+76.IAP-Blackbird Posted July 20, 2008 Posted July 20, 2008 As I turned them on to 4x there were more anomalies than before.. strange .. will see what I can do about my GF settings. thank you!
+Fubar512 Posted July 22, 2008 Author Posted July 22, 2008 Uploaded and ready to rock n' roll: http://forum.combatace.com/index.php?showtopic=30415 Thanks to Dave, Column5, Typhoid, Drdoyo, Brain32, and all the others that provided feedback.
kukulino Posted July 22, 2008 Posted July 22, 2008 WaaaaAAAA!!!! I must go to school, so I can not try it now Heeeeelp!!!!
+76.IAP-Blackbird Posted July 22, 2008 Posted July 22, 2008 Wooohaaaaaaaa If you were a girl I would marry you... I`m so in love with your mods!! Damn hot one (the mod)
+76.IAP-Blackbird Posted July 23, 2008 Posted July 23, 2008 What are your GF settings .. cause I have some distortion .. in the distance..
kukulino Posted July 23, 2008 Posted July 23, 2008 (edited) My GF 7600GT is crazy too sometimes. I have feeling shot her through the window... Closed window, of course Is in your game white clue when ship is treveling? I have it there sometimes and sometimes no (WOE). In WOV I have no white clue. I have older drivers. Newer were problematic. But I can try newest... On weekend... Limited downloading per month Edited July 23, 2008 by kukulino
+Fubar512 Posted July 23, 2008 Author Posted July 23, 2008 My GF 7600GT is crazy too sometimes. I have feeling shot her through the window... Closed window, of course Is in your game white clue when ship is treveling? I have it there sometimes and sometimes no (WOE). In WOV I have no white clue. I have older drivers. Newer were problematic. But I can try newest... On weekend... Limited downloading per month If what you mean by that, is that some terrain tiles appear to turn white, then that's known as clipping. Is it happening all the time, or just in the cockpit view? Try playing with the horizon distance in options, and see if that helps. What are your GF settings .. cause I have some distortion .. in the distance.. My settings are 1600x1200 resolution, 8xAF and 4xFSAA.
kukulino Posted July 23, 2008 Posted July 23, 2008 I am sorry for my unclear formulation I mean this. Ship in WOE: Carrier in WOE/WOV: Both ships are moving, but carrier is missing that "white tail" on the water. As I said, my card is crazy sometimes, so if nobody has noticed this, it means that I have problem with that lovely card.
+Fubar512 Posted July 23, 2008 Author Posted July 23, 2008 Both ships are moving, but carrier is missing that "white tail" on the water. As I said, my card is crazy sometimes, so if nobody has noticed this, it means that I have problem with that lovely card. No, your card's not crazy at all...that's an issue with Z Buffering The wave effect is being rendered just above the "ocean's" surface, which has itself been raised slightly to give it a feeling of depth, by the use of both Z buffering and mipmapping. The reason that ship wakes look so white and prominant in my screenshots is that I'm using a version of DO's 'CVN Wake Effects", which I've modified. One of the mods I've made to the .ini, is the ratchet up the ZBuffer offset value to "7.0"
kukulino Posted July 23, 2008 Posted July 23, 2008 Thank you for explanation :yes: But I still think that my GF is crazy
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