sparkomatic Posted March 23, 2008 Posted March 23, 2008 eh, so how does one slap a skin (aka paint job) onto a new model that does not have any templates? and, no I did not see one in the knowledge base and unless I missed it, the exporter notes say there should be basically 5...how do I make the templates and get them to stick to the airplane model? Quote
+Wrench Posted March 23, 2008 Posted March 23, 2008 Sparky, did you unwrap it???? The model, not your... whatever...never mind.... you need to create the UVmap, and you can build the texture from there. Unfortunately, that's all I know!!! It's a real PIA too; the first time you do it. I've had to do a few for some of our projects -- making a skin from scratch is an interesting experience. Wrench kevin stein Quote
+FastCargo Posted March 23, 2008 Posted March 23, 2008 Sparky, Download this tutorial: http://forum.combatace.com/index.php?autoc...p;showfile=5049 It will help a lot with how to UVWMap. I would rank UVW mapping right up there with cockpit making in terms of difficulties of getting it right. FastCargo Quote
sparkomatic Posted March 24, 2008 Author Posted March 24, 2008 to be honest, I had no idea it was called that... Quote
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