPIT.INI extracted, please do so now, and put it into the Mk.101's folder. Ok, open the cockpit ini in you'r text editor of choice. Scroll down until you see the "{CockpitSeat001}" section. We're going to adjust the pilot's positon to match that of the data ini (it's super close!), and also adjust the cockpit lights to have the turn on a little earlier. You can just copy/paste the info below over the existing. [CockpitSeat001] ModelName=f-104g_cockpit Position=0.0,2.56,0.56 ViewAngles=0.0,0.0,0.0 Scroll down a little further, and find the line "NightLightOn=" We'll change that to: NightLightOn=0.55 Ok, now the biggest section. In the main Mk101 folder, you have a file called "SeaHawkMk101_AVIONICS.INI". What we're going to do now, is replace EVERYTHING inside it. Open it in you text editor, and copy/paste ALL the data below OVER the ENTIRE contents of your existing ini: [TextureData] RadarTexture=cockpit\f-4j_radar.bmp [AvionicsData] AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=10 RangeSetting[2]=20 RangeSetting[3]=40 RadarPosition= MaxElevationAngle=25 MinElevationAngle=-57 MaxAzimuthAngle=45 MinAltitude=1000.0 MinReturn=0.2 SearchRangeSetting=1,2,3 ScanPattern[1].BarElevation[1]=2.0 ScanPattern[1].BarElevation[2]=-2.0 ScanPattern[1].ScanRate=60 ScanPattern[1].ScanBeamAngle=6.0 ScanPattern[1].ScanArc=45 SearchStrength=40 SearchTargetTime=5.0 AcquisitionSymbolSpeed=0.5 AcquisitionTime=5.0 LostAquisitionTime=1.0 TrackRangeSetting=1,2 TrackCapabilities= TrackStrength=40 TrackMemroyTime=5.0 BoresightRangeSetting=1 BoresightElevation=0.0 BoresightAzimuth=0.0 BoresightBeamAngle=6.0 GroundMapRangeSetting=1,2 GroundSearchStrength=60 TerrainAvoidanceRangeSetting=1,2 ClearanceDistance=152.4 [RadarDisplay] FadeImageIntensity=0.3 TargetFadeTime=1.00 ImageFadeTime=0.30 SweepIntensity=0.4 StrobeIntensity=0.7 ElevationScale=100 ElevationStrobeSize=0.07 TargetStrobeSize=0.07 TargetShadowIntensity=0.25 AcquisitionSymbolHeight=0.05 AcquisitionSymbolSize=0.07 NoiseLevel=0.2 HorizonBarSize=1.00 HorizonBarTexture=RadarHorizon.tga DitheredSweepWidth=0.05 DitheredSweepIntensity=0.35 RangeStrobeWidth=0.07 RangeStrobeHeight=0.04 RangeGateWidth=0.05 RangeGateHeight=0.05 RangeGateIntensity=0.25 PPIArc=40 AzimuthCursorIntensity=0.4 GroundReturnFadeTime=2.0 GroundClutter=0.7 MapBackgroundLevel=0.2 MapHighlightLevel=0.6 RangeRateCircleSize=0.86 RangeRateCircleScale=926 RangeRateCircleTexture=RadarVcCircle.tga AimDotSize=0.03 AimDotTexture=RadarAimDot.tga SteeringCircleSize=0.14 SteeringCircleTexture=RadarASEHeat.tga BreakXRemovesRangeRate=TRUE BreakXRemovesSteeringCircle=TRUE [RadarDisplaySearch] PPI=FALSE Symbol[01]=B_SWEEP Symbol[02]=HORIZON_LINE Symbol[03]=ACQUISITION_SYMBOL Symbol[04]=TARGET_SYMBOL [RadarDisplayAcquisition] PPI=FALSE Symbol[01]=DITHERED_B_SWEEP Symbol[02]=HORIZON_LINE Symbol[03]=RANGE_GATE_STROBE Symbol[04]=RANGE_STROBE [RadarDisplayTrack] PPI=FALSE Symbol[01]=DITHERED_B_SWEEP Symbol[02]=HORIZON_LINE Symbol[03]=RANGE_GATE_STROBE Symbol[04]=AIM_DOT Symbol[05]=STEERING_CIRCLE Symbol[06]=BREAK_X Symbol[07]=RANGE_RATE_CIRCLE [RadarDisplayBoresight] PPI=TRUE Symbol[01]=DITHERED_B_SWEEP Symbol[02]=HORIZON_LINE Symbol[03]=TARGET_SYMBOL [RadarDisplayGround_Map] PPI=TRUE Symbol[01]=PPI_SWEEP Symbol[02]=HORIZON_LINE Symbol[03]=AZIMUTH_CURSOR [RadarDisplayTerrain_Avoidance] Symbol[01]=PPI_SWEEP Symbol[02]=HORIZON_LINE Symbol[03]=AZIMUTH_CURSOR The radar screen bmp is a best guess on my part, but it looks good in game. Well, you're done with this bird. I told you I'd be making you work for this one!! Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 Cockpit tweek for ALL Seahawks that use the F-100D cockpt ini: In the nature of a shamless plug for CA's downloads section, there is a beautiful hi-rez F-100 cockpit available in the 'SF/WoV/WoE' Aircraft Cockpits section. I reccommend it highly, not just for the Seahawks, but for the Hun itself! If you have a copy of the F-100D_COCKPIT.INI already extracted, you'll need to copy/paste it into the main folder of each individual version of the aircraft: Ooppsy Edit: you only need to install it into ONE aircraft, when we're done with editing, you can copy/paste that 'fixed' copy into the others. RN/RNNAS/MF versions: Seahawk FB3 Seahawk FB5 Seahawk FGA 4 Seahawk FGA 6 Seahawk Mk.50 Seahawk Mk.100 Indian Navy: Seahawk FGA 6 IN Seahawk Mk.100 IN If you've not extraced the Hun's cockpit ini, please do so now, and place copies in the aircraft listed above. The primary reason for using the F-100's pit, is not everyone has WoE. Personally, I believe the Hunter pit would work superbly (and look "more British"), but for those folks without WoE, this is the 'next, best, closest' fit. Ok, on to editing.... Open up the F-100D_COCKPIT INI, and again, scroll down to the {CockpitSeat001} section. Copy/paste the date over the existing [CockpitSeat001] ModelName=f-100d_cockpit Position=0.0,2.56,0.56 Again, the pilot position is taken from the Seahawk's data ini, and is within a few centimeters Scroll down a little further to the "NightLightOn=" section and use this: NightLightOn=0.55 Like before, this will turn on the cockpit lights a little earlier. Now, for those fortunate enough to have WoE, you can pretty much do the same by using the Hunger FGA 9's pit. As usual, you'll need to extract the "HUNTERFGA9_COCKPIT.INI" from the objects cat, and place it into the Hunter FGA9, and also a copy into one of the 'hawks above. I'd also reccomend extracting the "HunterFGA9_sight.tga" and place it into the /cockpit folder. For some reason, the game wants the sight tgas IN the pit folder. Ok, let's edit this one. We're using the same postion information as above: [CockpitSeat001] ModelName=Hunter9_cpit Position=0.0,2.56,0.56 ViewAngles=0.0,0.0,0.0 To fix the dash light, same as above: Scroll down to the "NightLightOn=" section and change to this: NightLightOn=0.55 Now that you've got the Hunter's pit ini extracted, you can fix the light on it, too! There ya' go! Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 Indian Navy Seahawk Mk.100 (by bunyap) This assumes you have created a 'country specific' version of the Mk.100 All the fixes listed above, in particular the cockpit pilot position, apply here as well. data ini: [LeftFuelStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName=LeftFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName=RightFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [LeftBombStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=WP ModelNodeName=LeftBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.393,0.09,-0.418 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=WP ModelNodeName=RightBombPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftBombStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=WP ModelNodeName=LeftBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightBombStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.86,0.093,-0.469 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=BOMB AttachmentType=WP ModelNodeName=RightBombPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation1] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=LeftRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation1] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=3.531,-0.041,-0.21 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=RightRocketPylon1 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation2] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=LeftRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation2] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.168,-0.018,-0.236 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=RightRocketPylon2 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation3] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=LeftRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.789,0.002,-0.266 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=RightRocketPylon3 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=LeftRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation4] SystemType=WEAPON_STATION StationID=14 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.389,0.025,-0.302 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=RightRocketPylon4 PylonMass=108.9 PylonDragArea=0.03 [LeftRocketStation5] SystemType=WEAPON_STATION StationID=15 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=LeftRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 [RightRocketStation5] SystemType=WEAPON_STATION StationID=16 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.987,0.058,-0.336 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=RCKT AttachmentType=WP ModelNodeName=RightRocketPylon5 PylonMass=108.9 PylonDragArea=0.03 loadout ini: [AirToAir] [AirToAirLongRange] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 [Attack] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=HAL 60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=HAL 60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=HAL 60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=HAL 60lb-rocket Loadout[10].Quantity=1 Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=HAL 60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=HAL 60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=HAL 60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=HAL 60lb-rocket Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=HAL 60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=HAL 60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=HAL 60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=HAL 60lb-rocket Loadout[10].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[03].WeaponType=HAL Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=HAL Mk5_500 Loadout[04].Quantity=1 Loadout[07].WeaponType=HAL 60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=HAL 60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=HAL 60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=HAL 60lb-rocket Loadout[10].Quantity=1 [FAC] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_SeaHawk_Late Loadout[02].Quantity=1 Loadout[07].WeaponType=HAL 60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=HAL 60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=HAL 60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=HAL 60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=HAL 60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=HAL 60lb-rocket Loadout[12].Quantity=1 Loadout[13].WeaponType=HAL 60lb-rocket Loadout[13].Quantity=1 Loadout[14].WeaponType=HAL 60lb-rocket Loadout[14].Quantity=1 Loadout[15].WeaponType=HAL 60lb-rocket Loadout[15].Quantity=1 Loadout[16].WeaponType=HAL 60lb-rocket Loadout[16].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 Indian Navy Seahawk Mk.101 (by bunyap) Remember when I mentioned we're going to fix the Indian Ekco Pod? Well, now is that time! As far as I can remember, it should already exist in the WeaponsPak. My installs are so modded, that it's hard to keep track. So, to make sure you don't double up, do a quick search/find with your text editor that it either exists, or dosent. Either way, this is the data: [WeaponsData****] TypeName=HAL Ekco FullName=Ekco Radar Pod ModelName=Ekco Mass=500.000000 Diameter=0.691000 Length=2.709000 AttachmentType=WP NationName=India StartYear=1966 EndYear=1984 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=4 StoreType=0 JammerStrength=0.000000 Please note, that I left the Weaponsdata *number* blank; if it already exists, just use the lines below it. If not, **** is the next number in sequence. Either way, the standard 'add weapon' ini dance must proceed! data ini: Please note the changes in the Primary and Secondary Roles, copy/paste the info below over your existing data: PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT SecondaryRoles=RECON weapons stations: [LeftFuelStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName=LeftFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName=RightFuelPylon PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [LeftFuelStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.526,-0.136,-0.420 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName=LeftFuelPylon2 PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightFuelStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.526,-0.136,-0.420 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName=RightFuelPylon2 PylonMass=108.9 PylonDragArea=0.03 FuelTankName=Tank_SeaHawk_Late [RightRadarStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.862,0.067,-0.45 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=EP,HAL Ekco AttachmentType=WP ModelNodeName=RightRadarPylon PylonMass=108.9 PylonDragArea=0.03 //FuelTankName=Ekco //NoJettisionTank=TRUE loadout ini: [AirToAir] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[02].WeaponType=Ekco Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[04].WeaponType=Tank_SeaHawk_Late Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_SeaHawk_Late Loadout[05].Quantity=1 Loadout[02].WeaponType=HAL Ekco Loadout[02].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_SeaHawk_Late Loadout[01].Quantity=1 Loadout[04].WeaponType=Tank_SeaHawk_Late Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_SeaHawk_Late Loadout[05].Quantity=1 Loadout[02].WeaponType=HAL Ekco Loadout[02].Quantity=1 Also, the avionics and cockpit fixes for the MF Mk.101 also apply. You can simply use your newly modified cockpit and avionics inis by copying them, and dropping them into the Indian Mk.101's main folder. Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 Supermarine Scitimar (by Dev A-Team) data ini: [LeftWingStationOutboard] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.0,-2.47,-0.87 AttachmentAngles=0.0,-4,0.0 LoadLimit=815.0 DiameterLimit=0.42 AllowedWeaponClass=BOMB,FT,CGR,IRM,RP AttachmentType=UK ModelNodeName=Left_Pylon PylonMass=10.9 PylonDragArea=0.03 FuelTankName=TANK200_SH LaunchRailNodeName=LWO_PylonRail LaunchRailHeight=0.127 [RightWingStationOutboard] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.0,-2.47,-0.87 AttachmentAngles=0.0,-4,0.0 LoadLimit=815.0 DiameterLimit=0.42 AllowedWeaponClass=BOMB,FT,CGR,IRM,RP AttachmentType=UK ModelNodeName=Right_Pylon PylonMass=10.9 PylonDragArea=0.03 FuelTankName=TANK200_SH LaunchRailNodeName=RWO_PylonRail LaunchRailHeight=0.127 [RightWingStationInboard] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.28,-1.44,-0.87 AttachmentAngles=0.0,-4,0.0 LoadLimit=815.0 DiameterLimit=0.42 AllowedWeaponClass=BOMB,FT,CGR,IRM,RP AttachmentType=UK ModelNodeName=Right_Inner_Pylon PylonMass=10.9 PylonDragArea=0.03 FuelTankName=TANK200_SH LaunchRailNodeName=RWI_PylonRail LaunchRailHeight=0.127 [LeftWingStationInboard] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.28,-1.44,-0.87 AttachmentAngles=0.0,-4,0.0 LoadLimit=815.0 DiameterLimit=0.42 AllowedWeaponClass=BOMB,FT,CGR,IRM,RP AttachmentType=UK ModelNodeName=Left_Inner_Pylon PylonMass=10.9 PylonDragArea=0.03 FuelTankName=TANK200_SH LaunchRailNodeName=LWI_PylonRail LaunchRailHeight=0.127 loadout ini: [AirToAir] Loadout[01].WeaponType=AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-9B Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-9B Loadout[04].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank200_SH Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank200_SH Loadout[04].Quantity=1 [Attack] Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk5_500 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[01].WeaponType=Mk10_1000_LD Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk10_1000_LD Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk10_1000_LD Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk10_1000_LD Loadout[04].Quantity=1 [sEAD] Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk5_500 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk5_500 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 [Recon] Loadout[01].WeaponType=AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank200_SH Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank200_SH Loadout[04].Quantity=1 [FAC] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank200_SH Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank200_SH Loadout[04].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 Hawker Hunter F.6 (by ArmourDave) data ini: [LeftWingStationOuter] SystemType=WEAPON_STATION StationID=01 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.22,-1.45,-0.546 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=left_pylon_outer PylonMass=40.0 PylonDragArea=0.03 FuelTankName=HunterTank100Gal [LeftWingStationMiddle] SystemType=WEAPON_STATION StationID=02 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.88,-0.027,-0.49 AttachmentAngles=0.0,0.0,0.0 LoadLimit=901 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=left_pylon_middle PylonMass=40.0 PylonDragArea=0.03 FuelTankName=HunterTank230Gal [RightWingStationOuter] SystemType=WEAPON_STATION StationID=03 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=4.22,-1.45,-0.546 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=right_pylon_outer PylonMass=40.0 PylonDragArea=0.03 FuelTankName=HunterTank100Gal [RightWingStationMiddle] SystemType=WEAPON_STATION StationID=04 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.899,-0.027,-0.49 AttachmentAngles=0.0,0.0,0.0 LoadLimit=901 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=right_pylon_middle PylonMass=40.0 PylonDragArea=0.03 FuelTankName=HunterTank230Gal //Rockets outer [LeftWingStationRocket1] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-4.38,-1.10,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=left_rocket_pylon PylonMass=1 [LeftWingStationRocket2] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-4.38,-1.31,-0.57 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket3] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-4.38,-1.53,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket1] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=4.38,-1.10,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName=right_rocket_pylon PylonMass=1 [RightWingStationRocket2] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=4.38,-1.31,-0.57 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket3] SystemType=WEAPON_STATION StationID=10 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=4.38,-1.53,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 // rockets center outer [LeftWingStationRocket4] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-4.05,-0.77,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket5] SystemType=WEAPON_STATION StationID=12 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-4.05,-0.93,-0.57 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket6] SystemType=WEAPON_STATION StationID=13 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-4.05,-1.15,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket4] SystemType=WEAPON_STATION StationID=14 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=4.05,-0.77,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket5] SystemType=WEAPON_STATION StationID=15 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=4.05,-0.93,-0.57 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket6] SystemType=WEAPON_STATION StationID=16 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=4.05,-1.15,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 // rockets center inner [LeftWingStationRocket7] SystemType=WEAPON_STATION StationID=17 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.71,-0.38,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket8] SystemType=WEAPON_STATION StationID=18 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.71,-0.59,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket9] SystemType=WEAPON_STATION StationID=19 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.71,-0.81,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket7] SystemType=WEAPON_STATION StationID=20 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.71,-0.38,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket8] SystemType=WEAPON_STATION StationID=21 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.71,-0.59,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket9] SystemType=WEAPON_STATION StationID=22 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.71,-0.81,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 // rockets inner [LeftWingStationRocket10] SystemType=WEAPON_STATION StationID=23 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.38,-0.024,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket11] SystemType=WEAPON_STATION StationID=24 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.38,-0.23,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [LeftWingStationRocket12] SystemType=WEAPON_STATION StationID=25 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.38,-0.45,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket10] SystemType=WEAPON_STATION StationID=26 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.38,-0.024,-0.71 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket11] SystemType=WEAPON_STATION StationID=27 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.38,-0.23,-0.571 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 [RightWingStationRocket12] SystemType=WEAPON_STATION StationID=28 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.38,-0.45,-0.425 AttachmentAngles=0.0,0.0,0.0 LoadLimit=90.0 AllowedWeaponClass=RCKT AttachmentType=UK ModelNodeName= PylonMass=1 loadout ini: [AirToAir] Loadout[02].WeaponType=HunterTank230Gal Loadout[02].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=HunterTank100Gal Loadout[01].Quantity=1 Loadout[02].WeaponType=HunterTank230Gal Loadout[02].Quantity=1 Loadout[03].WeaponType=HunterTank100Gal Loadout[03].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 [Attack] Loadout[02].WeaponType=HunterNapalm100Gal Loadout[02].Quantity=1 Loadout[04].WeaponType=HunterNapalm100Gal Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=60lb-rocket Loadout[09].Quantity=1 Loadout[10].WeaponType=60lb-rocket Loadout[10].Quantity=1 Loadout[11].WeaponType=60lb-rocket Loadout[11].Quantity=1 Loadout[12].WeaponType=60lb-rocket Loadout[12].Quantity=1 Loadout[13].WeaponType=60lb-rocket Loadout[13].Quantity=1 Loadout[14].WeaponType=60lb-rocket Loadout[14].Quantity=1 Loadout[15].WeaponType=60lb-rocket Loadout[15].Quantity=1 Loadout[16].WeaponType=60lb-rocket Loadout[16].Quantity=1 Loadout[17].WeaponType=60lb-rocket Loadout[17].Quantity=1 Loadout[18].WeaponType=60lb-rocket Loadout[18].Quantity=1 Loadout[19].WeaponType=60lb-rocket Loadout[19].Quantity=1 Loadout[20].WeaponType=60lb-rocket Loadout[20].Quantity=1 Loadout[21].WeaponType=60lb-rocket Loadout[21].Quantity=1 Loadout[22].WeaponType=60lb-rocket Loadout[22].Quantity=1 Loadout[23].WeaponType=60lb-rocket Loadout[23].Quantity=1 Loadout[24].WeaponType=60lb-rocket Loadout[24].Quantity=1 Loadout[25].WeaponType=60lb-rocket Loadout[25].Quantity=1 Loadout[26].WeaponType=60lb-rocket Loadout[26].Quantity=1 Loadout[27].WeaponType=60lb-rocket Loadout[27].Quantity=1 Loadout[28].WeaponType=60lb-rocket Loadout[28].Quantity=1 Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=HunterTank230Gal Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 [sEAD] Loadout[01].WeaponType=HunterTank100Gal Loadout[01].Quantity=1 Loadout[02].WeaponType=LE_155 Loadout[02].Quantity=1 Loadout[03].WeaponType=HunterTank100Gal Loadout[03].Quantity=1 Loadout[04].WeaponType=LE_155 Loadout[04].Quantity=1 Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=HunterTank230Gal Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 [Recon] Loadout[01].WeaponType=HunterTank100Gal Loadout[01].Quantity=1 Loadout[02].WeaponType=HunterTank230Gal Loadout[02].Quantity=1 Loadout[03].WeaponType=HunterTank100Gal Loadout[03].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 There may be some visual anomalies with the drop tanks...for some reason they hang lower (below the pylon). If this position is adjusted, it messes up the bomb mounting, so I left it alone. Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 Hunter FGA.9 (3rW - stock in WoE) data ini: [LeftWingStation2] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.80,-1.74,-0.53 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=Pylon_Outer_L PylonMass=17.01 PylonDragArea=0.05 MinExtentPosition= MaxExtentPosition= FuelTankName=Tank100_Hunter [RightWingStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 3.80,-1.74,-0.53 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=Pylon_Outer_R PylonMass=17.01 PylonDragArea=0.05 MinExtentPosition= MaxExtentPosition= FuelTankName=Tank100_Hunter [LeftWingStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.64,-0.25,-0.53 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=Pylon_Inner_L PylonMass=28.35 PylonDragArea=0.05 MinExtentPosition= MaxExtentPosition= FuelTankName=Tank230_Hunter [RightWingStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 2.64,-0.25,-0.53 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,FT AttachmentType=UK ModelNodeName=Pylon_Inner_R PylonMass=28.35 PylonDragArea=0.05 MinExtentPosition= MaxExtentPosition= FuelTankName=Tank230_Hunter loadout ini: [AirToAir] Loadout[01].WeaponType=HunterTank100Gal Loadout[01].Quantity=1 Loadout[02].WeaponType=HunterTank100Gal Loadout[02].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=HunterTank100Gal Loadout[01].Quantity=1 Loadout[02].WeaponType=HunterTank100Gal Loadout[02].Quantity=1 Loadout[03].WeaponType=HunterTank230Gal Loadout[03].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 [Attack] Loadout[01].WeaponType=SNEB Rocket Pod Loadout[01].Quantity=1 Loadout[02].WeaponType=SNEB Rocket Pod Loadout[02].Quantity=1 Loadout[03].WeaponType=SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=SNEB Rocket Pod Loadout[04].Quantity=1 Loadout[01].WeaponType=Mk10_1000_LD Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk10_1000_LD Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk10_1000_LD Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk10_1000_LD Loadout[04].Quantity=1 [sEAD] Loadout[01].WeaponType=SNEB Rocket Pod Loadout[01].Quantity=1 Loadout[02].WeaponType=SNEB Rocket Pod Loadout[02].Quantity=1 Loadout[03].WeaponType=SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=SNEB Rocket Pod Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Mk10_1000_LD Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk10_1000_LD Loadout[02].Quantity=1 Loadout[03].WeaponType=HunterTank230Gal Loadout[03].Quantity=1 Loadout[04].WeaponType=HunterTank230Gal Loadout[04].Quantity=1 Wrench Kevin Stein
+Wrench Posted April 14, 2007 Posted April 14, 2007 MiG-29 Fulcrum C (by wpnsgt & co) This is a big section, but I'm going to post it all, due to a slight adjustment in the drop tanks. data ini: [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= -3.963,-1.418,-0.267 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=SOVIET ModelNodeName=Station1 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station1R LaunchRailHeight=0.127 [station2b] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -3.083,-1.182,-0.248 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=SOVIET ModelNodeName=Station2 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station2R LaunchRailHeight=0.127 [station2c] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -3.083,-1.0,-0.247 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=500 AllowedWeaponClass=SAHM,AHM,BOMB,RCKT,RP,FT AttachmentType=SOVIET ModelNodeName=Station2RL PylonMass=86.18 //PylonDragArea=0.02 FuelTankName=Tank600_Su7 [station3] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= -2.334,-0.3,-0.193 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1000 AllowedWeaponClass=AHM,IRM,SAHM,BOMB,RCKT,RP,FT AttachmentType=SOVIET ModelNodeName=Station3RL PylonMass=86.18 //PylonDragArea=0.02 // Centerline ---------------------- [station4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.00,-0.042,-0.105 AttachmentAngles=0.0,-1.717,-0.161 EjectVelocity=0.0,0.0,-5.0 LoadLimit=2280 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank800_Su9 // Right Wing ---------------------- [station5] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 2.334,-0.3,-0.193 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=AHM,IRM,SAHM,BOMB,RCKT,RP,FT AttachmentType=SOVIET ModelNodeName=Station5RL PylonMass=86.18 //PylonDragArea=0.02 [station6c] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 3.083,-1.0,-0.247 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=500 AllowedWeaponClass=SAHM,AHM,BOMB,RCKT,RP,FT AttachmentType=SOVIET ModelNodeName=Station6RL PylonMass=86.18 //PylonDragArea=0.02 FuelTankName=Tank600_Su7 [station6b] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 3.083,-1.182,-0.248 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=SOVIET ModelNodeName=Station6 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station6R LaunchRailHeight=0.127 [station7] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 3.963,-1.418,-0.267 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=SOVIET ModelNodeName=Station7 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station7R LaunchRailHeight=0.127 loadout ini: [AirToAir] Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[05].WeaponType=R-27ER Loadout[05].Quantity=1 Loadout[06].WeaponType=R-27ER Loadout[06].Quantity=1 Loadout[07].WeaponType=R-27ER Loadout[07].Quantity=1 Loadout[08].WeaponType=R-27ER Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[05].WeaponType=R-27ER Loadout[05].Quantity=1 Loadout[06].WeaponType=R-27ER Loadout[06].Quantity=1 Loadout[07].WeaponType=R-27ER Loadout[07].Quantity=1 Loadout[08].WeaponType=R-27ER Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[03].WeaponType=FAB500 Loadout[03].Quantity=1 Loadout[04].WeaponType=FAB500 Loadout[04].Quantity=1 Loadout[05].WeaponType=FAB500 Loadout[05].Quantity=1 Loadout[06].WeaponType=FAB500 Loadout[06].Quantity=1 Loadout[07].WeaponType=FAB500 Loadout[07].Quantity=1 Loadout[08].WeaponType=FAB500 Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 [Attack] Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[03].WeaponType=RBK-500 OAB 2.5RT Loadout[03].Quantity=1 Loadout[04].WeaponType=RBK-500 OAB 2.5RT Loadout[04].Quantity=1 Loadout[05].WeaponType=RBK-500 OAB 2.5RT Loadout[05].Quantity=1 Loadout[06].WeaponType=RBK-500 OAB 2.5RT Loadout[06].Quantity=1 Loadout[07].WeaponType=RBK-500 OAB 2.5RT Loadout[07].Quantity=1 Loadout[08].WeaponType=RBK-500 OAB 2.5RT Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 [sEAD] Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[03].WeaponType=FAB500 Loadout[03].Quantity=1 Loadout[04].WeaponType=FAB500 Loadout[04].Quantity=1 Loadout[05].WeaponType=FAB500 Loadout[05].Quantity=1 Loadout[06].WeaponType=FAB500 Loadout[06].Quantity=1 Loadout[07].WeaponType=FAB500 Loadout[07].Quantity=1 Loadout[08].WeaponType=FAB500 Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[03].WeaponType=FAB500 Loadout[03].Quantity=1 Loadout[04].WeaponType=FAB500 Loadout[04].Quantity=1 Loadout[05].WeaponType=FAB500 Loadout[05].Quantity=1 Loadout[06].WeaponType=FAB500 Loadout[06].Quantity=1 Loadout[07].WeaponType=FAB500 Loadout[07].Quantity=1 Loadout[08].WeaponType=FAB500 Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 You'll notice that I've used CBU for the ATTACK load; these are probably something more realistic that just plain HE bombs. It should also be possible to substitute UV rocket pods for some of the bombs on the ATTACK or even SEAD loadouts. If you want them preloaded, it would look something like this: [Attack] Loadout[01].WeaponType=R-73M1 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-73M1 Loadout[02].Quantity=1 Loadout[03].WeaponType=UV-16 Loadout[03].Quantity=1 Loadout[04].WeaponType=UV-16 Loadout[04].Quantity=1 Loadout[05].WeaponType=RBK-500 OAB 2.5RT Loadout[05].Quantity=1 Loadout[06].WeaponType=RBK-500 OAB 2.5RT Loadout[06].Quantity=1 Loadout[07].WeaponType=RBK-500 OAB 2.5RT Loadout[07].Quantity=1 Loadout[08].WeaponType=RBK-500 OAB 2.5RT Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 Of course, you can always make the adjustments on the in-game loadout screen, too. Wrench kevin stein
+Wrench Posted April 15, 2007 Posted April 15, 2007 MiG-29 Fulcrum G {BundsLuftwaffe} (by wpnsgt & team) This is gonna be a large post folks, as we're adding weapons, adjusting hardpoint, loads, and adding the missing running & landing lights. BTW, the light fixes can also be used on MiG-29C above. Since this is now a "NATO Forces" aircraft, some new weapons must be added. I've only created the 2 missiles needed for this aircraft. So, let's get those arrows loaded into the quiver.... Where **** is the next number is sequence [WeaponData****] TypeName=AA-11_G FullName=AA-11 Archer (WG) ModelName=R73 Mass=105.000000 Diameter=0.170000 Length=2.900000 AttachmentType=W_GERMANY NationName=WGermany StartYear=1990 EndYear=2020 Availability=3 BaseQuantity=40 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=TRUE EffectClassName=SmallMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=7.400000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=10 Accuracy=90 MaxTurnRate=48.000000 MaxLaunchG=9.000000 LockonChance=85 LaunchReliability=85 ArmingTime=0.500000 SeekerFOV=2.500000 SeekerGimbleLimit=60.000000 SeekerTrackRate=60.000000 SeekerRange=15000.000000 MinLaunchRange=300.000000 MaxLaunchRange=20000.000000 Duration=72.000000 CounterCountermeasure=30.000000 NoiseRejection=90.000000 CapabilityFlags=0x100004c0 BoosterStart=0.000000 BoosterDuration=1.800000 BoosterAccel=46.810001 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.456000,0.000000 SustainerDuration=60.000000 SustainerAccel=0.375000 SustainerEffectName=RocketFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.456000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 [WeaponData****] TypeName=AA-10A_G FullName=AA-10A Alamo-C (WG) ModelName=R27ER Mass=352.000000 Diameter=0.230000 Length=4.780000 AttachmentType=W_GERMANY NationName=WGermany StartYear=1987 EndYear=2020 Availability=2 BaseQuantity=40 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=39.000000 FusingDistance=2.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=12 Accuracy=80 MaxTurnRate=24.500000 MaxLaunchG=5.000000 LockonChance=80 LaunchReliability=85 ArmingTime=1.000000 SeekerFOV=5.600000 SeekerGimbleLimit=50.000000 SeekerTrackRate=21.000000 SeekerRange=55000.000000 MinLaunchRange=1600.000000 MaxLaunchRange=100000.000000 Duration=100.000000 CounterCountermeasure=40.000000 NoiseRejection=90.000000 CapabilityFlags=0x1000000f BoosterStart=0.500000 BoosterDuration=2.500000 BoosterAccel=60.660000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.835150,0.000000 SustainerDuration=30.000000 SustainerAccel=0.835000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.835150,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 You know the add weapons drill by now... These are direct copies of the Soviet versions. Any problems with PK they had before, they'll still have. Data ini: You'll need to change the 'in service' years to reflect the re-unification of East & West Germany. I chose 1991, as that give the Luftwaffe a little time to get it together: [MissionData] NationName=WGERMANY ServiceStartYear=1991 ServiceEndYear=2010 weapons stations; posting all to be sure [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= -3.963,-1.418,-0.267 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=W_GERMANY ModelNodeName=Station1 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station1R LaunchRailHeight=0.127 [station2b] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -3.083,-1.182,-0.248 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=W_GERMANY ModelNodeName=Station2 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station2R LaunchRailHeight=0.127 [station2c] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -3.083,-1.0,-0.247 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=500 AllowedWeaponClass=SAHM,AHM AttachmentType=W_GERMANY ModelNodeName=Station2RL PylonMass=86.18 //PylonDragArea=0.02 [station3] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= -2.334,-0.3,-0.193 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1000 AllowedWeaponClass=AHM,IRM,SAHM AttachmentType=W_GERMANY ModelNodeName=Station3RL PylonMass=86.18 //PylonDragArea=0.02 // Centerline ---------------------- [station4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.00,-0.042,-0.105 AttachmentAngles=0.0,-1.717,-0.161 EjectVelocity=0.0,0.0,-5.0 LoadLimit=2280 AllowedWeaponClass= AttachmentType=W_GERMANY ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank800_Su9 // Right Wing ---------------------- [station5] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 2.334,-0.3,-0.193 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=AHM,IRM,SAHM AttachmentType=W_GERMANY ModelNodeName=Station5RL PylonMass=86.18 //PylonDragArea=0.02 [station6c] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 3.083,-1.0,-0.247 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=500 AllowedWeaponClass=SAHM,AHM AttachmentType=W_GERMANY ModelNodeName=Station6RL PylonMass=86.18 //PylonDragArea=0.02 [station6b] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 3.083,-1.182,-0.248 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=W_GERMANY ModelNodeName=Station6 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station6R LaunchRailHeight=0.127 [station7] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 3.963,-1.418,-0.267 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=W_GERMANY ModelNodeName=Station7 PylonMass=86.18 //PylonDragArea=0.02 LaunchRailNodeName=Station7R LaunchRailHeight=0.127 Adding running and landing lights: in the {NOSE} section, add these at the bottom: SystemName[011]=LLandingLight SystemName[012]=RLandingLight SystemName[013]=TaxiLight on the {LeftWing} add: SystemName[011]=LeftPositionLight on the {RightWing} add: SystemName[011]=RightPositionLight on the {LeftVertTail} add: SystemName[002]=TailLight loadout ini: (believe it or not, the only change is I added the centerline tank. I kept the names of the missiles the same for ease of editing, and laziness) [AirToAir] Loadout[01].WeaponType=AA-11_G Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-11_G Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-11_G Loadout[03].Quantity=1 Loadout[04].WeaponType=AA-11_G Loadout[04].Quantity=1 Loadout[07].WeaponType=AA-10A_G Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-10A_G Loadout[08].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=AA-11_G Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-11_G Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-11_G Loadout[03].Quantity=1 Loadout[04].WeaponType=AA-11_G Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10A_G Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-10A_G Loadout[06].Quantity=1 Loadout[09].WeaponType=Tank800_Su9 Loadout[09].Quantity=1 I believe there should be 2 more tanks loadable on the wing stations for the Long Range loads, but this will suffice for now. Wrench Kevin Stein
+Wrench Posted April 15, 2007 Posted April 15, 2007 EE Lightning F.6 (by RussoUK) data ini: [LeftFuselageStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-0.976,3.179,-0.395 AttachmentAngles=0.0,0.0,0.0 ModelNodeName=PylonL LoadLimit=500.0 AllowedWeaponClass=IRM AttachmentType=UK PylonMass=0.5 PylonDragArea=0.01 [RightFuselageStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.976,3.179,-0.395 AttachmentAngles=0.0,0.0,0.0 ModelNodeName=PylonR LoadLimit=500.0 AllowedWeaponClass=IRM AttachmentType=UK PylonMass=0.5 PylonDragArea=0.01 [LeftWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.903,0.445,0.997 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=FT,RP AttachmentType=UK ModelNodeName=LeftPylon PylonMass=60 FuelTankName=Tank_F6 [RightWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.903,0.445,0.997 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=FT,RP AttachmentType=UK ModelNodeName=RightPylon PylonMass=60 FuelTankName=Tank_F6 loadout ini: [AirToAir] Loadout[01].WeaponType=FireStreakIRA2A Loadout[01].Quantity=1 Loadout[01].WeaponType=RedTopIRA2A Loadout[01].Quantity=1 Loadout[02].WeaponType=RedTopIRA2A Loadout[02].Quantity=1 Loadout[02].WeaponType=FireStreakIRA2A Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank_F6 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_F6 Loadout[04].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=FireStreakIRA2A Loadout[01].Quantity=1 Loadout[02].WeaponType=FireStreakIRA2A Loadout[02].Quantity=1 Loadout[01].WeaponType=RedTopIRA2A Loadout[01].Quantity=1 Loadout[02].WeaponType=RedTopIRA2A Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank_F6 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_F6 Loadout[04].Quantity=1 [Recon] Loadout[01].WeaponType=RedTopA2A Loadout[01].Quantity=1 Loadout[02].WeaponType=RedTopA2A Loadout[02].Quantity=1 Loadout[01].WeaponType=FireStreakA2A Loadout[01].Quantity=1 Loadout[02].WeaponType=FireStreakA2A Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank_F6 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_F6 Loadout[04].Quantity=1 That's all! Wrench kevin stein
+Wrench Posted April 16, 2007 Posted April 16, 2007 RAF EE Canberra B.1 (by ajundair) data ini: [LeftWingStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-7.5319,1.3,-0.0155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=LeftPylon01 PylonMass=40 [RightWingStation1] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 7.5319,1.3,-0.0155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=RightPylon01 PylonMass=40 [LeftWingStation2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-6.7219,1.3,-0.1232 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=LeftPylon02 PylonMass=40 [RightWingStation2] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 6.7219,1.3,-0.1232 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=RightPylon02 PylonMass=40 [LeftWingStation3] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-5.9019,1.3,-0.2201 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=LeftPylon03 PylonMass=40 [RightWingStation3] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 5.9019,1.3,-0.2201 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=RightPylon03 PylonMass=40 [LeftWingStation4] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-5.1119,1.3,-0.3155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=LeftPylon04 PylonMass=40 [RightWingStation4] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL AttachmentPosition= 5.1119,1.35,-0.3155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=RightPylon04 PylonMass=40 [LeftWingtipStation] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-9.7431,.550,0.653 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2041.2 AllowedWeaponClass=FT AttachmentType=UK,USAF FuelTankName=CanberraTank [RightWingtipStation] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=9.7431,.550,0.653 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2041.2 AllowedWeaponClass=FT AttachmentType=UK,USAF FuelTankName=CanberraTank [bombBay] SystemType=WEAPON_STATION StationID=11 StationGroupID=6 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=6000 AllowedWeaponClass=BOMB AttachmentType=UK,USAF NumWeapons=12 AttachmentPosition001=-0.371,-0.838,-0.875 AttachmentPosition002= 0.371,-0.838,-0.875 AttachmentPosition003=-0.371, 0.961,-0.925 AttachmentPosition004= 0.371, 0.961,-0.925 AttachmentPosition005=-0.371, 2.761,-0.975 AttachmentPosition006= 0.371, 2.761,-0.975 AttachmentPosition007= 0.000,-0.838,-0.545 AttachmentPosition008= 0.000, 0.961,-0.595 AttachmentPosition009= 0.000, 2.761,-0.645 AttachmentPosition010= 0.000,-0.838,-0.945 AttachmentPosition011= 0.000, 0.961,-0.995 AttachmentPosition012= 0.000, 2.761,-1.045 DiameterLimit=0.4 LengthLimit=2.2 BombBayAnimationID=6 BombBayOpenTime=0.8 BombBayCloseTime=0.8 MinExtentPosition=-0.61,-1.16,-1.12 MaxExtentPosition= 0.61, 4.31,-0.45 loadout ini: Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk5_500 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[05].WeaponType=Mk5_500 Loadout[05].Quantity=1 Loadout[06].WeaponType=Mk5_500 Loadout[06].Quantity=1 Loadout[07].WeaponType=Mk5_500 Loadout[07].Quantity=1 Loadout[08].WeaponType=Mk5_500 Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTank Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTank Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [Attack] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTank Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTank Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [sEAD] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTank Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTank Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [Anti-Ship] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTank Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTank Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [FAC] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTank Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTank Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=12 [Recon] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType= Loadout[03].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType= Loadout[06].Quantity=1 Loadout[07].WeaponType= Loadout[07].Quantity=1 Loadout[08].WeaponType= Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTank Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTank Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=12 In the {STRIKE} section, this may actually be more weapons than usually carried. I erred on the side of 'target destruction' Also, if you're using the F-86F cockpit in, here's a litte fix for the mis-reading EGT gauge: [ExhaustTempGauge] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR NodeName=needle_exhaust MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=92.0 Set[02].Value=800.0 This fix can be used on any of the Sabre's, if their EGT is not working properly Wrench Kevin Stein
+Wrench Posted April 16, 2007 Posted April 16, 2007 RAF EE Canberra B.2 (by ajundair) Avionics tweek: If you are having problems with no radar display, and you have an ***_avionics.ini in the aircraft folder and it's listed in the in, I've discovered there's a missing line the main ini. Just copy/paste the data below: AvionicsDLL=Avionics60.dll This fix is for ALL the Canberras by Ajundair. data ini: [LeftWingStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-7.5319,1.3,-0.0155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=LeftPylon01 PylonMass=40 [RightWingStation1] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 7.5319,1.3,-0.0155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=RightPylon01 PylonMass=40 [LeftWingStation2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-6.7219,1.3,-0.1232 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=LeftPylon02 PylonMass=40 [RightWingStation2] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 6.7219,1.3,-0.1232 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=UK,USAF ModelNodeName=RightPylon02 PylonMass=40 [LeftWingStation3] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-5.9019,1.3,-0.2201 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=LeftPylon03 PylonMass=40 [RightWingStation3] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 5.9019,1.3,-0.2201 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=RightPylon03 PylonMass=40 [LeftWingStation4] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-5.1119,1.3,-0.3155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=LeftPylon04 PylonMass=40 [RightWingStation4] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL AttachmentPosition= 5.1119,1.3,-0.3155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=UK,USAF ModelNodeName=RightPylon04 PylonMass=40 [LeftWingtipStation] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-9.7431,.550,0.653 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2041.2 AllowedWeaponClass=FT AttachmentType=UK,USAF FuelTankName=CanberraTankb2 [RightWingtipStation] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=9.7431,.550,0.653 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2041.2 AllowedWeaponClass=FT AttachmentType=UK,USAF FuelTankName=CanberraTankb2 [bombBay] SystemType=WEAPON_STATION StationID=11 StationGroupID=6 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2043 AllowedWeaponClass=BOMB AttachmentType=UK,USAF NumWeapons=12 AttachmentPosition001=-0.371,-0.838,-0.875 AttachmentPosition002= 0.371,-0.838,-0.875 AttachmentPosition003=-0.371, 0.961,-0.925 AttachmentPosition004= 0.371, 0.961,-0.925 AttachmentPosition005=-0.371, 2.761,-0.975 AttachmentPosition006= 0.371, 2.761,-0.975 AttachmentPosition007= 0.000,-0.838,-0.545 AttachmentPosition008= 0.000, 0.961,-0.595 AttachmentPosition009= 0.000, 2.761,-0.645 AttachmentPosition010= 0.000,-0.838,-0.945 AttachmentPosition011= 0.000, 0.961,-0.995 AttachmentPosition012= 0.000, 2.761,-1.045 DiameterLimit=0.4 LengthLimit=2.2 BombBayAnimationID=6 BombBayOpenTime=0.8 BombBayCloseTime=0.8 MinExtentPosition=-0.61,-1.16,-1.12 MaxExtentPosition= 0.61, 4.31,-0.45 loadout ini: Loadout[01].WeaponType=Mk5_500 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk5_500 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk5_500 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk5_500 Loadout[04].Quantity=1 Loadout[05].WeaponType=Mk5_500 Loadout[05].Quantity=1 Loadout[06].WeaponType=Mk5_500 Loadout[06].Quantity=1 Loadout[07].WeaponType=Mk5_500 Loadout[07].Quantity=0 Loadout[08].WeaponType=Mk5_500 Loadout[08].Quantity=0 Loadout[09].WeaponType=CanberraTankb2 Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTankb2 Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [Attack] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTankb2 Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTankb2 Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [sEAD] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTankb2 Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTankb2 Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [Anti-Ship] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTankb2 Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTankb2 Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk5_500 Loadout[11].Quantity=12 [FAC] Loadout[01].WeaponType=60lb-rocket Loadout[01].Quantity=1 Loadout[02].WeaponType=60lb-rocket Loadout[02].Quantity=1 Loadout[03].WeaponType=60lb-rocket Loadout[03].Quantity=1 Loadout[04].WeaponType=60lb-rocket Loadout[04].Quantity=1 Loadout[05].WeaponType=60lb-rocket Loadout[05].Quantity=1 Loadout[06].WeaponType=60lb-rocket Loadout[06].Quantity=1 Loadout[07].WeaponType=60lb-rocket Loadout[07].Quantity=1 Loadout[08].WeaponType=60lb-rocket Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTankb2 Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTankb2 Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=12 [Recon] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType= Loadout[03].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType= Loadout[06].Quantity=1 Loadout[07].WeaponType= Loadout[07].Quantity=1 Loadout[08].WeaponType= Loadout[08].Quantity=1 Loadout[09].WeaponType=CanberraTankb2 Loadout[09].Quantity=1 Loadout[10].WeaponType=CanberraTankb2 Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=12 Basically, virtually identical to the B.1 Wrench Kevin Stein
+Wrench Posted April 16, 2007 Posted April 16, 2007 PAF Martin B-57B Canberra {ex-USAF} (by ajundair) data ini: [LeftWingStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-7.939,1.3,-0.0155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=WP ModelNodeName=LeftPylon01 PylonMass=40 [RightWingStation1] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 7.939,1.3,-0.0155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=WP ModelNodeName=RightPylon01 PylonMass=40 [LeftWingStation2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-7.085,1.3,-0.1232 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=WP ModelNodeName=LeftPylon02 PylonMass=40 [RightWingStation2] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 7.085,1.3,-0.1232 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP AttachmentType=WP ModelNodeName=RightPylon02 PylonMass=40 [LeftWingStation3] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-6.221,1.3,-0.2201 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=WP ModelNodeName=LeftPylon03 PylonMass=40 FuelTankName=Tank_B57BB [RightWingStation3] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 6.221,1.3,-0.2201 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=WP ModelNodeName=RightPylon03 PylonMass=40 FuelTankName=Tank_B57BB [LeftWingStation4] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-5.388,1.3,-0.3155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=WP ModelNodeName=LeftPylon04 PylonMass=40 FuelTankName=Tank_B57BB [RightWingStation4] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL AttachmentPosition= 5.388,1.3,-0.3155 AttachmentAngles=0.0,0.0,0.0 LoadLimit=370.0 AllowedWeaponClass=BOMB,RCKT,RP,FT AttachmentType=WP ModelNodeName=RightPylon04 PylonMass=40 FuelTankName=Tank_B57BB [LeftWingtipStation] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-9.7431,.550,0.613 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2041.2 AllowedWeaponClass=FT AttachmentType=WP FuelTankName=Tank_B57BP [RightWingtipStation] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=9.7431,.550,0.613 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2041.2 AllowedWeaponClass=FT AttachmentType=WP FuelTankName=Tank_B57BP [bombBay] SystemType=WEAPON_STATION StationID=11 StationGroupID=6 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2043 AllowedWeaponClass=BOMB AttachmentType=WP NumWeapons=12 AttachmentPosition001=-0.371,-0.838,-0.875 AttachmentPosition002= 0.371,-0.838,-0.875 AttachmentPosition003=-0.371, 0.961,-0.925 AttachmentPosition004= 0.371, 0.961,-0.925 AttachmentPosition005=-0.371, 2.761,-0.975 AttachmentPosition006= 0.371, 2.761,-0.975 AttachmentPosition007= 0.000,-0.838,-0.545 AttachmentPosition008= 0.000, 0.961,-0.595 AttachmentPosition009= 0.000, 2.761,-0.645 AttachmentPosition010= 0.000,-0.838,-0.945 AttachmentPosition011= 0.000, 0.961,-0.995 AttachmentPosition012= 0.000, 2.761,-1.045 DiameterLimit=0.4 LengthLimit=2.2 BombBayAnimationID=6 BombBayOpenTime=0.8 BombBayCloseTime=0.8 MinExtentPosition=-0.61,-1.16,-1.12 MaxExtentPosition= 0.61, 4.31,-0.45 loadout ini: Loadout[01].WeaponType=PAK M117 Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK M117 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK M117 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK M117 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_B57BB Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank_B57BB Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_B57BB Loadout[07].Quantity=1 Loadout[08].WeaponType=Tank_B57BB Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank_B57BP Loadout[09].Quantity=1 Loadout[10].WeaponType=Tank_B57BP Loadout[10].Quantity=1 Loadout[11].WeaponType=PAK M117 Loadout[11].Quantity=9 [Attack] Loadout[01].WeaponType=CAN HVAR Loadout[01].Quantity=1 Loadout[02].WeaponType=CAN HVAR Loadout[02].Quantity=1 Loadout[03].WeaponType=CAN HVAR Loadout[03].Quantity=1 Loadout[04].WeaponType=CAN HVAR Loadout[04].Quantity=1 Loadout[05].WeaponType=CAN HVAR Loadout[05].Quantity=1 Loadout[06].WeaponType=CAN HVAR Loadout[06].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=0 Loadout[06].WeaponType= Loadout[06].Quantity=0 Loadout[07].WeaponType=Tank_B57BB Loadout[07].Quantity=1 Loadout[08].WeaponType=Tank_B57BB Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank_B57BP Loadout[09].Quantity=1 Loadout[10].WeaponType=Tank_B57BP Loadout[10].Quantity=1 Loadout[11].WeaponType=PAK M117 Loadout[11].Quantity=9 [sEAD] Loadout[01].WeaponType=CAN HVAR Loadout[01].Quantity=1 Loadout[02].WeaponType=CAN HVAR Loadout[02].Quantity=1 Loadout[03].WeaponType=CAN HVAR Loadout[03].Quantity=1 Loadout[04].WeaponType=CAN HVAR Loadout[04].Quantity=1 Loadout[05].WeaponType=CAN HVAR Loadout[05].Quantity=1 Loadout[06].WeaponType=CAN HVAR Loadout[06].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType= Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_B57BB Loadout[07].Quantity=1 Loadout[08].WeaponType=Tank_B57BB Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank_B57BP Loadout[09].Quantity=1 Loadout[10].WeaponType=Tank_B57BP Loadout[10].Quantity=1 Loadout[11].WeaponType=PAK M117 Loadout[11].Quantity=9 [Anti-Ship] Loadout[01].WeaponType=CAN HVAR Loadout[01].Quantity=1 Loadout[02].WeaponType=CAN HVAR Loadout[02].Quantity=1 Loadout[03].WeaponType=CAN HVAR Loadout[03].Quantity=1 Loadout[04].WeaponType=CAN HVAR Loadout[04].Quantity=1 Loadout[05].WeaponType=CAN HVAR Loadout[05].Quantity=1 Loadout[06].WeaponType=CAN HVAR Loadout[06].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType= Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_B57BB Loadout[07].Quantity=1 Loadout[08].WeaponType=Tank_B57BB Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank_B57BP Loadout[09].Quantity=1 Loadout[10].WeaponType=Tank_B57BP Loadout[10].Quantity=1 Loadout[11].WeaponType=PAK M117 Loadout[11].Quantity=9 [FAC] Loadout[01].WeaponType=CAN HVAR Loadout[01].Quantity=1 Loadout[02].WeaponType=CAN HVAR Loadout[02].Quantity=1 Loadout[03].WeaponType=CAN HVAR Loadout[03].Quantity=1 Loadout[04].WeaponType=CAN HVAR Loadout[04].Quantity=1 Loadout[05].WeaponType=CAN HVAR Loadout[05].Quantity=1 Loadout[06].WeaponType=CAN HVAR Loadout[06].Quantity=1 Loadout[05].WeaponType=Tank_B57BB Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank_B57BB Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_B57BB Loadout[07].Quantity=1 Loadout[08].WeaponType=Tank_B57BB Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank_B57BP Loadout[09].Quantity=1 Loadout[10].WeaponType=Tank_B57BP Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=12 [Recon] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType= Loadout[03].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank_B57BB Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank_B57BB Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_B57BB Loadout[07].Quantity=1 Loadout[08].WeaponType=Tank_B57BB Loadout[08].Quantity=1 Loadout[09].WeaponType=Tank_B57BP Loadout[09].Quantity=1 Loadout[10].WeaponType=Tank_B57BP Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=12 I'm not particularly happy with using the HVAR (you'll notice they're the Canadian versions!) If you wish to have rocket pods; and I've found no info for or against, you can switch them over, either here in the loadoud ini or on the loadout screen, to the Paki SNEBs. If you wish them in the ini, here is the data: Loadout[01].WeaponType=PAK SNEB Rocket Pod Loadout[01].Quantity=1 Loadout[02].WeaponType=PAK SNEB Rocket Pod Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK SNEB Rocket Pod Loadout[04].Quantity=1 You can just replace the first 4 sections of which ever mission type wit the above data Wrench Kevin Stein
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