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TexMurphy

All about the pilots

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The squads with the most aces are

 

RAF Squadron 56 and Squadron 40

 

Germany Jasta2, Jasta5 and Jasta11

 

If you download the following skins...

 

J5 Oberleutnant Richard Flashar's Albatros D.V 2065/17

Jasta 5 Vfw Josef Mai's Albatros D.V 5284/17

Otto Konnecke

Jasta 15 Veltjens

 

Extract them into DV folder instead of DVa folder and rename the files to *DV* from *DVa* then they will be used on their respective pilot.

 

Manfred and Lothar also use skins.

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Running a campaing with the 56 squadron and its quite hard to keep the Aces alive... at least I want them alive and want them around but the AI is really dangerous now so one has to try and stay near em if one wants them to survive...

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If you download the following skins...

 

J5 Oberleutnant Richard Flashar's Albatros D.V 2065/17

Jasta 5 Vfw Josef Mai's Albatros D.V 5284/17

Otto Konnecke

Jasta 15 Veltjens

 

Extract them into DV folder instead of DVa folder and rename the files to *DV* from *DVa* then they will be used on their respective pilot.

 

This is cool, yes. So how does the program know to use the skins as opposed to the defaults?

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On a seperate note I noticed that several of the squadron a/c assignments are "commented out" - as they do not appear in the stock version of the sim. A/c like

 

Sopwith Dolphin

Pfalz DIII

 

Perhaps they will be in the next expansion?? :good:

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Bark, in the ini file there is a set of code like this:

 

UpgradeType=NEVER

KnownAce[01].LastName=Brown

KnownAce[01].FirstName=Roy

KnownAce[01].RankID=4

KnownAce[01].NumMissions=76

KnownAce[01].AirKills=64

KnownAce[01].AircraftNumber=5

KnownAce[01].Texture=RAFGrn1 <--- shows the texture to use.

 

As for the commented lines of code, just a guess but Im thinking Tex has those planes in his aircraft folder and is messing with Fm's on the add on planes and he commented them our so you dont have to have them loaded. Just a guess tho, Tex may have a totally different thing going.

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Bark, in the ini file there is a set of code like this:

 

UpgradeType=NEVER

KnownAce[01].LastName=Brown

KnownAce[01].FirstName=Roy

KnownAce[01].RankID=4

KnownAce[01].NumMissions=76

KnownAce[01].AirKills=64

KnownAce[01].AircraftNumber=5

KnownAce[01].Texture=RAFGrn1 <--- shows the texture to use.

 

As for the commented lines of code, just a guess but Im thinking Tex has those planes in his aircraft folder and is messing with Fm's on the add on planes and he commented them our so you dont have to have them loaded. Just a guess tho, Tex may have a totally different thing going.

 

 

Ahhh...OK, I didn't see those lines

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Thank you, sir!

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The commented out stuff is TKs.

 

It was there in the old FE stock campains as well I think it is the planes that where actually flown by that squad at that time. The current plane is subing for the commented plane. This is great because one can easily make the campain more realistic when one downloads planes.

 

Tex

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