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Armed Assault Expansion

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505 Games is proud to announce the official expansion pack for its critically acclaimed title ArmA: Armed Assault - considered the most realistic tactical combat simulation ever made - entitled ArmA: Queen's Gambit. The ultimate test of human war skills has reached its climax!

 

Key Elements

 

- Two new story based campaigns

 

· Rahmadi Conflict: The true conclusion to the original ArmA story, with enormous battles taking place within massive fortifications on the Rahmadi Island and brand new Porto Island.

 

· Royal Flush: 18 months after the original conflict, a group of seasoned mercenaries arrives to help the government with a sensitive matter that the army can't handle by itself any longer. However, there is something highly suspect about this job…

 

- New Multiplayer Missions

 

· Urban Raid: A cooperative multiplayer scenario designed for a group of six battle-hardened Special Forces soldiers.

 

· Battle of Porto: A "capture and hold" scenario for forty players on a brand new and beautiful sandy island of Porto.

 

- Final patch 1.08

 

The latest patch brings to the ArmA world new weapons, vehicles and characters, along with a new resource management feature and gun dealers. It also brings dozens of multiplayer and technical improvements, which finally enables North American players fight on the same battlefields as the International community.

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I would've been surprised if there wasn't one.

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Do note that the 1.08 patch will not be the last one available for ArmA, according to sources... it'll probably be the last for ArmA without the expansion, whilst further development patches will be provided for the expansion, much like OFP reached maturity with 1.20, and OFP Gold Edition (which includes the first addon, Red Hammer) was patched up to 1.46. OFP: Resistance brought the game to v1.75, whilst the very last patch for the entire OFP series was patch 1.96, for Resistance.

 

As for the expansion, I haven't even bothered yet to play through the campaign, since oppinions were unanimous in stating that it was terrible and had nothing of the OFP campaigns' flair... So it really doesn't come to any surprise that there's an expansion so soon. Nice to have now will be the new Porto desert island, which finally gives a common base without framerate hits due to the ever troublesome implementation of grass in ArmA (which is rather curious because grass, being a third-party addon available in OFP, wasn't as functional as BIS totes its ArmA grass to be, and was never that much criticized) because, as experience has shown, the most reliable contents of any multiplayer game is the stuff shipped with the game, and due to the plethora of addons that will be available, having decent base stuff will be essential for ArmA, so I welcome this expansion! :ok:

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