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where do i put the SOUNDLIST.ini i put it into the flight folder but i guess you have to extract one of those files but like if i extract it do i just leave it as is or do i have to like make it back into the same file sorry if it doesnt make sense im not srue how to do it

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Guest Ranger332

IF your list looks like this you should be ok:

 

 

 

[soundList]

SoundFile001=Cannon

SoundFile002=TankGun

SoundFile003=Missile

SoundFile004=JetEngine

SoundFile005=JetBurner

SoundFile006=TankEngine

SoundFile007=TankTrack

SoundFile008=DirtHit

SoundFile009=SmallExplosion

SoundFile010=ObjectHit

SoundFile011=Rocket

SoundFile012=IRgrowl

SoundFile013=IRgrowlLock

SoundFile014=Vulcan

SoundFile015=50cal

SoundFile016=PropLoop

SoundFile017=TruckLoop

SoundFile018=Napalm

SoundFile019=Gear

SoundFile020=Airbrakes

SoundFile021=Flaps

SoundFile022=Wind

SoundFile023=Breathing

SoundFile024=A4Engine

SoundFile025=F104Engine

SoundFile026=PropLoop1

SoundFile027=PropLoop2

SoundFile028=AAA

SoundFile029=BigExplosion

 

 

[Cannon]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TankGun]

Priority=NORMAL

Looped=FALSE

NumBuffers=2

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1500.000000

MinDist=400.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Missile]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=4

MaxDist=1000.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[JetEngine]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

FrequencyControl=TRUE

NumBuffers=2

MaxDist=1500.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[A4Engine]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

FrequencyControl=TRUE

NumBuffers=2

MaxDist=1500.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[F104Engine]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

FrequencyControl=TRUE

NumBuffers=2

MaxDist=1500.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[JetBurner]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=2000.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TankEngine]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=250.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TankTrack]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=FALSE

Looped=TRUE

NumBuffers=4

MaxDist=500.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[DirtHit]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=8

MaxDist=400.000000

MinDist=20.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[ObjectHit]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=8

MaxDist=500.000000

MinDist=20.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[smallExplosion]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=4

MaxDist=2500.000000

MinDist=400.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[bigExplosion]

Priority=HIGH

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=2

MaxDist=3000.000000

MinDist=500.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Rocket]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=8

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[iRgrowl]

Priority=HIGH

3DSound=FALSE

Looped=TRUE

NumBuffers=1

 

[iRgrowlLock]

Priority=HIGH

3DSound=FALSE

Looped=TRUE

NumBuffers=1

 

[Vulcan]

Priority=NORMAL

Looped=TRUE

NumBuffers=2

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[50cal]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[AAA]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1200.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[PropLoop]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

FrequencyControl=TRUE

MaxDist=250.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[PropLoop1]

Priority=HIGH

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

FrequencyControl=TRUE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[PropLoop2]

Priority=HIGH

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

FrequencyControl=TRUE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TruckLoop]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=150.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Napalm]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=4

MaxDist=1500.000000

MinDist=400.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Flaps]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Airbrakes]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Gear]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Wind]

Priority=NORMAL

Looped=TRUE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[breathing]

Priority=NORMAL

Looped=TRUE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

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hmm i guess i explained it wrong sorry but like i ment where do i put it i dont know what to do with it cuase i use the skyraider and i have no sound lol so where do i put the SOUNDLIST.ini file

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Guest Ranger332

in the flight file

dident you get instructions with the upload?

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ya i got them but i put it in my flight folder and nothing happened so i got this extract utility to extract files in this game and like this file called FlightData in the flight folder that is a security log file and i found a SOUNDLIST.ini in there but im not sure how do get my SOUNDLIST.ini into that

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