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JKstar

How to equip weapons rack?

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I add HellFire 4-Pack (Late) into my WEAPONDATA.dat,but none of my helicopters can equip it, I have checked DiameterLimit,LengthLimit,LoadLimit,AttachmentType, But,no use... :dntknw:

What should I do?

Thanks!

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Hey JK,

 

Question, did you use the Weapons Editor as per the knowledge base? I just want to make sure you know that you can't just cut and paste into the Weaponsdata.ini...because a weapon won't show up until you run the Weapons Editor.

 

FastCargo

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Hey JK,

 

Question, did you use the Weapons Editor as per the knowledge base? I just want to make sure you know that you can't just cut and paste into the Weaponsdata.ini...because a weapon won't show up until you run the Weapons Editor.

 

FastCargo

 

I know how to use the Weapons Editor and I have already equiped some new weapons I made...but I just can't load the "weapons rack"

:dntknw:

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Did you add the rack to the loadout ini??? The game engine wants to know.....

 

The data below is used as an example, from the Whisky Cobra:

 

[Attack]

Loadout[01].WeaponType=BGM71

Loadout[01].Quantity=4

Loadout[01].RackType=TOW_Pod note rack callout - must have, or no rack!!

Loadout[02].WeaponType=BGM71

Loadout[02].Quantity=4

Loadout[02].RackType=TOW_Pod

Loadout[03].WeaponType=LAU-3A

Loadout[03].Quantity=1

Loadout[04].WeaponType=LAU-3A

Loadout[04].Quantity=1

 

Edit accordingly

 

Wrench

kevin stein

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JKstar,

 

you´re able to load a single missile on it? In that case you should add to the helicopter´s DATA.ini in line AttachmentType the shortcut "TLR", since that´s the specification for the rack, not the missile.

 

Greets

 

Florian

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