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how does one apply a texture?

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eh, so how does one slap a skin (aka paint job) onto a new model that does not have any templates?


and, no I did not see one in the knowledge base and unless I missed it, the exporter notes say there should be basically 5...how do I make the templates and get them to stick to the airplane model?

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Sparky, did you unwrap it???? :rofl:


The model, not your... whatever...never mind....


you need to create the UVmap, and you can build the texture from there. Unfortunately, that's all I know!!!


It's a real PIA too; the first time you do it. I've had to do a few for some of our projects -- making a skin from scratch is an interesting experience.



kevin stein

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