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Posted

Hello,

 

I have a modified weapondata.ini

weaponpack+some addons

 

but it seems WOE is reading the 'stock' Weapondata.ini (is it in a .CAT-file?)

 

2 examples:

 

[WeaponData874]

TypeName=PaveSpikeRAF

FullName=AN/AVQ-23E Pave Spike

ModelName=PaveSpike

Mass=190.500000

Diameter=0.290000

Length=2.000000

AttachmentType=UK

NationName=RAF

StartYear=1978

EndYear=2020 <- changed by me from 1994 to 2020, but is still no longer available from 1994

Availability=2

BaseQuantity=24

Exported=FALSE

ExportStartYear=0

ExportAvailability=0

WeaponDataType=4

JammerType=0

JammerStrength=0.000000

 

and:

 

[WeaponData732]

TypeName=IRIS-T

FullName=IRIS-T

ModelName=IRIS-T

Mass=87.000000

Diameter=0.130000

Length=3.000000

AttachmentType=NATO,SWEDEN,ITALY,W_GERMANY,NORWAY

NationName=W_Germany

StartYear=2002

EndYear=2020

Availability=2

BaseQuantity=140

Exported=TRUE

ExportStartYear=2002

ExportAvailability=2

WeaponDataType=1

RailLaunched=TRUE

RocketPod=FALSE

Retarded=FALSE

Streamlined=TRUE

FinStabilized=TRUE

SpinStabilized=FALSE

HasGrowl=TRUE

EffectClassName=SmallMissileEffects

ReleaseDelay=0.000000

WarheadType=0

Explosives=9.500000

FusingDistance=1.500000

ClusterBomblets=0

ClusterDispersion=0.000000

GuidanceType=10

Accuracy=95.000000

MaxTurnRate=65.000000

MaxLaunchG=9.000000

LockonChance=95.000000

LaunchReliability=97.000000

ArmingTime=0.500000

SeekerFOV=90.000000

SeekerGimbleLimit=180.000000

SeekerTrackRate=200.000000

SeekerRange=40000.000000

MinLaunchRange=0.000000

MaxLaunchRange=26500.000000

Duration=90.000000

CounterCountermeasure=100.000000

NoiseRejection=95.000000

CapabilityFlags=0x000004e4

BoosterStart=0.000000

BoosterDuration=4.700000

BoosterAccel=18.540001

BoosterEffectName=SmokelessMissileEffect

BoosterSoundName=Missile

BoosterNodeName=

BoosterPosition=0.000000,-1.505000,0.000000

SustainerDuration=0.000000

SustainerAccel=0.000000

SustainerEffectName=

SustainerSoundName=

SustainerPosition=0.000000,-1.505000,0.000000

InFlightEffectName=MissileInFlightEffect

InFlightSoundName=

ReleaseAnimationID=-1

 

iris-t and mica do not work at all...

and also the litening laserpod...

 

seems my weapondata.ini is in the wrong map or i did something else wrong, please help.

Posted

Did you save the changes using the weapon editor? If not, then it will not work, as the weapondata.ini is nothing more than a textual reference that is used to create a weapondata.dat file. The game engine reads the .dat file.

Posted
Did you save the changes using the weapon editor? If not, then it will not work, as the weapondata.ini is nothing more than a textual reference that is used to create a weapondata.dat file. The game engine reads the .dat file.

 

 

thanks,

do i have to open the .ini in the editor, then save? It saves as .ini, i see no 'export' button?...

Posted (edited)

yea,

open the weapondata.ini with the editor, then make your edits, then hit "Save" ( NOT Save As - theres a bug which screwes it up)

then close the editor.

the "Save" function saves your changes to the .ini and the .dat file.

the weapondata files should be in the ..\Objects\Weapons folder

Edited by Crusader
Posted (edited)

ok, I have updated the weapondata.dat :good:

 

now, the weapons are gone in the game :-( :haha:

I will try to fix it....

 

I may have to check all 2071 weapons :sorry:

 

please make a new weaponpack :blink:

 

edit: I will download the weapon pack again and then add the new weps... that MUST work!

 

and thanks!!! (danke!)

Edited by peterbezemer
Posted (edited)

hmm...

 

I started again, with a 'clean' working weapon pack.

I just opened the ini, changed nothing, and saved.

 

no weapons in the game and the .dat file is smaller.... (1.82 to 1.77)

 

help :sorry:

 

EDIT:

I found a newer weapon editor, and it works!!!

YEAH 4 IRIS-T, 4 KILLS!!! (with german f-4 ICE)

 

Mission accomplished, vielen dank! and thanks!

Edited by peterbezemer

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