+sinbad Posted November 19, 2007 Posted November 19, 2007 Herr Leutnant Rumey is having some work done on his aircraft. It should be done within a few days. Quote
+peter01 Posted November 19, 2007 Posted November 19, 2007 Always wanted this one...looking forward to it. Quote
+NeverEnough Posted November 19, 2007 Posted November 19, 2007 Looks like a beautiful skin. These guys could really pimp out their rides! The only thing missing would be a set of chromed spinner wheels. I guess maybe they weren't available yet. Quote
Barkhorn1x Posted November 20, 2007 Posted November 20, 2007 You are my hero! Been waiting for this as I have decided to revamp the stock expansion campaigns based on - yep - Jasta 5 - adding all the aces using all of the wonderful skins found on this site. This really fills a void. Quote
stephen honey Posted November 20, 2007 Posted November 20, 2007 Herr Leutnant Rumey is having some work done on his aircraft. It should be done within a few days. Some excellent skins Sinbad, especially your re-upholstering of Keisz's flying sofa. You say you're just learning how to do skins..... I'd say you'd already learnt. Also thanks for the Schorndorf post, some great detailed pics. If you haven't already, have a look at the restoration teams' work at memorial.flight.free.fr/fokkerDVIIuk.html Quote
+sinbad Posted November 26, 2007 Author Posted November 26, 2007 Herr Leutnant Rumey is inspecting his aircraft now. This plane should be available later today or tomorrow if no flaws are discerned. Quote
Firecage Posted November 26, 2007 Posted November 26, 2007 Great job on this skin.... I will have to add this to my collection. Quote
+christian59 Posted November 26, 2007 Posted November 26, 2007 hello very good work when you upload it add his squadon and more so we can easily add it in a campaing thank you Quote
Barkhorn1x Posted November 26, 2007 Posted November 26, 2007 hello very good work when you upload it add his squadon and more so we can easily add it in a campaing thank you You bring up an interesting point about texture naming conventions and how they work w/ aircraft upgrades and ace coding. If you notice TK and co. have taken the approach of naming the textures the same – regardless of aircraft. Examples: AlbD3 = GermanCamo1 AlbD5 = GermanCamo1 Alb D5a = GermanCamo1 AlbD5a = RichtofenM FokkerDR1 = RichtofenM Confusing? Perhaps. BUT….this allows these skins to work seamlessly w/ other code. For instance, using the second example, you can start out a campaign w/ Jasta 11 and a default DVa and then upgrade to a DR1 and add Manfred as an ace using the SAME default texture name – allowing Manfred to use the appropriate skins - with NO conflicts. The program will do the aircraft type check and then the texture check. By using different naming conventions you can be more descriptive but you can block the use of specific ace textures. Quote
+sinbad Posted November 27, 2007 Author Posted November 27, 2007 Herr Leutnant Rumey has authorized the release of this aircraft. It should be available in the DL page. Quote
Barkhorn1x Posted November 27, 2007 Posted November 27, 2007 Nice work man. Going into my modified campaigns now. Quote
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