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Battle of Britain Campaign Pack - Beta v0.60

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File Name: Battle of Britain Campaign Pack - Beta v0.60

File Submitter: Baltika

File Submitted: 3 Jun 2007

File Updated: 11 Sep 2007

File Category: Missions/Campaigns

 

Battle of Britain Campaign

 

Beta v0.60

 

****************************************************************************************************************************

 

This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4

 

It will run on SFP1, WoV and WoE, although only fully tested on SFP1.

 

My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.

 

Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.

 

S! to the merry band of WW2 propheads ;-)

 

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CAMPAIGN CONTENT:

 

FLYABLE SQUADRONS:-

 

RAF

 

1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A

25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF

41 Sqdn RAF - Spitfire 1A, Spitfire 2A

82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1

151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C

242 (Canadian) Sqdn RAF - Hurricane 1

303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1

310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A

603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A

 

1 Sqdn RCAF - Hurricane 1, Hurricane 2A

 

 

 

 

Luftwaffe

 

II./JG26 "Schlageter" (Bf 109E-3)

I./JG53 "Pik As" (Bf 109E-3)

II./KG1 "Hindenburg" (He-111H3)

I./KG76 (Do-17Z)

I./KG51 "Edelweiss" (Ju-88A4)

II./ZG76 (Bf-110C)

II./StG1 (Ju 87b)

Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)

3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)

 

 

MISC:-

 

Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action

 

Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.

 

Squadron-specific intro, victory and defeat screens.

 

Phased campaign:-

 

1. Kanalkampf - Battle over the Channel

2. Adlerangriff - RAF Fighter Command under Attack

3. Operation Loge - Terror over London

4. Operation Seelöwe - The Nazi Invasion of England

 

 

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INCLUDED FILES:-

 

The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.

 

All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.

 

 

**********************

 

AIRCRAFT:-

 

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Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench

 

Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut

 

Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.

 

Hurricane 1 - SFP1 Dev A-team (Capun, Gramps, Charles, Kesselbrut & The Wrench)

Hurricane 2B - SFP1 Dev A-team

Hurricane 2C - SFP1 Dev A-team

Spitfire 1A - SFP1 Dev A-team

Blenheim Mk1 - SFP1 Dev A-team

Blenheim Mk1F - SFP1 Dev A-team

Beaufighter Mk1 - SFP1 Dev A-team

Beaufighter Mk1NF - SFP1 Dev A-team

Hurricane 2B - SFP1 Dev A-team

Hurricane 2C - SFP1 Dev A-team

Ju-88A4 - SFP1 Dev A-team

Do-17Z - SFP1 Dev A-team

Bf 110C-4 - SFP1 Dev A-team

 

He-111H2 - Allenjb42's mod of A-team He-111H6

He-111H3 - Allenjb42's mod of A-team He-111H6

He-111H4 - Allenjb42's mod of A-team He-111H6

 

Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1

Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1

 

All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!

 

*************************

 

SKINS:-

 

*************************

 

603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika

 

STG3 - swayne64

 

He-111H2 - IIIKG55 }

- IVKG55 }

- IVKG53 }

 

He-111H3 - IIKG1 }

- IIKGR100 }

- IIKGR100 green } Allenjb42

- StabKGR53 }

- IIIKGR100 }

 

He-111H4 - FuX }

- IIIKG126 }

- WO }

 

 

 

************************

 

GROUNDOBJECTS:-

 

************************

 

BritSquad - Kesselbrut, Pasko

GerSquad - Kesselbrut, Pasko

Crusader Mk 1 Tank - RussoUK2004

Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl

KriegFlakDestroyer - Geo

PzKpfw-IVA - RussoUK2004

StuGIIIB - Kesselbrut

PzKpfw-IIIF - Kesselbrut

 

 

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OTHER MODS:-

 

************************

 

WW2 Formations mod - Charles

Battle of Britain Mainscreen and Campaign Screen - Kout

Battle of Britain Music Pack - Allenjb42

WW2 Era Map icons - Geo and Charles

WW2 RAF & Luftwaffe pilot photos - pcpilot

WW2 aircraft damage TGAs - The Wrench

WW2 Green Wooden hangars & shelters - CA_Stary

WW2 Effects Pack v0.91 - CA_Stary

Battle of Britain pilot photos - B Bandy RFC

Towns, villages and London Parks mod (beta) - CA_Stary

Pinup "Mimi" by Elvgren

 

} Wrench (Spit 1A, Hurri 1 & Bf-110)

BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)

} Full credit to artists N. Trudgian & R. Taylor

 

 

 

************************

 

CAMPAIGN FILES:-

 

************************

 

All BoB Campaign files, UI screenshots - baltika

 

 

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REQUIRED FILES:-

 

You will need to download these separately.

 

 

TERRAIN:-

*******

 

Battle of Britain v 1.4 by Gepard

http://forum.combatace.com/index.php?autom...p;showfile=5203

 

 

 

 

OTHER ESSENTIAL DOWNLOADS:-

*************************

 

Bunyap's Weapons pack (latest version)

http://www.bunyap2w1.com/

 

 

 

 

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* * * HEALTH WARNING * * *

 

INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.

 

Strike Fighters/PilotData/SquadronList.ini

Strike Fighters/OPTIONS.INI

Strike Fighters/Flight/INSTANTACTION.INI

Strike Fighters/Flight/FORMATION.INI

Strike Fighters/Flight/MISSIONCONTROL.INI

Strike Fighters/Flight/NATIONS.INI

Strike Fighters/Menu/campaignscreen.bmp

Strike Fighters/Menu/CAMPAIGNSCREEN.INI

Strike Fighters/Menu/MAINSCREEN.INI

Strike Fighters/Menu/{all menu music}.wav files

Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini

Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini

Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini

 

And many others! Check the download package before installing over a modded install! You have been warned!

 

 

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INSTALLATION INSTRUCTIONS

 

1. Install SFP1/WoV/WoE

 

(For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)

 

2. Patch up to v 083006

 

3. Install the latest weapons pack.

 

4. Delete all stock aircraft

 

5. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.

 

6. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?

 

7. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!

 

 

****************************************************************************************************************************

 

 

 

KNOWN ISSUES:-

 

1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.

 

 

2. Victory conditions.

"Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .

 

 

3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!

 

As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!

 

 

4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.

 

 

****************************************************************************************************************************

 

Credits:-

 

Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.

 

Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!

 

If I have missed anyone out please let me know and I will add your name, with my apologies.

 

Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.

 

 

****************************************************************************************************************************

 

Legal Notice:-

 

You are not permitted to re-distribute or modify any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.

 

Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)

 

 

Tally-ho, chaps!

 

baltika

 

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Changelog:-

 

0.50 - Initial release

0.51 - Revised Planeset

0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)

0.53 - Revised Aircraft Replacement Times & percentages for each Force

0.54 - Added WW2 period map icons by Geo and Charles

0.55 - Revised Experience and Morale values for all Air Units

0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!

0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)

0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!

0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.

Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!

 

0.60 - Added swayne64's STG3 skin

- Added The Wrench's damage TGAs

- Revised DefaultTexture= for some air units

- 25 Sqdn RAF transition to Beaufighter Sept '40

- Added SFP1 Dev A-team Beaufighter MK1NF

- Added SFP1 Dev A-team Blenheim MK 1F

- Added 3rd zoom level for mission planning map

- Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)

- Czech and Polish Squadrons now display correct nationality Pilot names

at Flight Roster

- RCAF Squadron now has appropriate nationality selection & pilot names

- Individual plane numbers enabled in campaign file

- 242 (Canadian) Sqdn available as flyable

- 19 Sqdn flyable replaced by 603 Sqdn as flyable

- Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC

- Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary

- Phased campaign to allow for historical campaign progression

- Revised terrain files (TYPES and TARGETS .ini) for phased campaign

- Added British Channel Convoys

- Armed CargoShip Mod

- Implemented gun harmonisation mod to RAF fighters

- Revised RAF Order of Battle and unit names/mottos

- Revised Squadron histories for some flyable units

- Added Squadron upgrade paths in interests of gameplay

- Added various ground objects

- Operation Sealion

- Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!

- Revised Luftwaffe flyable Geschwadern to match available skins

- Revised Luftwaffe unit names

- BoB themed loading screens

 

 

 

****************************************************************************************************************************

 

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Really looking forward to trying this out, and not sure why it hasn't been covered before.

But need to find the time somewhere just to get it installed... !!!

 

>>>A workaround is to set the SupplyForOffensive= flag to a ridiculously high value, but surely we want some offensive phases? <<<

 

Sorry to show my ignorance, but where is this line found, and what value do you recommend for the workaround?

 

I'm more into flying the complex missions that a campaign brings, rather than worrying about ultimately winning it

[i always get shot down or crash into something anyways...], BUT having the RAF in France during BoB is not what I'm after :rolleyes:

 

Thanks for the hard work!!!

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Looks Great!

 

Will it run on WOV or WOE or only strike fighters?

 

Neal

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Hi there, thanks for the interest.

 

B Bandy RFC:-

 

There is a SupplyForOffensive= entry under each Force in the main BoB_Data.ini file (in the /Campaign/BoB folder), like so:-

 

[Force001]

Alignment=FRIENDLY

Nation=RAF

BaseArea=Wittering RAF FC

AirOffensive[001].Primary=WAREHOUSE

AirOffensive[001].Secondary=FUEL_STORAGE

AirOffensive[002].Primary=OIL_REFINERY,FUEL_STORAGE

AirOffensive[002].Secondary=COMM_BUILDING

AirOffensive[003].Primary=SMALL_RUNWAY

AirOffensive[003].Secondary=WAREHOUSE,POWER_PLANT

AirOffensive[004].Primary=COMM_BUILDING,POWER_PLANT

AirOffensive[004].Secondary=OIL_REFINERY,FUEL_STORAGE

AirOffensive[005].Primary=MEDIUM_RUNWAY

AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE

AirOffensive[006].Primary=OIL_REFINERY,POWER_PLANT

AirOffensive[006].Secondary=COMM_BUILDING

AirOffensive[007].Primary=LARGE_RUNWAY

AirOffensive[007].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY

AirOffensive[008].Primary=CHEMICAL_WEAPONS_PLANT

AirOffensive[008].Secondary=OIL_REFINERY,COMM_BUILDING,POWER_PLANT

AirOffensive[009].Primary=COMMAND_BUILDING

AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,CHEMICAL_WEAPONS_PLANT

AirOffensive[010].Primary=ANY

AirOffensive[010].Secondary=ANY

GroundOffensiveAllowed=FALSE

StartInterdiction=1

Morale=80

Supply=25

NormalSupplyRate=10

OffensiveSupplyRate=-20

DefensiveSupplyRate=-5

SupplyForOffensive=90 <-------------------------------- THIS VALUE !

AircraftReplacementTime=30

AircraftReplacement=60

GroundUnitReplacementTime=360

GroundUnitReplacement=100

RandomTransportType=ANY

WeaponResupplyTime=180

 

Set the above value to say, 200 for each force and see what happens.

 

I would check out the Thirdwire Forum thread under "Known Issues" in the readme for full information on this problem, however - it mat be something to do with my setup. I have been flying this campaign recently having uploaded it after a few months with it languishing on my hard drive, and I have not yet been able to recreate the issue. Let me know how you get on.

 

 

 

nealn -

 

There is no reason why this should not work on WoV or WoE, provided you get the terrain and planes working properly. I haven't tested it out on either of those games. I seem to remember there is a fix required to get WW2 planes running in WoE - I think you have to go to the opitions.ini in the main folder and extend the earliest date back from 1955 to 1939 - I am not really up to speed on WoE, however. Otherwise you should be fine.

 

Cheers,

 

baltika

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baltika,

 

Thanks for your hard work and prompt reply. I will give it a try as soon as I have time to download and install everything

 

 

Neal

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@ baltika,

 

I've asked this in another thread [so sorry for the minor break in forum protocol] BUT do you think there is an advantage to running WWII campaigns in First Eagles??? Can it be done???

 

Wrench has mentioned in his sticky tutorial on the topic of era specific installs that it should be possible, but has anyone actually done it successfully? Afterall, TK has introduced a lot of new code into FE, especially the AI, so can older 3rd party PROP-craft that are made for a JET-sim work in a new Prop-sim???

 

Inquiring minds (with a dearth of in-depth knowledge... :blush2: ) want to know before they waste their irreplaceable sim time trying something impossible...

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Just posted my reply over on the other thread - I haven't tried it, although in my Hurri flight I seemed to have control issues - axes would work, but landing gear, guns etc wouldn't. That may be to do with how those things are handled in FE as opposed to SFP1, or. . . who knows?

 

Also, I dropped in a Bf 109 but no enemy showed up. I think a lot of fiddling around may be required. I'm sure someone has had a go at this, so maybe a forum search is in order.

 

Good Luck!

 

baltika

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Campaign pack now updated to include the necessary SFP1 Dev A-team aircraft, and Allenjb42's He-111H2 mod of the A-Team's He-111H6.

 

Thanks to the A-Team and Allenjb42 for granting permission to allow their planes to be included as part of the package. Thanks guys :good:

 

Download and install now much more straightforward for those who have an interest :biggrin:

 

Happy hunting,

 

baltika

Edited by Baltika

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Thanks for all the hard work and effort on this one. It is truely a top notch add on.

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Fabulous Add-on! I'm just lovin this!

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Thanks for the kind words :blush:

 

Please feel free to post feedback, comments, suggestions.

 

If you spot any bugs or odd behaviour, particularly in connection with movement of air units, please let me know. Any RAF units show up in France? I am starting to think that it ain't gonna happen, and it was maybe a glitch in my original working setup. Of course, as soon as I declare it fixed, it will happen to someone :crazy:

 

Happy hunting,

 

baltika

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