mppd Posted January 18, 2008 Posted January 18, 2008 Downloaded the F-86F-40 the other day, and was trying a few things. (Beautiful acft and skins by the way - nice job) Can someone tell me why, in a single mission, all the weapons available disappear (except for the wing tanks) when one changes the NationName= in the acft .ini file from JAPAN to an odd nation (like PAKISTAN) but all reappear when that is replaced by JAPAN again, or USAF for that matter? I even added Exported=TRUE and ExportStartYear=1957 for a 1971 mission date. I would have expected the available stores to still be available no matter what nation is put there. The attachment type remains unchanged of course in the WEAPONDATA.INI and for each pylon in the acft data.ini? Just curious, does not seem to add up or am I missing something...? Mike D. Quote
Wrench Posted January 18, 2008 Posted January 18, 2008 Because Pakistan is a semi-friendly country???? No, seriouslly... Pakistan has it's own attachment type (WP I think), and nation specific weapons. BTW, drop tanks don't care who they work for...there's not nation specifice attachment for them (ie: P-51 tanks showing up on Me-109s, etc) didn't I do the Paki Sabres in the Loadouts Thread???. I'll check and if I didn't I'll get something up later today. Plenty of Paki weapons to choose from in the WepPak! Wrench kevin stein Quote
Wrench Posted January 18, 2008 Posted January 18, 2008 Next question: do you want to have a Paki LAU-3 19 shot RP, or use my already made 7 shot pod? what the heck...it only takes a few minutes to make one! Wrench kevin sten Quote
Wrench Posted January 18, 2008 Posted January 18, 2008 Ok...quick and dirty; please don't laugh at the skin, I just grabed one to use, for to be checking weapons loadings Interesting to note, there dosen't seem to be Paki Sabre skin in downloads section...I was SURE we had one! bombs, M117: rocketpods, LAU3A, 19 shot: data ini: make use PAKISTAN is the NationName=; don't know the operations years-you all can figure that out. Like I said, this is just a quick weapons fix hardpoint data: No need to worry about the HVAR stations, they aren't used [LeftWingStation1]SystemType=WEAPON_STATION StationID=01 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.75,0.52,-0.87 AttachmentAngles=0.0,0.0,0.0 LoadLimit=700.0 AllowedWeaponClass=FT,BOMB AttachmentType=WP ModelNodeName=left_pylon PylonMass=40.0 PylonDragArea=0.03 FuelTankName=Tank_f86 [RightWingStation2] SystemType=WEAPON_STATION StationID=02 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.75,0.52,-0.87 AttachmentAngles=0.0,0.0,0.0 LoadLimit=700.0 AllowedWeaponClass=FT,BOMB AttachmentType=WP ModelNodeName=right_pylon PylonMass=40.0 PylonDragArea=0.03 FuelTankName=Tank_f86 [LeftWingStation3] SystemType=WEAPON_STATION StationID=03 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.90,0.98,-0.92 AttachmentAngles=0.0,0.0,0.0 LoadLimit=700.0 AllowedWeaponClass=BOMB,RP AttachmentType=WP ModelNodeName=Left_pylon2 PylonMass=40.0 PylonDragArea=0.03 [RightWingStation4] SystemType=WEAPON_STATION StationID=04 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.90,0.98,-0.92 AttachmentAngles=0.0,0.0,0.0 LoadLimit=700.0 AllowedWeaponClass=BOMB,RP AttachmentType=WP ModelNodeName=right_pylon2 PylonMass=40.0 PylonDragArea=0.03 [sidewinderStation5] SystemType=WEAPON_STATION StationID=05 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.50,2.40,-1.10 AttachmentAngles=0.0,0.0,0.0 LoadLimit=72 AllowedWeaponClass=IRM AttachmentType=WP ModelNodeName=left_rail PylonMass=45.0 PylonDragArea=0.04 [sidewinderStation6] SystemType=WEAPON_STATION StationID=06 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.50,2.40,-1.10 AttachmentAngles=0.0,0.0,0.0 LoadLimit=72 AllowedWeaponClass=IRM AttachmentType=WP ModelNodeName=right_rail PylonMass=45.0 PylonDragArea=0.02 you'll note I left the IRM stations intact, even though I think the PAF didn't use them. There are Pakistani AIM-9Bs in WePak, if needed. loadout ini: [AirToAir]Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 Loadout[05].WeaponType=AIM-9B Loadout[05].Quantity=0 Loadout[06].WeaponType=AIM-9B Loadout[06].Quantity=0 [AirToAirLongRange] Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 Loadout[05].WeaponType=AIM-9B Loadout[05].Quantity=0 Loadout[06].WeaponType=AIM-9B Loadout[06].Quantity=0 Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK M117 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK M117 Loadout[04].Quantity=1 [ATTACK] Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK LAU-3A Loadout[04].Quantity=1 [sEAD] Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK LAU-3A Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 Loadout[03].WeaponType=PAK MK82 Loadout[03].Quantity=1 Loadout[04].WeaponType=PAK MK82 Loadout[04].Quantity=1 [Recon] Loadout[01].WeaponType=Tank_f86 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank_f86 Loadout[02].Quantity=1 There was no CAS mission loadout (ATTACK), so I made a new one. new 19 shot Pak LAU-3A: [WeaponData****]TypeName=PAK LAU-3A FullName=LAU-3/A (HE Frag) Rocket Pod w/M151 ModelName=LAU-3 Mass=35.299999 Diameter=0.420000 Length=2.350000 AttachmentType=WP NationName=PAKISTAN StartYear=1959 EndYear=2000 Availability=2 BaseQuantity=50 Exported=FALSE ExportStartYear=1955 ExportEndYear=1965 ExportAvailability=0 WeaponDataType=2 RailLaunched=FALSE RocketTypeName=Mk40_Hydra_M151 NumRockets=19 ROF=0.000000 FireEffectName=RocketPodEffect FireEffectTime=0.150000 FrontCoverNodeName=Front_Cover RearCoverNodeName=Rear_Cover ShowRockets=TRUE Rocket01Position=0.000000,-0.100000,0.000000 Rocket02Position=0.078000,-0.100000,0.000000 Rocket03Position=-0.154000,-0.100000,0.000000 Rocket04Position=-0.038000,-0.100000,-0.066000 Rocket05Position=0.077000,-0.100000,0.131000 Rocket06Position=0.077000,-0.100000,-0.132000 Rocket07Position=-0.038000,-0.100000,0.066000 Rocket08Position=-0.116000,-0.100000,-0.066000 Rocket09Position=0.116000,-0.100000,0.066000 Rocket10Position=0.000000,-0.100000,-0.132000 Rocket11Position=0.000000,-0.100000,0.131000 Rocket12Position=0.116000,-0.100000,-0.066000 Rocket13Position=-0.116000,-0.100000,0.066000 Rocket14Position=-0.078000,-0.100000,-0.132000 Rocket15Position=0.040000,-0.100000,0.066000 Rocket16Position=0.154000,-0.100000,0.000000 Rocket17Position=-0.078000,-0.100000,0.000000 Rocket18Position=0.040000,-0.100000,-0.066000 Rocket19Position=-0.078000,-0.100000,0.131000 In theroy, thought I didn't test this, you might be able to load the PAK SNEB pods, or any of the other PAK specifc weapons (FAB and RBK bombs). Don't know the historicality of their usage, but there ya go! There's also an reasonably nice Hangar Screen for a Paki Sabre; Ghostrider should have all of them I made 'ways back. Wrench kevin stein Quote
mppd Posted January 18, 2008 Author Posted January 18, 2008 Well, thanks for all the effort, I really appreciate it...BUT... I still don't get it. Some type of mental block or something. Where is it coded that Paki takes WP wpns? I currently have the F-86F-40 with NationName=USAF, the hardpouint stations with AttachmentType=NATO,USAF,Pakistan and it works fine. Just for chuckles I cut and pasted all of the hardpoint data from this bird into the RAF nationname Sabre Mk4 - and open SFP1 and NO weapons show up!!! Changed the nantioname to USAF - nothing...changed it to Pakistan...nothing...tried RAF again...nothing! Obviously I'm missing something. I assumed you could cut and paste all of the hardpoint data from one bird to another (say all of the F-4D hardpoint info) onto an F-86, and you should be able to load sparrows, etc. (obviously they would be hanging in space with no pylon I would think) but I guess I really don't understand tthe mechanics of this... Mike Quote
Wrench Posted January 18, 2008 Posted January 18, 2008 WP and NATO are not used as 'mainline' countries in the weapons pak. They're used for 'oddball' stuff (like the Fresco radar bubble) and for other countries. That's just how wpnsgt set it up. Doing it as above will work perfectly, trust me!! (yeah, and the Czech's in the mail! -- the German is in the plate armor -sorry, old D&D joke) NationName has to be Pakistan; we're creating a nation specific aircraft; like the Indian Fishbeds, Egyptian MC-205s, whatever! It's no longer ours, it's one of 'theirs' Wrench kevin stein Quote
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