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  • 3 years later...
Posted

This is a skin for a Block 52 only

 

To make the decals show on the vertical stab change the content of the decals ini file to the below:

 

[Decal001]

MeshName=Fuselage

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=F-16C_B52/302ndFS/D/RescueR

Position=6.05,0.35

Scale=1.1

DecalMaxLOD=4

 

[Decal002]

MeshName=Fuselage

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=F-16C_B52/302ndFS/D/RescueL

Position=5.99,0.35

Scale=1.1

DecalMaxLOD=4

 

[Decal003]

MeshName=Vertstab

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=F-16C_B52/302ndFS/D/RTailcode

Position=-4.0,2.415

Scale=3.0

DecalMaxLOD=3

 

[Decal004]

MeshName=Vertstab

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=F-16C_B52/302ndFS/D/LTailcode

Position=-3.95,2.425

Scale=3.0

DecalMaxLOD=3

 

[Decal005]

MeshName=Rudder

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=F-16C_B52/302ndFS/D/RTailcode

Position=-4.0,2.415

Scale=3.0

DecalMaxLOD=3

 

[Decal006]

MeshName=Rudder

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=F-16C_B52/302ndFS/D/LTailcode

Position=-3.95,2.425

Scale=3.0

DecalMaxLOD=3

 

[Decal007]

MeshName=Fuselage

DecalLevel=1

DecalFacing=LEFT

FilenameFormat=F-16C_B52/302ndFS/D/camo

Position=4.965,0.67

Scale=0.25

DecalMaxLOD=4

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