+SkippyBing Posted November 11, 2007 Posted November 11, 2007 (edited) Ages ago (well a year or so and my memory isn't that good) I remember poking around the ini for the Mk 6 and adding fuel to get the figures to agree with the published data. Of course this assumes the fuel consumption is correct but it probably is. I think I posted my fixes at SimHQ so if anyone wants to trawl through there (shudder) it's probably still there. As for an engine wav it might be possible to grab something off Edited November 11, 2007 by SkippyBing Quote
Kirsten Posted November 11, 2007 Posted November 11, 2007 Ages ago (well a year or so and my memory isn't that good) I remember poking around the ini for the Mk 6 and adding fuel to get the figures to agree with the published data. Of course this assumes the fuel consumption is correct but it probably is. I think I posted my fixes at SimHQ so if anyone wants to trawl through there (shudder) it's probably still there. As for an engine wav it might be possible to grab something off Quite brilliant Skippybing !! Your post at SimHq from october 09 2005 (#2039085) did not contain much about actual fuel capacity , but -more important - you made it possible to activate the fuselage fuelcell. I did not experiment with actual fuel weights in the loadout yet, but without your addition of "[system 13]= FuselageFuelCell1" to the fuselage systems, the fuel would probably be useless.... Thanks a lot, Aju, Derk :yes: Quote
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